shader/registry: Address feedback

This commit is contained in:
ReinUsesLisp
2020-03-02 01:08:10 -03:00
parent b1061afed9
commit b1acb4f73f
3 changed files with 18 additions and 13 deletions

View File

@ -85,6 +85,12 @@ public:
/// Returns true if the keys are equal to the other ones in the registry.
bool HasEqualKeys(const Registry& rhs) const;
/// Returns graphics information from this shader
const GraphicsInfo& GetGraphicsInfo() const;
/// Returns compute information from this shader
const ComputeInfo& GetComputeInfo() const;
/// Gives an getter to the const buffer keys in the database.
const KeyMap& GetKeys() const {
return keys;
@ -105,18 +111,6 @@ public:
return bound_buffer;
}
/// Returns compute information from this shader
const GraphicsInfo& GetGraphicsInfo() const {
ASSERT(stage != Tegra::Engines::ShaderType::Compute);
return graphics_info;
}
/// Returns compute information from this shader
const ComputeInfo& GetComputeInfo() const {
ASSERT(stage == Tegra::Engines::ShaderType::Compute);
return compute_info;
}
/// Obtains access to the guest driver's profile.
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() {
return engine ? engine->AccessGuestDriverProfile() : stored_guest_driver_profile;