Merge remote-tracking branch 'upstream/master' into nx

# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
This commit is contained in:
bunnei
2017-10-09 23:56:20 -04:00
241 changed files with 20955 additions and 2730 deletions

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@ -6,6 +6,8 @@ set(SRCS
arm/dyncom/arm_dyncom_interpreter.cpp
arm/dyncom/arm_dyncom_thumb.cpp
arm/dyncom/arm_dyncom_trans.cpp
arm/unicorn/arm_unicorn.cpp
arm/unicorn/unicorn_dynload.c
arm/skyeye_common/armstate.cpp
arm/skyeye_common/armsupp.cpp
arm/skyeye_common/vfp/vfp.cpp
@ -26,14 +28,15 @@ set(SRCS
file_sys/archive_systemsavedata.cpp
file_sys/disk_archive.cpp
file_sys/ivfc_archive.cpp
file_sys/ncch_container.cpp
file_sys/path_parser.cpp
file_sys/savedata_archive.cpp
file_sys/title_metadata.cpp
frontend/camera/blank_camera.cpp
frontend/camera/factory.cpp
frontend/camera/interface.cpp
frontend/emu_window.cpp
frontend/framebuffer_layout.cpp
frontend/motion_emu.cpp
gdbstub/gdbstub.cpp
hle/config_mem.cpp
hle/applets/applet.cpp
@ -60,6 +63,7 @@ set(SRCS
hle/kernel/timer.cpp
hle/kernel/vm_manager.cpp
hle/kernel/wait_object.cpp
hle/lock.cpp
hle/romfs.cpp
hle/service/ac/ac.cpp
hle/service/ac/ac_i.cpp
@ -135,7 +139,8 @@ set(SRCS
hle/service/nim/nim_aoc.cpp
hle/service/nim/nim_s.cpp
hle/service/nim/nim_u.cpp
hle/service/ns_s.cpp
hle/service/ns/ns.cpp
hle/service/ns/ns_s.cpp
hle/service/nwm/nwm.cpp
hle/service/nwm/nwm_cec.cpp
hle/service/nwm/nwm_ext.cpp
@ -145,6 +150,7 @@ set(SRCS
hle/service/nwm/nwm_tst.cpp
hle/service/nwm/nwm_uds.cpp
hle/service/nwm/uds_beacon.cpp
hle/service/nwm/uds_connection.cpp
hle/service/nwm/uds_data.cpp
hle/service/pm_app.cpp
hle/service/ptm/ptm.cpp
@ -198,6 +204,8 @@ set(HEADERS
arm/dyncom/arm_dyncom_run.h
arm/dyncom/arm_dyncom_thumb.h
arm/dyncom/arm_dyncom_trans.h
arm/unicorn/arm_unicorn.h
arm/unicorn/unicorn_dynload.h
arm/skyeye_common/arm_regformat.h
arm/skyeye_common/armstate.h
arm/skyeye_common/armsupp.h
@ -229,7 +237,6 @@ set(HEADERS
frontend/emu_window.h
frontend/framebuffer_layout.h
frontend/input.h
frontend/motion_emu.h
gdbstub/gdbstub.h
hle/config_mem.h
hle/function_wrappers.h
@ -261,6 +268,7 @@ set(HEADERS
hle/kernel/timer.h
hle/kernel/vm_manager.h
hle/kernel/wait_object.h
hle/lock.h
hle/result.h
hle/romfs.h
hle/service/ac/ac.h
@ -337,7 +345,8 @@ set(HEADERS
hle/service/nim/nim_aoc.h
hle/service/nim/nim_s.h
hle/service/nim/nim_u.h
hle/service/ns_s.h
hle/service/ns/ns.h
hle/service/ns/ns_s.h
hle/service/nwm/nwm.h
hle/service/nwm/nwm_cec.h
hle/service/nwm/nwm_ext.h
@ -347,6 +356,7 @@ set(HEADERS
hle/service/nwm/nwm_tst.h
hle/service/nwm/nwm_uds.h
hle/service/nwm/uds_beacon.h
hle/service/nwm/uds_connection.h
hle/service/nwm/uds_data.h
hle/service/pm_app.h
hle/service/ptm/ptm.h
@ -394,7 +404,7 @@ set(HEADERS
create_directory_groups(${SRCS} ${HEADERS})
add_library(core STATIC ${SRCS} ${HEADERS})
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE cryptopp dynarmic fmt lz4_static)
if (ENABLE_WEB_SERVICE)
target_link_libraries(core PUBLIC json-headers web_service)

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@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/arm/skyeye_common/arm_regformat.h"
#include "core/arm/skyeye_common/vfp/asm_vfp.h"
@ -19,10 +20,11 @@ public:
u64 sp;
u64 pc;
u64 cpsr;
u64 fpu_registers[64];
u128 fpu_registers[32];
u64 fpscr;
u64 fpexc;
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
VAddr tls_address;
};
@ -41,9 +43,14 @@ public:
Run(1);
}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) {}
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
/// Notify CPU emulation that page tables have changed
virtual void PageTableChanged() = 0;
/**
* Set the Program Counter to an address
* @param addr Address to set PC to
@ -70,6 +77,10 @@ public:
*/
virtual void SetReg(int index, u64 value) = 0;
virtual const u128& GetExtReg(int index) const = 0;
virtual void SetExtReg(int index, u128& value) = 0;
/**
* Gets the value of a VFP register
* @param index Register index (0-31)
@ -128,12 +139,6 @@ public:
virtual void SetTlsAddress(VAddr address) = 0;
/**
* Advance the CPU core by the specified number of ticks (e.g. to simulate CPU execution time)
* @param ticks Number of ticks to advance the CPU core
*/
virtual void AddTicks(u64 ticks) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
@ -154,9 +159,6 @@ public:
return num_instructions;
}
s64 down_count = 0; ///< A decreasing counter of remaining cycles before the next event,
/// decreased by the cpu run loop
protected:
/**
* Executes the given number of instructions

