Remove every trailing whitespace from the project (but externals).

This commit is contained in:
Emmanuel Gil Peyrot
2015-05-25 20:34:09 +02:00
parent fb597b6d68
commit b1503b2020
65 changed files with 212 additions and 212 deletions

View File

@ -62,9 +62,9 @@ static int TestPointer(const PROC pTest)
ptrdiff_t iTest;
if(!pTest) return 0;
iTest = (ptrdiff_t)pTest;
if(iTest == 1 || iTest == 2 || iTest == 3 || iTest == -1) return 0;
return 1;
}
@ -79,7 +79,7 @@ static PROC WinGetProcAddress(const char *name)
glMod = GetModuleHandleA("OpenGL32.dll");
return (PROC)GetProcAddress(glMod, (LPCSTR)name);
}
#define IntGetProcAddress(name) WinGetProcAddress(name)
#else
#if defined(__APPLE__)
@ -1083,7 +1083,7 @@ static ogl_StrToExtMap *FindExtEntry(const char *extensionName)
if(strcmp(extensionName, currLoc->extensionName) == 0)
return currLoc;
}
return NULL;
}
@ -1135,15 +1135,15 @@ int ogl_LoadFunctions()
{
int numFailed = 0;
ClearExtensionVars();
_ptrc_glGetIntegerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetIntegerv");
if(!_ptrc_glGetIntegerv) return ogl_LOAD_FAILED;
_ptrc_glGetStringi = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glGetStringi");
if(!_ptrc_glGetStringi) return ogl_LOAD_FAILED;
ProcExtsFromExtList();
numFailed = Load_Version_3_2();
if(numFailed == 0)
return ogl_LOAD_SUCCEEDED;
else
@ -1177,7 +1177,7 @@ int ogl_IsVersionGEQ(int majorVersion, int minorVersion)
{
if(g_major_version == 0)
GetGLVersion();
if(majorVersion > g_major_version) return 1;
if(majorVersion < g_major_version) return 0;
if(minorVersion >= g_minor_version) return 1;

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@ -350,7 +350,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
case PICA_REG_INDEX(tev_stage5.color_scale):
SyncTevMultipliers(5, regs.tev_stage5);
break;
// TEV combiner buffer color
case PICA_REG_INDEX(tev_combiner_buffer_color):
SyncCombinerColor();

View File

@ -82,7 +82,7 @@ void OpenGLState::Apply() {
} else {
glDisable(GL_STENCIL_TEST);
}
}
}
if (stencil.test_func != cur_state.stencil.test_func ||
stencil.test_ref != cur_state.stencil.test_ref ||

View File

@ -61,7 +61,7 @@ public:
static const OpenGLState& GetCurState() {
return cur_state;
}
/// Apply this state as the current OpenGL state
void Apply();

View File

@ -157,7 +157,7 @@ void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig&
state.texture_units[0].enabled_2d = true;
state.texture_units[0].texture_2d = texture.handle;
state.Apply();
glActiveTexture(GL_TEXTURE0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint)pixel_stride);