shader/registry: Address feedback

This commit is contained in:
ReinUsesLisp
2020-03-02 01:08:10 -03:00
parent b1061afed9
commit b1acb4f73f
3 changed files with 18 additions and 13 deletions

View File

@ -5,6 +5,7 @@
#include <algorithm>
#include <tuple>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
@ -144,4 +145,14 @@ bool Registry::HasEqualKeys(const Registry& rhs) const {
std::tie(rhs.keys, rhs.bound_samplers, rhs.bindless_samplers);
}
const GraphicsInfo& Registry::GetGraphicsInfo() const {
ASSERT(stage != Tegra::Engines::ShaderType::Compute);
return graphics_info;
}
const ComputeInfo& Registry::GetComputeInfo() const {
ASSERT(stage == Tegra::Engines::ShaderType::Compute);
return compute_info;
}
} // namespace VideoCommon::Shader