View File

@ -16,24 +16,6 @@
static void InterpreterFallback(u64 pc, Dynarmic::Jit* jit, void* user_arg) {
UNIMPLEMENTED_MSG("InterpreterFallback for ARM64 JIT does not exist!");
//ARMul_State* state = static_cast<ARMul_State*>(user_arg);
//state->Reg = jit->Regs();
//state->Cpsr = jit->Cpsr();
//state->Reg[15] = static_cast<u32>(pc);
//state->ExtReg = jit->ExtRegs();
//state->VFP[VFP_FPSCR] = jit->Fpscr();
//state->NumInstrsToExecute = 1;
//InterpreterMainLoop(state);
//bool is_thumb = (state->Cpsr & (1 << 5)) != 0;
//state->Reg[15] &= (is_thumb ? 0xFFFFFFFE : 0xFFFFFFFC);
//jit->Regs() = state->Reg;
//jit->Cpsr() = state->Cpsr;
//jit->ExtRegs() = state->ExtReg;
//jit->SetFpscr(state->VFP[VFP_FPSCR]);
}
static bool IsReadOnlyMemory(u64 vaddr) {
@ -73,11 +55,10 @@ void MemoryWrite64(const u64 addr, const u64 data) {
Memory::Write64(static_cast<VAddr>(addr), data);
}
static Dynarmic::UserCallbacks GetUserCallbacks(
const std::shared_ptr<ARMul_State>& interpeter_state) {
static Dynarmic::UserCallbacks GetUserCallbacks(ARM_Dynarmic* this_) {
Dynarmic::UserCallbacks user_callbacks{};
//user_callbacks.InterpreterFallback = &InterpreterFallback;
//user_callbacks.user_arg = static_cast<void*>(interpeter_state.get());
user_callbacks.InterpreterFallback = &InterpreterFallback;
user_callbacks.user_arg = static_cast<void*>(this_);
user_callbacks.CallSVC = &SVC::CallSVC;
user_callbacks.memory.IsReadOnlyMemory = &IsReadOnlyMemory;
user_callbacks.memory.ReadCode = &MemoryRead32;
@ -90,13 +71,13 @@ static Dynarmic::UserCallbacks GetUserCallbacks(
user_callbacks.memory.Write32 = &MemoryWrite32;
user_callbacks.memory.Write64 = &MemoryWrite64;
//user_callbacks.page_table = Memory::GetCurrentPageTablePointers();
user_callbacks.coprocessors[15] = std::make_shared<DynarmicCP15>(interpeter_state);
return user_callbacks;
}
ARM_Dynarmic::ARM_Dynarmic(PrivilegeMode initial_mode) {
interpreter_state = std::make_shared<ARMul_State>(initial_mode);
jit = std::make_unique<Dynarmic::Jit>(GetUserCallbacks(interpreter_state), Dynarmic::Arch::ARM64);
}
void ARM_Dynarmic::MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) {
}
void ARM_Dynarmic::SetPC(u64 pc) {
@ -115,30 +96,26 @@ void ARM_Dynarmic::SetReg(int index, u64 value) {
jit->Regs64()[index] = value;
}
const u128& ARM_Dynarmic::GetExtReg(int index) const {
return jit->ExtRegs64()[index];
}
void ARM_Dynarmic::SetExtReg(int index, u128& value) {
jit->ExtRegs64()[index] = value;
}
u32 ARM_Dynarmic::GetVFPReg(int index) const {
return jit->ExtRegs()[index];
return {};
}
void ARM_Dynarmic::SetVFPReg(int index, u32 value) {
jit->ExtRegs()[index] = value;
}
u32 ARM_Dynarmic::GetVFPSystemReg(VFPSystemRegister reg) const {
if (reg == VFP_FPSCR) {
return jit->Fpscr();
}
// Dynarmic does not implement and/or expose other VFP registers, fallback to interpreter state
return interpreter_state->VFP[reg];
return {};
}
void ARM_Dynarmic::SetVFPSystemReg(VFPSystemRegister reg, u32 value) {
if (reg == VFP_FPSCR) {
jit->SetFpscr(value);
}
// Dynarmic does not implement and/or expose other VFP registers, fallback to interpreter state
interpreter_state->VFP[reg] = value;
}
u32 ARM_Dynarmic::GetCPSR() const {
@ -150,11 +127,10 @@ void ARM_Dynarmic::SetCPSR(u32 cpsr) {
}
u32 ARM_Dynarmic::GetCP15Register(CP15Register reg) {
return interpreter_state->CP15[reg];
return {};
}
void ARM_Dynarmic::SetCP15Register(CP15Register reg, u32 value) {
interpreter_state->CP15[reg] = value;
}
VAddr ARM_Dynarmic::GetTlsAddress() const {
@ -165,51 +141,39 @@ void ARM_Dynarmic::SetTlsAddress(VAddr address) {
jit->TlsAddr() = address;
}
void ARM_Dynarmic::AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0) {
CoreTiming::Advance();
}
}
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
void ARM_Dynarmic::ExecuteInstructions(int num_instructions) {
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
MICROPROFILE_SCOPE(ARM_Jit);
unsigned ticks_executed = jit->Run(1 /*static_cast<unsigned>(num_instructions)*/);
std::size_t ticks_executed = jit->Run(static_cast<unsigned>(num_instructions));
AddTicks(ticks_executed);
CoreTiming::AddTicks(ticks_executed);
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
memcpy(ctx.cpu_registers, jit->Regs64().data(), sizeof(ctx.cpu_registers));
//memcpy(ctx.fpu_registers, jit->ExtRegs().data(), sizeof(ctx.fpu_registers));
memcpy(ctx.fpu_registers, jit->ExtRegs64().data(), sizeof(ctx.fpu_registers));
ctx.lr = jit->Regs64()[30];
ctx.sp = jit->Regs64()[31];
ctx.pc = jit->Regs64()[32];
ctx.cpsr = jit->Cpsr();
ctx.fpscr = jit->Fpscr();
ctx.fpexc = interpreter_state->VFP[VFP_FPEXC];
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
ctx.tls_address = jit->TlsAddr();
}
void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
memcpy(jit->Regs64().data(), ctx.cpu_registers, sizeof(ctx.cpu_registers));
//memcpy(jit->ExtRegs().data(), ctx.fpu_registers, sizeof(ctx.fpu_registers));
memcpy(jit->ExtRegs64().data(), ctx.fpu_registers, sizeof(ctx.fpu_registers));
jit->Regs64()[30] = ctx.lr;
jit->Regs64()[31] = ctx.sp;
jit->Regs64()[32] = ctx.pc;
jit->Cpsr() = ctx.cpsr;
jit->SetFpscr(ctx.fpscr);
interpreter_state->VFP[VFP_FPEXC] = ctx.fpexc;
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
jit->TlsAddr() = ctx.tls_address;
}
@ -223,3 +187,16 @@ void ARM_Dynarmic::PrepareReschedule() {
void ARM_Dynarmic::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic::PageTableChanged() {
current_page_table = Memory::GetCurrentPageTable();
auto iter = jits.find(current_page_table);
if (iter != jits.end()) {
jit = iter->second.get();
return;
}
jit = new Dynarmic::Jit(GetUserCallbacks(this), Dynarmic::Arch::ARM64);
jits.emplace(current_page_table, std::unique_ptr<Dynarmic::Jit>(jit));
}

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@ -4,20 +4,29 @@
#pragma once
#include <map>
#include <memory>
#include <dynarmic/dynarmic.h>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/arm/skyeye_common/armstate.h"
namespace Memory {
struct PageTable;
} // namespace Memory
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic(PrivilegeMode initial_mode);
void MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
void SetReg(int index, u64 value) override;
const u128& GetExtReg(int index) const override;
void SetExtReg(int index, u128& value) override;
u32 GetVFPReg(int index) const override;
void SetVFPReg(int index, u32 value) override;
u32 GetVFPSystemReg(VFPSystemRegister reg) const override;
@ -29,8 +38,6 @@ public:
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void AddTicks(u64 ticks) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
@ -38,8 +45,10 @@ public:
void ExecuteInstructions(int num_instructions) override;
void ClearInstructionCache() override;
void PageTableChanged() override;
private:
std::unique_ptr<Dynarmic::Jit> jit;
std::shared_ptr<ARMul_State> interpreter_state;
Dynarmic::Jit* jit = nullptr;
Memory::PageTable* current_page_table = nullptr;
std::map<Memory::PageTable*, std::unique_ptr<Dynarmic::Jit>> jits;
};

View File

@ -29,6 +29,10 @@ void ARM_DynCom::SetPC(u64 pc) {
state->Reg[15] = pc;
}
void ARM_DynCom::PageTableChanged() {
ClearInstructionCache();
}
u64 ARM_DynCom::GetPC() const {
return state->Reg[15];
}
@ -41,6 +45,13 @@ void ARM_DynCom::SetReg(int index, u64 value) {
state->Reg[index] = value;
}
const u128& ARM_DynCom::GetExtReg(int index) const {
return {};
}
void ARM_DynCom::SetExtReg(int index, u128& value) {
}
u32 ARM_DynCom::GetVFPReg(int index) const {
return state->ExtReg[index];
}
@ -80,12 +91,6 @@ VAddr ARM_DynCom::GetTlsAddress() const {
void ARM_DynCom::SetTlsAddress(VAddr /*address*/) {
}
void ARM_DynCom::AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0)
CoreTiming::Advance();
}
void ARM_DynCom::ExecuteInstructions(int num_instructions) {
state->NumInstrsToExecute = num_instructions;
@ -93,7 +98,7 @@ void ARM_DynCom::ExecuteInstructions(int num_instructions) {
// executing one instruction at a time. Otherwise, if a block is being executed, more
// instructions may actually be executed than specified.
unsigned ticks_executed = InterpreterMainLoop(state.get());
AddTicks(ticks_executed);
CoreTiming::AddTicks(ticks_executed);
}
void ARM_DynCom::SaveContext(ThreadContext& ctx) {

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@ -16,11 +16,14 @@ public:
~ARM_DynCom();
void ClearInstructionCache() override;
void PageTableChanged() override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
void SetReg(int index, u64 value) override;
const u128& GetExtReg(int index) const override;
void SetExtReg(int index, u128& value) override;
u32 GetVFPReg(int index) const override;
void SetVFPReg(int index, u32 value) override;
u32 GetVFPSystemReg(VFPSystemRegister reg) const override;
@ -32,8 +35,6 @@ public:
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void AddTicks(u64 ticks) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;

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@ -759,7 +759,7 @@ static ThumbDecodeStatus DecodeThumbInstruction(u32 inst, u32 addr, u32* arm_ins
ThumbDecodeStatus ret = TranslateThumbInstruction(addr, inst, arm_inst, inst_size);
if (ret == ThumbDecodeStatus::BRANCH) {
int inst_index;
int table_length = arm_instruction_trans_len;
int table_length = static_cast<int>(arm_instruction_trans_len);
u32 tinstr = GetThumbInstruction(inst, addr);
switch ((tinstr & 0xF800) >> 11) {
@ -838,7 +838,7 @@ static unsigned int InterpreterTranslateInstruction(const ARMul_State* cpu, cons
return inst_size;
}
static int InterpreterTranslateBlock(ARMul_State* cpu, int& bb_start, u32 addr) {
static int InterpreterTranslateBlock(ARMul_State* cpu, std::size_t& bb_start, u32 addr) {
MICROPROFILE_SCOPE(DynCom_Decode);
// Decode instruction, get index
@ -871,7 +871,7 @@ static int InterpreterTranslateBlock(ARMul_State* cpu, int& bb_start, u32 addr)
return KEEP_GOING;
}
static int InterpreterTranslateSingle(ARMul_State* cpu, int& bb_start, u32 addr) {
static int InterpreterTranslateSingle(ARMul_State* cpu, std::size_t& bb_start, u32 addr) {
MICROPROFILE_SCOPE(DynCom_Decode);
ARM_INST_PTR inst_base = nullptr;
@ -1620,7 +1620,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
unsigned int addr;
unsigned int num_instrs = 0;
int ptr;
std::size_t ptr;
LOAD_NZCVT;
DISPATCH : {

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@ -230,7 +230,7 @@ public:
// TODO(bunnei): Move this cache to a better place - it should be per codeset (likely per
// process for our purposes), not per ARMul_State (which tracks CPU core state).
std::unordered_map<u32, int> instruction_cache;
std::unordered_map<u32, std::size_t> instruction_cache;
private:
void ResetMPCoreCP15Registers();

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@ -9,16 +9,19 @@
#include "core/arm/arm_interface.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/arm/dyncom/arm_dyncom.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hw/hw.h"
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "network/network.h"
#include "video_core/video_core.h"
namespace Core {
@ -99,7 +102,7 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return init_result;
}
const Loader::ResultStatus load_result{app_loader->Load()};
const Loader::ResultStatus load_result{app_loader->Load(Kernel::g_current_process)};
if (Loader::ResultStatus::Success != load_result) {
LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result);
System::Shutdown();
@ -136,7 +139,6 @@ void System::Reschedule() {
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
Memory::InitMemoryMap();
LOG_DEBUG(HW_Memory, "initialized OK");
if (Settings::values.use_cpu_jit) {
@ -188,8 +190,12 @@ void System::Shutdown() {
cpu_core = nullptr;
app_loader = nullptr;
telemetry_session = nullptr;
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info{};
room_member->SendGameInfo(game_info);
}
LOG_DEBUG(Core, "Shutdown OK");
}
} // namespace
} // namespace Core

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@ -7,6 +7,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
@ -14,10 +15,6 @@
class EmuWindow;
class ARM_Interface;
namespace Loader {
class AppLoader;
}
namespace Core {
class System {
@ -119,6 +116,10 @@ public:
return status_details;
}
Loader::AppLoader& GetAppLoader() const {
return *app_loader;
}
private:
/**
* Initialize the emulated system.

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@ -57,6 +57,9 @@ static s64 idled_cycles;
static s64 last_global_time_ticks;
static s64 last_global_time_us;
static s64 down_count = 0; ///< A decreasing counter of remaining cycles before the next event,
/// decreased by the cpu run loop
static std::recursive_mutex external_event_section;
// Warning: not included in save state.
@ -146,7 +149,7 @@ void UnregisterAllEvents() {
}
void Init() {
Core::CPU().down_count = INITIAL_SLICE_LENGTH;
down_count = INITIAL_SLICE_LENGTH;
g_slice_length = INITIAL_SLICE_LENGTH;
global_timer = 0;
idled_cycles = 0;
@ -185,8 +188,15 @@ void Shutdown() {
}
}
void AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0) {
Advance();
}
}
u64 GetTicks() {
return (u64)global_timer + g_slice_length - Core::CPU().down_count;
return (u64)global_timer + g_slice_length - down_count;
}
u64 GetIdleTicks() {
@ -460,18 +470,18 @@ void MoveEvents() {
}
void ForceCheck() {
s64 cycles_executed = g_slice_length - Core::CPU().down_count;
s64 cycles_executed = g_slice_length - down_count;
global_timer += cycles_executed;
// This will cause us to check for new events immediately.
Core::CPU().down_count = 0;
down_count = 0;
// But let's not eat a bunch more time in Advance() because of this.
g_slice_length = 0;
}
void Advance() {
s64 cycles_executed = g_slice_length - Core::CPU().down_count;
s64 cycles_executed = g_slice_length - down_count;
global_timer += cycles_executed;
Core::CPU().down_count = g_slice_length;
down_count = g_slice_length;
if (has_ts_events)
MoveEvents();
@ -480,7 +490,7 @@ void Advance() {
if (!first) {
if (g_slice_length < 10000) {
g_slice_length += 10000;
Core::CPU().down_count += g_slice_length;
down_count += g_slice_length;
}
} else {
// Note that events can eat cycles as well.
@ -490,7 +500,7 @@ void Advance() {
const int diff = target - g_slice_length;
g_slice_length += diff;
Core::CPU().down_count += diff;
down_count += diff;
}
if (advance_callback)
advance_callback(static_cast<int>(cycles_executed));
@ -506,12 +516,12 @@ void LogPendingEvents() {
}
void Idle(int max_idle) {
s64 cycles_down = Core::CPU().down_count;
s64 cycles_down = down_count;
if (max_idle != 0 && cycles_down > max_idle)
cycles_down = max_idle;
if (first && cycles_down > 0) {
s64 cycles_executed = g_slice_length - Core::CPU().down_count;
s64 cycles_executed = g_slice_length - down_count;
s64 cycles_next_event = first->time - global_timer;
if (cycles_next_event < cycles_executed + cycles_down) {
@ -526,9 +536,9 @@ void Idle(int max_idle) {
cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
idled_cycles += cycles_down;
Core::CPU().down_count -= cycles_down;
if (Core::CPU().down_count == 0)
Core::CPU().down_count = -1;
down_count -= cycles_down;
if (down_count == 0)
down_count = -1;
}
std::string GetScheduledEventsSummary() {

View File

@ -67,6 +67,12 @@ void Shutdown();
typedef void (*MHzChangeCallback)();
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
/**
* Advance the CPU core by the specified number of ticks (e.g. to simulate CPU execution time)
* @param ticks Number of ticks to advance the CPU core
*/
void AddTicks(u64 ticks);
u64 GetTicks();
u64 GetIdleTicks();
u64 GetGlobalTimeUs();

View File

@ -90,6 +90,8 @@ std::u16string Path::AsU16Str() const {
LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
return {};
}
UNREACHABLE();
}
std::vector<u8> Path::AsBinary() const {

View File

@ -13,7 +13,10 @@
#include "core/file_sys/archive_ncch.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/ivfc_archive.h"
#include "core/file_sys/ncch_container.h"
#include "core/file_sys/title_metadata.h"
#include "core/hle/service/fs/archive.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
@ -25,8 +28,18 @@ static std::string GetNCCHContainerPath(const std::string& nand_directory) {
}
static std::string GetNCCHPath(const std::string& mount_point, u32 high, u32 low) {
return Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs", mount_point.c_str(),
high, low);
u32 content_id = 0;
// TODO(shinyquagsire23): Title database should be doing this path lookup
std::string content_path =
Common::StringFromFormat("%s%08x/%08x/content/", mount_point.c_str(), high, low);
std::string tmd_path = content_path + "00000000.tmd";
TitleMetadata tmd(tmd_path);
if (tmd.Load() == Loader::ResultStatus::Success) {
content_id = tmd.GetBootContentID();
}
return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id);
}
ArchiveFactory_NCCH::ArchiveFactory_NCCH(const std::string& nand_directory)
@ -38,9 +51,14 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_NCCH::Open(const Path&
u32 high = data[1];
u32 low = data[0];
std::string file_path = GetNCCHPath(mount_point, high, low);
auto file = std::make_shared<FileUtil::IOFile>(file_path, "rb");
if (!file->IsOpen()) {
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 romfs_offset = 0;
u64 romfs_size = 0;
auto ncch_container = NCCHContainer(file_path);
if (ncch_container.ReadRomFS(romfs_file, romfs_offset, romfs_size) !=
Loader::ResultStatus::Success) {
// High Title ID of the archive: The category (https://3dbrew.org/wiki/Title_list).
constexpr u32 shared_data_archive = 0x0004009B;
constexpr u32 system_data_archive = 0x000400DB;
@ -74,9 +92,8 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_NCCH::Open(const Path&
}
return ERROR_NOT_FOUND;
}
auto size = file->GetSize();
auto archive = std::make_unique<IVFCArchive>(file, 0, size);
auto archive = std::make_unique<IVFCArchive>(romfs_file, romfs_offset, romfs_size);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -121,7 +121,25 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
}
ResultCode SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString())) {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
@ -260,8 +278,27 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
}
ResultCode SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.

View File

@ -3,12 +3,14 @@
// Refer to the license.txt file included.
#include <array>
#include <cinttypes>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/archive_selfncch.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/ivfc_archive.h"
#include "core/hle/kernel/process.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
@ -102,8 +104,7 @@ public:
switch (static_cast<SelfNCCHFilePathType>(file_path.type)) {
case SelfNCCHFilePathType::UpdateRomFS:
LOG_WARNING(Service_FS, "(STUBBED) open update RomFS");
return OpenRomFS();
return OpenUpdateRomFS();
case SelfNCCHFilePathType::RomFS:
return OpenRomFS();
@ -179,6 +180,17 @@ private:
}
}
ResultVal<std::unique_ptr<FileBackend>> OpenUpdateRomFS() const {
if (ncch_data.update_romfs_file) {
return MakeResult<std::unique_ptr<FileBackend>>(std::make_unique<IVFCFile>(
ncch_data.update_romfs_file, ncch_data.update_romfs_offset,
ncch_data.update_romfs_size));
} else {
LOG_INFO(Service_FS, "Unable to read update RomFS");
return ERROR_ROMFS_NOT_FOUND;
}
}
ResultVal<std::unique_ptr<FileBackend>> OpenExeFS(const std::string& filename) const {
if (filename == "icon") {
if (ncch_data.icon) {
@ -217,31 +229,59 @@ private:
NCCHData ncch_data;
};
ArchiveFactory_SelfNCCH::ArchiveFactory_SelfNCCH(Loader::AppLoader& app_loader) {
void ArchiveFactory_SelfNCCH::Register(Loader::AppLoader& app_loader) {
u64 program_id = 0;
if (app_loader.ReadProgramId(program_id) != Loader::ResultStatus::Success) {
LOG_WARNING(
Service_FS,
"Could not read program id when registering with SelfNCCH, this might be a 3dsx file");
}
LOG_DEBUG(Service_FS, "Registering program %016" PRIX64 " with the SelfNCCH archive factory",
program_id);
if (ncch_data.find(program_id) != ncch_data.end()) {
LOG_WARNING(Service_FS, "Registering program %016" PRIX64
" with SelfNCCH will override existing mapping",
program_id);
}
NCCHData& data = ncch_data[program_id];
std::shared_ptr<FileUtil::IOFile> romfs_file_;
if (Loader::ResultStatus::Success ==
app_loader.ReadRomFS(romfs_file_, ncch_data.romfs_offset, ncch_data.romfs_size)) {
app_loader.ReadRomFS(romfs_file_, data.romfs_offset, data.romfs_size)) {
ncch_data.romfs_file = std::move(romfs_file_);
data.romfs_file = std::move(romfs_file_);
}
std::shared_ptr<FileUtil::IOFile> update_romfs_file;
if (Loader::ResultStatus::Success ==
app_loader.ReadUpdateRomFS(update_romfs_file, data.update_romfs_offset,
data.update_romfs_size)) {
data.update_romfs_file = std::move(update_romfs_file);
}
std::vector<u8> buffer;
if (Loader::ResultStatus::Success == app_loader.ReadIcon(buffer))
ncch_data.icon = std::make_shared<std::vector<u8>>(std::move(buffer));
data.icon = std::make_shared<std::vector<u8>>(std::move(buffer));
buffer.clear();
if (Loader::ResultStatus::Success == app_loader.ReadLogo(buffer))
ncch_data.logo = std::make_shared<std::vector<u8>>(std::move(buffer));
data.logo = std::make_shared<std::vector<u8>>(std::move(buffer));
buffer.clear();
if (Loader::ResultStatus::Success == app_loader.ReadBanner(buffer))
ncch_data.banner = std::make_shared<std::vector<u8>>(std::move(buffer));
data.banner = std::make_shared<std::vector<u8>>(std::move(buffer));
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SelfNCCH::Open(const Path& path) {
auto archive = std::make_unique<SelfNCCHArchive>(ncch_data);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
//auto archive = std::make_unique<SelfNCCHArchive>(
// ncch_data[Kernel::g_current_process->codeset->program_id]);
//return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
return {};
}
ResultCode ArchiveFactory_SelfNCCH::Format(const Path&, const FileSys::ArchiveFormatInfo&) {

View File

@ -6,6 +6,7 @@
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/archive_backend.h"
@ -24,12 +25,19 @@ struct NCCHData {
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 romfs_offset = 0;
u64 romfs_size = 0;
std::shared_ptr<FileUtil::IOFile> update_romfs_file;
u64 update_romfs_offset = 0;
u64 update_romfs_size = 0;
};
/// File system interface to the SelfNCCH archive
class ArchiveFactory_SelfNCCH final : public ArchiveFactory {
public:
explicit ArchiveFactory_SelfNCCH(Loader::AppLoader& app_loader);
ArchiveFactory_SelfNCCH() = default;
/// Registers a loaded application so that we can open its SelfNCCH archive when requested.
void Register(Loader::AppLoader& app_loader);
std::string GetName() const override {
return "SelfNCCH";
@ -39,7 +47,8 @@ public:
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
NCCHData ncch_data;
/// Mapping of ProgramId -> NCCHData
std::unordered_map<u64, NCCHData> ncch_data;
};
} // namespace FileSys

View File

@ -0,0 +1,423 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstring>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/ncch_container.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
static const int kMaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
static const int kBlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
/**
* Get the decompressed size of an LZSS compressed ExeFS file
* @param buffer Buffer of compressed file
* @param size Size of compressed buffer
* @return Size of decompressed buffer
*/
static u32 LZSS_GetDecompressedSize(const u8* buffer, u32 size) {
u32 offset_size = *(u32*)(buffer + size - 4);
return offset_size + size;
}
/**
* Decompress ExeFS file (compressed with LZSS)
* @param compressed Compressed buffer
* @param compressed_size Size of compressed buffer
* @param decompressed Decompressed buffer
* @param decompressed_size Size of decompressed buffer
* @return True on success, otherwise false
*/
static bool LZSS_Decompress(const u8* compressed, u32 compressed_size, u8* decompressed,
u32 decompressed_size) {
const u8* footer = compressed + compressed_size - 8;
u32 buffer_top_and_bottom = *reinterpret_cast<const u32*>(footer);
u32 out = decompressed_size;
u32 index = compressed_size - ((buffer_top_and_bottom >> 24) & 0xFF);
u32 stop_index = compressed_size - (buffer_top_and_bottom & 0xFFFFFF);
memset(decompressed, 0, decompressed_size);
memcpy(decompressed, compressed, compressed_size);
while (index > stop_index) {
u8 control = compressed[--index];
for (unsigned i = 0; i < 8; i++) {
if (index <= stop_index)
break;
if (index <= 0)
break;
if (out <= 0)
break;
if (control & 0x80) {
// Check if compression is out of bounds
if (index < 2)
return false;
index -= 2;
u32 segment_offset = compressed[index] | (compressed[index + 1] << 8);
u32 segment_size = ((segment_offset >> 12) & 15) + 3;
segment_offset &= 0x0FFF;
segment_offset += 2;
// Check if compression is out of bounds
if (out < segment_size)
return false;
for (unsigned j = 0; j < segment_size; j++) {
// Check if compression is out of bounds
if (out + segment_offset >= decompressed_size)
return false;
u8 data = decompressed[out + segment_offset];
decompressed[--out] = data;
}
} else {
// Check if compression is out of bounds
if (out < 1)
return false;
decompressed[--out] = compressed[--index];
}
control <<= 1;
}
}
return true;
}
NCCHContainer::NCCHContainer(const std::string& filepath) : filepath(filepath) {
file = FileUtil::IOFile(filepath, "rb");
}
Loader::ResultStatus NCCHContainer::OpenFile(const std::string& filepath) {
this->filepath = filepath;
file = FileUtil::IOFile(filepath, "rb");
if (!file.IsOpen()) {
LOG_WARNING(Service_FS, "Failed to open %s", filepath.c_str());
return Loader::ResultStatus::Error;
}
LOG_DEBUG(Service_FS, "Opened %s", filepath.c_str());
return Loader::ResultStatus::Success;
}
Loader::ResultStatus NCCHContainer::Load() {
if (is_loaded)
return Loader::ResultStatus::Success;
if (file.IsOpen()) {
// Reset read pointer in case this file has been read before.
file.Seek(0, SEEK_SET);
if (file.ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header))
return Loader::ResultStatus::Error;
// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
if (Loader::MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) {
LOG_DEBUG(Service_FS, "Only loading the first (bootable) NCCH within the NCSD file!");
ncch_offset = 0x4000;
file.Seek(ncch_offset, SEEK_SET);
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
}
// Verify we are loading the correct file type...
if (Loader::MakeMagic('N', 'C', 'C', 'H') != ncch_header.magic)
return Loader::ResultStatus::ErrorInvalidFormat;
has_header = true;
// System archives and DLC don't have an extended header but have RomFS
if (ncch_header.extended_header_size) {
if (file.ReadBytes(&exheader_header, sizeof(ExHeader_Header)) !=
sizeof(ExHeader_Header))
return Loader::ResultStatus::Error;
is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
u32 entry_point = exheader_header.codeset_info.text.address;
u32 code_size = exheader_header.codeset_info.text.code_size;
u32 stack_size = exheader_header.codeset_info.stack_size;
u32 bss_size = exheader_header.codeset_info.bss_size;
u32 core_version = exheader_header.arm11_system_local_caps.core_version;
u8 priority = exheader_header.arm11_system_local_caps.priority;
u8 resource_limit_category =
exheader_header.arm11_system_local_caps.resource_limit_category;
LOG_DEBUG(Service_FS, "Name: %s",
exheader_header.codeset_info.name);
LOG_DEBUG(Service_FS, "Program ID: %016" PRIX64,
ncch_header.program_id);
LOG_DEBUG(Service_FS, "Code compressed: %s", is_compressed ? "yes" : "no");
LOG_DEBUG(Service_FS, "Entry point: 0x%08X", entry_point);
LOG_DEBUG(Service_FS, "Code size: 0x%08X", code_size);
LOG_DEBUG(Service_FS, "Stack size: 0x%08X", stack_size);
LOG_DEBUG(Service_FS, "Bss size: 0x%08X", bss_size);
LOG_DEBUG(Service_FS, "Core version: %d", core_version);
LOG_DEBUG(Service_FS, "Thread priority: 0x%X", priority);
LOG_DEBUG(Service_FS, "Resource limit category: %d", resource_limit_category);
LOG_DEBUG(Service_FS, "System Mode: %d",
static_cast<int>(exheader_header.arm11_system_local_caps.system_mode));
if (exheader_header.system_info.jump_id != ncch_header.program_id) {
LOG_ERROR(Service_FS,
"ExHeader Program ID mismatch: the ROM is probably encrypted.");
return Loader::ResultStatus::ErrorEncrypted;
}
has_exheader = true;
}
// DLC can have an ExeFS and a RomFS but no extended header
if (ncch_header.exefs_size) {
exefs_offset = ncch_header.exefs_offset * kBlockSize;
u32 exefs_size = ncch_header.exefs_size * kBlockSize;
LOG_DEBUG(Service_FS, "ExeFS offset: 0x%08X", exefs_offset);
LOG_DEBUG(Service_FS, "ExeFS size: 0x%08X", exefs_size);
file.Seek(exefs_offset + ncch_offset, SEEK_SET);
if (file.ReadBytes(&exefs_header, sizeof(ExeFs_Header)) != sizeof(ExeFs_Header))
return Loader::ResultStatus::Error;
exefs_file = FileUtil::IOFile(filepath, "rb");
has_exefs = true;
}
if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0)
has_romfs = true;
}
LoadOverrides();
// We need at least one of these or overrides, practically
if (!(has_exefs || has_romfs || is_tainted))
return Loader::ResultStatus::Error;
is_loaded = true;
return Loader::ResultStatus::Success;
}
Loader::ResultStatus NCCHContainer::LoadOverrides() {
// Check for split-off files, mark the archive as tainted if we will use them
std::string romfs_override = filepath + ".romfs";
if (FileUtil::Exists(romfs_override)) {
is_tainted = true;
}
// If we have a split-off exefs file/folder, it takes priority
std::string exefs_override = filepath + ".exefs";
std::string exefsdir_override = filepath + ".exefsdir/";
if (FileUtil::Exists(exefs_override)) {
exefs_file = FileUtil::IOFile(exefs_override, "rb");
if (exefs_file.ReadBytes(&exefs_header, sizeof(ExeFs_Header)) == sizeof(ExeFs_Header)) {
LOG_DEBUG(Service_FS, "Loading ExeFS section from %s", exefs_override.c_str());
exefs_offset = 0;
is_tainted = true;
has_exefs = true;
} else {
exefs_file = FileUtil::IOFile(filepath, "rb");
}
} else if (FileUtil::Exists(exefsdir_override) && FileUtil::IsDirectory(exefsdir_override)) {
is_tainted = true;
}
if (is_tainted)
LOG_WARNING(Service_FS,
"Loaded NCCH %s is tainted, application behavior may not be as expected!",
filepath.c_str());
return Loader::ResultStatus::Success;
}
Loader::ResultStatus NCCHContainer::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) {
Loader::ResultStatus result = Load();
if (result != Loader::ResultStatus::Success)
return result;
// Check if we have files that can drop-in and replace
result = LoadOverrideExeFSSection(name, buffer);
if (result == Loader::ResultStatus::Success || !has_exefs)
return result;
// If we don't have any separate files, we'll need a full ExeFS
if (!exefs_file.IsOpen())
return Loader::ResultStatus::Error;
LOG_DEBUG(Service_FS, "%d sections:", kMaxSections);
// Iterate through the ExeFs archive until we find a section with the specified name...
for (unsigned section_number = 0; section_number < kMaxSections; section_number++) {
const auto& section = exefs_header.section[section_number];
// Load the specified section...
if (strcmp(section.name, name) == 0) {
LOG_DEBUG(Service_FS, "%d - offset: 0x%08X, size: 0x%08X, name: %s", section_number,
section.offset, section.size, section.name);
s64 section_offset =
(section.offset + exefs_offset + sizeof(ExeFs_Header) + ncch_offset);
exefs_file.Seek(section_offset, SEEK_SET);
if (strcmp(section.name, ".code") == 0 && is_compressed) {
// Section is compressed, read compressed .code section...
std::unique_ptr<u8[]> temp_buffer;
try {
temp_buffer.reset(new u8[section.size]);
} catch (std::bad_alloc&) {
return Loader::ResultStatus::ErrorMemoryAllocationFailed;
}
if (exefs_file.ReadBytes(&temp_buffer[0], section.size) != section.size)
return Loader::ResultStatus::Error;
// Decompress .code section...
u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0], section.size);
buffer.resize(decompressed_size);
if (!LZSS_Decompress(&temp_buffer[0], section.size, &buffer[0], decompressed_size))
return Loader::ResultStatus::ErrorInvalidFormat;
} else {
// Section is uncompressed...
buffer.resize(section.size);
if (exefs_file.ReadBytes(&buffer[0], section.size) != section.size)
return Loader::ResultStatus::Error;
}
return Loader::ResultStatus::Success;
}
}
return Loader::ResultStatus::ErrorNotUsed;
}
Loader::ResultStatus NCCHContainer::LoadOverrideExeFSSection(const char* name,
std::vector<u8>& buffer) {
std::string override_name;
// Map our section name to the extracted equivalent
if (!strcmp(name, ".code"))
override_name = "code.bin";
else if (!strcmp(name, "icon"))
override_name = "code.bin";
else if (!strcmp(name, "banner"))
override_name = "banner.bnr";
else if (!strcmp(name, "logo"))
override_name = "logo.bcma.lz";
else
return Loader::ResultStatus::Error;
std::string section_override = filepath + ".exefsdir/" + override_name;
FileUtil::IOFile section_file(section_override, "rb");
if (section_file.IsOpen()) {
auto section_size = section_file.GetSize();
buffer.resize(section_size);
section_file.Seek(0, SEEK_SET);
if (section_file.ReadBytes(&buffer[0], section_size) == section_size) {
LOG_WARNING(Service_FS, "File %s overriding built-in ExeFS file",
section_override.c_str());
return Loader::ResultStatus::Success;
}
}
return Loader::ResultStatus::ErrorNotUsed;
}
Loader::ResultStatus NCCHContainer::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
u64& offset, u64& size) {
Loader::ResultStatus result = Load();
if (result != Loader::ResultStatus::Success)
return result;
if (ReadOverrideRomFS(romfs_file, offset, size) == Loader::ResultStatus::Success)
return Loader::ResultStatus::Success;
if (!has_romfs) {
LOG_DEBUG(Service_FS, "RomFS requested from NCCH which has no RomFS");
return Loader::ResultStatus::ErrorNotUsed;
}
if (!file.IsOpen())
return Loader::ResultStatus::Error;
u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
u32 romfs_size = (ncch_header.romfs_size * kBlockSize) - 0x1000;
LOG_DEBUG(Service_FS, "RomFS offset: 0x%08X", romfs_offset);
LOG_DEBUG(Service_FS, "RomFS size: 0x%08X", romfs_size);
if (file.GetSize() < romfs_offset + romfs_size)
return Loader::ResultStatus::Error;
// We reopen the file, to allow its position to be independent from file's
romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
if (!romfs_file->IsOpen())
return Loader::ResultStatus::Error;
offset = romfs_offset;
size = romfs_size;
return Loader::ResultStatus::Success;
}
Loader::ResultStatus NCCHContainer::ReadOverrideRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
u64& offset, u64& size) {
// Check for RomFS overrides
std::string split_filepath = filepath + ".romfs";
if (FileUtil::Exists(split_filepath)) {
romfs_file = std::make_shared<FileUtil::IOFile>(split_filepath, "rb");
if (romfs_file->IsOpen()) {
LOG_WARNING(Service_FS, "File %s overriding built-in RomFS", split_filepath.c_str());
offset = 0;
size = romfs_file->GetSize();
return Loader::ResultStatus::Success;
}
}
return Loader::ResultStatus::ErrorNotUsed;
}
Loader::ResultStatus NCCHContainer::ReadProgramId(u64_le& program_id) {
Loader::ResultStatus result = Load();
if (result != Loader::ResultStatus::Success)
return result;
if (!has_header)
return Loader::ResultStatus::ErrorNotUsed;
program_id = ncch_header.program_id;
return Loader::ResultStatus::Success;
}
bool NCCHContainer::HasExeFS() {
Loader::ResultStatus result = Load();
if (result != Loader::ResultStatus::Success)
return false;
return has_exefs;
}
bool NCCHContainer::HasRomFS() {
Loader::ResultStatus result = Load();
if (result != Loader::ResultStatus::Success)
return false;
return has_romfs;
}
bool NCCHContainer::HasExHeader() {
Loader::ResultStatus result = Load();
if (result != Loader::ResultStatus::Success)
return false;
return has_exheader;
}
} // namespace FileSys

View File

@ -0,0 +1,274 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/swap.h"
#include "core/core.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
/// NCCH header (Note: "NCCH" appears to be a publicly unknown acronym)
struct NCCH_Header {
u8 signature[0x100];
u32_le magic;
u32_le content_size;
u8 partition_id[8];
u16_le maker_code;
u16_le version;
u8 reserved_0[4];
u64_le program_id;
u8 reserved_1[0x10];
u8 logo_region_hash[0x20];
u8 product_code[0x10];
u8 extended_header_hash[0x20];
u32_le extended_header_size;
u8 reserved_2[4];
u8 flags[8];
u32_le plain_region_offset;
u32_le plain_region_size;
u32_le logo_region_offset;
u32_le logo_region_size;
u32_le exefs_offset;
u32_le exefs_size;
u32_le exefs_hash_region_size;
u8 reserved_3[4];
u32_le romfs_offset;
u32_le romfs_size;
u32_le romfs_hash_region_size;
u8 reserved_4[4];
u8 exefs_super_block_hash[0x20];
u8 romfs_super_block_hash[0x20];
};
static_assert(sizeof(NCCH_Header) == 0x200, "NCCH header structure size is wrong");
////////////////////////////////////////////////////////////////////////////////////////////////////
// ExeFS (executable file system) headers
struct ExeFs_SectionHeader {
char name[8];
u32 offset;
u32 size;
};
struct ExeFs_Header {
ExeFs_SectionHeader section[8];
u8 reserved[0x80];
u8 hashes[8][0x20];
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// ExHeader (executable file system header) headers
struct ExHeader_SystemInfoFlags {
u8 reserved[5];
u8 flag;
u8 remaster_version[2];
};
struct ExHeader_CodeSegmentInfo {
u32 address;
u32 num_max_pages;
u32 code_size;
};
struct ExHeader_CodeSetInfo {
u8 name[8];
ExHeader_SystemInfoFlags flags;
ExHeader_CodeSegmentInfo text;
u32 stack_size;
ExHeader_CodeSegmentInfo ro;
u8 reserved[4];
ExHeader_CodeSegmentInfo data;
u32 bss_size;
};
struct ExHeader_DependencyList {
u8 program_id[0x30][8];
};
struct ExHeader_SystemInfo {
u64 save_data_size;
u64_le jump_id;
u8 reserved_2[0x30];
};
struct ExHeader_StorageInfo {
u8 ext_save_data_id[8];
u8 system_save_data_id[8];
u8 reserved[8];
u8 access_info[7];
u8 other_attributes;
};
struct ExHeader_ARM11_SystemLocalCaps {
u64_le program_id;
u32_le core_version;
u8 reserved_flags[2];
union {
u8 flags0;
BitField<0, 2, u8> ideal_processor;
BitField<2, 2, u8> affinity_mask;
BitField<4, 4, u8> system_mode;
};
u8 priority;
u8 resource_limit_descriptor[0x10][2];
ExHeader_StorageInfo storage_info;
u8 service_access_control[0x20][8];
u8 ex_service_access_control[0x2][8];
u8 reserved[0xf];
u8 resource_limit_category;
};
struct ExHeader_ARM11_KernelCaps {
u32_le descriptors[28];
u8 reserved[0x10];
};
struct ExHeader_ARM9_AccessControl {
u8 descriptors[15];
u8 descversion;
};
struct ExHeader_Header {
ExHeader_CodeSetInfo codeset_info;
ExHeader_DependencyList dependency_list;
ExHeader_SystemInfo system_info;
ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
ExHeader_ARM11_KernelCaps arm11_kernel_caps;
ExHeader_ARM9_AccessControl arm9_access_control;
struct {
u8 signature[0x100];
u8 ncch_public_key_modulus[0x100];
ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
ExHeader_ARM11_KernelCaps arm11_kernel_caps;
ExHeader_ARM9_AccessControl arm9_access_control;
} access_desc;
};
static_assert(sizeof(ExHeader_Header) == 0x800, "ExHeader structure size is wrong");
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/**
* Helper which implements an interface to deal with NCCH containers which can
* contain ExeFS archives or RomFS archives for games or other applications.
*/
class NCCHContainer {
public:
NCCHContainer(const std::string& filepath);
NCCHContainer() {}
Loader::ResultStatus OpenFile(const std::string& filepath);
/**
* Ensure ExeFS and exheader is loaded and ready for reading sections
* @return ResultStatus result of function
*/
Loader::ResultStatus Load();
/**
* Attempt to find overridden sections for the NCCH and mark the container as tainted
* if any are found.
* @return ResultStatus result of function
*/
Loader::ResultStatus LoadOverrides();
/**
* Reads an application ExeFS section of an NCCH file (e.g. .code, .logo, etc.)
* @param name Name of section to read out of NCCH file
* @param buffer Vector to read data into
* @return ResultStatus result of function
*/
Loader::ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer);
/**
* Reads an application ExeFS section from external files instead of an NCCH file,
* (e.g. code.bin, logo.bcma.lz, icon.icn, banner.bnr)
* @param name Name of section to read from external files
* @param buffer Vector to read data into
* @return ResultStatus result of function
*/
Loader::ResultStatus LoadOverrideExeFSSection(const char* name, std::vector<u8>& buffer);
/**
* Get the RomFS of the NCCH container
* Since the RomFS can be huge, we return a file reference instead of copying to a buffer
* @param romfs_file The file containing the RomFS
* @param offset The offset the romfs begins on
* @param size The size of the romfs
* @return ResultStatus result of function
*/
Loader::ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
u64& size);
/**
* Get the override RomFS of the NCCH container
* Since the RomFS can be huge, we return a file reference instead of copying to a buffer
* @param romfs_file The file containing the RomFS
* @param offset The offset the romfs begins on
* @param size The size of the romfs
* @return ResultStatus result of function
*/
Loader::ResultStatus ReadOverrideRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
u64& offset, u64& size);
/**
* Get the Program ID of the NCCH container
* @return ResultStatus result of function
*/
Loader::ResultStatus ReadProgramId(u64_le& program_id);
/**
* Checks whether the NCCH container contains an ExeFS
* @return bool check result
*/
bool HasExeFS();
/**
* Checks whether the NCCH container contains a RomFS
* @return bool check result
*/
bool HasRomFS();
/**
* Checks whether the NCCH container contains an ExHeader
* @return bool check result
*/
bool HasExHeader();
NCCH_Header ncch_header;
ExeFs_Header exefs_header;
ExHeader_Header exheader_header;
private:
bool has_header = false;
bool has_exheader = false;
bool has_exefs = false;
bool has_romfs = false;
bool is_tainted = false; // Are there parts of this container being overridden?
bool is_loaded = false;
bool is_compressed = false;
u32 ncch_offset = 0; // Offset to NCCH header, can be 0 or after NCSD header
u32 exefs_offset = 0;
std::string filepath;
FileUtil::IOFile file;
FileUtil::IOFile exefs_file;
};
} // namespace FileSys

View File

@ -106,7 +106,25 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
}
ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString())) {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
@ -247,8 +265,27 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
}
ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.

View File

@ -0,0 +1,212 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <cryptopp/sha.h>
#include "common/alignment.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/title_metadata.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
static u32 GetSignatureSize(u32 signature_type) {
switch (signature_type) {
case Rsa4096Sha1:
case Rsa4096Sha256:
return 0x200;
case Rsa2048Sha1:
case Rsa2048Sha256:
return 0x100;
case EllipticSha1:
case EcdsaSha256:
return 0x3C;
}
}
Loader::ResultStatus TitleMetadata::Load() {
FileUtil::IOFile file(filepath, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
if (!file.ReadBytes(&signature_type, sizeof(u32_be)))
return Loader::ResultStatus::Error;
// Signature lengths are variable, and the body follows the signature
u32 signature_size = GetSignatureSize(signature_type);
tmd_signature.resize(signature_size);
if (!file.ReadBytes(&tmd_signature[0], signature_size))
return Loader::ResultStatus::Error;
// The TMD body start position is rounded to the nearest 0x40 after the signature
size_t body_start = Common::AlignUp(signature_size + sizeof(u32), 0x40);
file.Seek(body_start, SEEK_SET);
// Read our TMD body, then load the amount of ContentChunks specified
if (file.ReadBytes(&tmd_body, sizeof(TitleMetadata::Body)) != sizeof(TitleMetadata::Body))
return Loader::ResultStatus::Error;
for (u16 i = 0; i < tmd_body.content_count; i++) {
ContentChunk chunk;
if (file.ReadBytes(&chunk, sizeof(ContentChunk)) == sizeof(ContentChunk)) {
tmd_chunks.push_back(chunk);
} else {
LOG_ERROR(Service_FS, "Malformed TMD %s, failed to load content chunk index %u!",
filepath.c_str(), i);
return Loader::ResultStatus::ErrorInvalidFormat;
}
}
return Loader::ResultStatus::Success;
}
Loader::ResultStatus TitleMetadata::Save() {
FileUtil::IOFile file(filepath, "wb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
if (!file.WriteBytes(&signature_type, sizeof(u32_be)))
return Loader::ResultStatus::Error;
// Signature lengths are variable, and the body follows the signature
u32 signature_size = GetSignatureSize(signature_type);
if (!file.WriteBytes(tmd_signature.data(), signature_size))
return Loader::ResultStatus::Error;
// The TMD body start position is rounded to the nearest 0x40 after the signature
size_t body_start = Common::AlignUp(signature_size + sizeof(u32), 0x40);
file.Seek(body_start, SEEK_SET);
// Update our TMD body values and hashes
tmd_body.content_count = static_cast<u16>(tmd_chunks.size());
// TODO(shinyquagsire23): Do TMDs with more than one contentinfo exist?
// For now we'll just adjust the first index to hold all content chunks
// and ensure that no further content info data exists.
tmd_body.contentinfo = {};
tmd_body.contentinfo[0].index = 0;
tmd_body.contentinfo[0].command_count = static_cast<u16>(tmd_chunks.size());
CryptoPP::SHA256 chunk_hash;
for (u16 i = 0; i < tmd_body.content_count; i++) {
chunk_hash.Update(reinterpret_cast<u8*>(&tmd_chunks[i]), sizeof(ContentChunk));
}
chunk_hash.Final(tmd_body.contentinfo[0].hash.data());
CryptoPP::SHA256 contentinfo_hash;
for (size_t i = 0; i < tmd_body.contentinfo.size(); i++) {
chunk_hash.Update(reinterpret_cast<u8*>(&tmd_body.contentinfo[i]), sizeof(ContentInfo));
}
chunk_hash.Final(tmd_body.contentinfo_hash.data());
// Write our TMD body, then write each of our ContentChunks
if (file.WriteBytes(&tmd_body, sizeof(TitleMetadata::Body)) != sizeof(TitleMetadata::Body))
return Loader::ResultStatus::Error;
for (u16 i = 0; i < tmd_body.content_count; i++) {
ContentChunk chunk = tmd_chunks[i];
if (file.WriteBytes(&chunk, sizeof(ContentChunk)) != sizeof(ContentChunk))
return Loader::ResultStatus::Error;
}
return Loader::ResultStatus::Success;
}
u64 TitleMetadata::GetTitleID() const {
return tmd_body.title_id;
}
u32 TitleMetadata::GetTitleType() const {
return tmd_body.title_type;
}
u16 TitleMetadata::GetTitleVersion() const {
return tmd_body.title_version;
}
u64 TitleMetadata::GetSystemVersion() const {
return tmd_body.system_version;
}
size_t TitleMetadata::GetContentCount() const {
return tmd_chunks.size();
}
u32 TitleMetadata::GetBootContentID() const {
return tmd_chunks[TMDContentIndex::Main].id;
}
u32 TitleMetadata::GetManualContentID() const {
return tmd_chunks[TMDContentIndex::Manual].id;
}
u32 TitleMetadata::GetDLPContentID() const {
return tmd_chunks[TMDContentIndex::DLP].id;
}
void TitleMetadata::SetTitleID(u64 title_id) {
tmd_body.title_id = title_id;
}
void TitleMetadata::SetTitleType(u32 type) {
tmd_body.title_type = type;
}
void TitleMetadata::SetTitleVersion(u16 version) {
tmd_body.title_version = version;
}
void TitleMetadata::SetSystemVersion(u64 version) {
tmd_body.system_version = version;
}
void TitleMetadata::AddContentChunk(const ContentChunk& chunk) {
tmd_chunks.push_back(chunk);
}
void TitleMetadata::Print() const {
LOG_DEBUG(Service_FS, "%s - %u chunks", filepath.c_str(),
static_cast<u32>(tmd_body.content_count));
// Content info describes ranges of content chunks
LOG_DEBUG(Service_FS, "Content info:");
for (size_t i = 0; i < tmd_body.contentinfo.size(); i++) {
if (tmd_body.contentinfo[i].command_count == 0)
break;
LOG_DEBUG(Service_FS, " Index %04X, Command Count %04X",
static_cast<u32>(tmd_body.contentinfo[i].index),
static_cast<u32>(tmd_body.contentinfo[i].command_count));
}
// For each content info, print their content chunk range
for (size_t i = 0; i < tmd_body.contentinfo.size(); i++) {
u16 index = static_cast<u16>(tmd_body.contentinfo[i].index);
u16 count = static_cast<u16>(tmd_body.contentinfo[i].command_count);
if (count == 0)
continue;
LOG_DEBUG(Service_FS, "Content chunks for content info index %zu:", i);
for (u16 j = index; j < index + count; j++) {
// Don't attempt to print content we don't have
if (j > tmd_body.content_count)
break;
const ContentChunk& chunk = tmd_chunks[j];
LOG_DEBUG(Service_FS, " ID %08X, Index %04X, Type %04x, Size %016" PRIX64,
static_cast<u32>(chunk.id), static_cast<u32>(chunk.index),
static_cast<u32>(chunk.type), static_cast<u64>(chunk.size));
}
}
}
} // namespace FileSys

View File

@ -0,0 +1,125 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
namespace Loader {
enum class ResultStatus;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
enum TMDSignatureType : u32 {
Rsa4096Sha1 = 0x10000,
Rsa2048Sha1 = 0x10001,
EllipticSha1 = 0x10002,
Rsa4096Sha256 = 0x10003,
Rsa2048Sha256 = 0x10004,
EcdsaSha256 = 0x10005
};
enum TMDContentTypeFlag : u16 {
Encrypted = 1 << 1,
Disc = 1 << 2,
CFM = 1 << 3,
Optional = 1 << 14,
Shared = 1 << 15
};
/**
* Helper which implements an interface to read and write Title Metadata (TMD) files.
* If a file path is provided and the file exists, it can be parsed and used, otherwise
* it must be created. The TMD file can then be interpreted, modified and/or saved.
*/
class TitleMetadata {
public:
struct ContentChunk {
u32_be id;
u16_be index;
u16_be type;
u64_be size;
std::array<u8, 0x20> hash;
};
static_assert(sizeof(ContentChunk) == 0x30, "TMD ContentChunk structure size is wrong");
struct ContentInfo {
u16_be index;
u16_be command_count;
std::array<u8, 0x20> hash;
};
static_assert(sizeof(ContentInfo) == 0x24, "TMD ContentInfo structure size is wrong");
#pragma pack(push, 1)
struct Body {
std::array<u8, 0x40> issuer;
u8 version;
u8 ca_crl_version;
u8 signer_crl_version;
u8 reserved;
u64_be system_version;
u64_be title_id;
u32_be title_type;
u16_be group_id;
u32_be savedata_size;
u32_be srl_private_savedata_size;
std::array<u8, 4> reserved_2;
u8 srl_flag;
std::array<u8, 0x31> reserved_3;
u32_be access_rights;
u16_be title_version;
u16_be content_count;
u16_be boot_content;
std::array<u8, 2> reserved_4;
std::array<u8, 0x20> contentinfo_hash;
std::array<ContentInfo, 64> contentinfo;
};
static_assert(sizeof(Body) == 0x9C4, "TMD body structure size is wrong");
#pragma pack(pop)
explicit TitleMetadata(std::string& path) : filepath(std::move(path)) {}
Loader::ResultStatus Load();
Loader::ResultStatus Save();
u64 GetTitleID() const;
u32 GetTitleType() const;
u16 GetTitleVersion() const;
u64 GetSystemVersion() const;
size_t GetContentCount() const;
u32 GetBootContentID() const;
u32 GetManualContentID() const;
u32 GetDLPContentID() const;
void SetTitleID(u64 title_id);
void SetTitleType(u32 type);
void SetTitleVersion(u16 version);
void SetSystemVersion(u64 version);
void AddContentChunk(const ContentChunk& chunk);
void Print() const;
private:
enum TMDContentIndex { Main = 0, Manual = 1, DLP = 2 };
Body tmd_body;
u32_be signature_type;
std::vector<u8> tmd_signature;
std::vector<ContentChunk> tmd_chunks;
std::string filepath;
};
} // namespace FileSys

View File

@ -2,14 +2,55 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include "common/assert.h"
#include "core/3ds.h"
#include "core/core.h"
#include <mutex>
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/settings.h"
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage&) override {
return std::make_unique<Device>(shared_from_this());
}
std::mutex mutex;
bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false
float touch_x = 0.0f; ///< Touchpad X-position
float touch_y = 0.0f; ///< Touchpad Y-position
private:
class Device : public Input::TouchDevice {
public:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
std::tuple<float, float, bool> GetStatus() const override {
if (auto state = touch_state.lock()) {
std::lock_guard<std::mutex> guard(state->mutex);
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
}
return std::make_tuple(0.0f, 0.0f, false);
}
private:
std::weak_ptr<TouchState> touch_state;
};
};
EmuWindow::EmuWindow() {
// TODO: Find a better place to set this.
config.min_client_area_size = std::make_pair(400u, 480u);
active_config = config;
touch_state = std::make_shared<TouchState>();
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
}
EmuWindow::~EmuWindow() {
Input::UnregisterFactory<Input::TouchDevice>("emu_window");
}
/**
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
@ -38,22 +79,26 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
return;
touch_x = Core::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) /
(framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
touch_y = Core::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) /
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
std::lock_guard<std::mutex> guard(touch_state->mutex);
touch_state->touch_x =
static_cast<float>(framebuffer_x - framebuffer_layout.bottom_screen.left) /
(framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
touch_state->touch_y =
static_cast<float>(framebuffer_y - framebuffer_layout.bottom_screen.top) /
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
touch_pressed = true;
touch_state->touch_pressed = true;
}
void EmuWindow::TouchReleased() {
touch_pressed = false;
touch_x = 0;
touch_y = 0;
std::lock_guard<std::mutex> guard(touch_state->mutex);
touch_state->touch_pressed = false;
touch_state->touch_x = 0;
touch_state->touch_y = 0;
}
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!touch_pressed)
if (!touch_state->touch_pressed)
return;
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
@ -62,29 +107,6 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
TouchPressed(framebuffer_x, framebuffer_y);
}
void EmuWindow::AccelerometerChanged(float x, float y, float z) {
constexpr float coef = 512;
std::lock_guard<std::mutex> lock(accel_mutex);
// TODO(wwylele): do a time stretch as it in GyroscopeChanged
// The time stretch formula should be like
// stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
accel_x = static_cast<s16>(x * coef);
accel_y = static_cast<s16>(y * coef);
accel_z = static_cast<s16>(z * coef);
}
void EmuWindow::GyroscopeChanged(float x, float y, float z) {
constexpr float FULL_FPS = 60;
float coef = GetGyroscopeRawToDpsCoefficient();
float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
std::lock_guard<std::mutex> lock(gyro_mutex);
gyro_x = static_cast<s16>(x * coef * stretch);
gyro_y = static_cast<s16>(y * coef * stretch);
gyro_z = static_cast<s16>(z * coef * stretch);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
Layout::FramebufferLayout layout;
if (Settings::values.custom_layout == true) {
@ -97,6 +119,9 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
case Settings::LayoutOption::LargeScreen:
layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen);
break;
case Settings::LayoutOption::SideScreen:
layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen);
break;
case Settings::LayoutOption::Default:
default:
layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen);

View File

@ -4,11 +4,10 @@
#pragma once
#include <mutex>
#include <memory>
#include <tuple>
#include <utility>
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/frontend/framebuffer_layout.h"
/**
@ -68,84 +67,6 @@ public:
*/
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
/**
* Signal accelerometer state has changed.
* @param x X-axis accelerometer value
* @param y Y-axis accelerometer value
* @param z Z-axis accelerometer value
* @note all values are in unit of g (gravitational acceleration).
* e.g. x = 1.0 means 9.8m/s^2 in x direction.
* @see GetAccelerometerState for axis explanation.
*/
void AccelerometerChanged(float x, float y, float z);
/**
* Signal gyroscope state has changed.
* @param x X-axis accelerometer value
* @param y Y-axis accelerometer value
* @param z Z-axis accelerometer value
* @note all values are in deg/sec.
* @see GetGyroscopeState for axis explanation.
*/
void GyroscopeChanged(float x, float y, float z);
/**
* Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
* @note This should be called by the core emu thread to get a state set by the window thread.
* @todo Fix this function to be thread-safe.
* @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and
* `pressed` is true if the touch screen is currently being pressed
*/
std::tuple<u16, u16, bool> GetTouchState() const {
return std::make_tuple(touch_x, touch_y, touch_pressed);
}
/**
* Gets the current accelerometer state (acceleration along each three axis).
* Axis explained:
* +x is the same direction as LEFT on D-pad.
* +y is normal to the touch screen, pointing outward.
* +z is the same direction as UP on D-pad.
* Units:
* 1 unit of return value = 1/512 g (measured by hw test),
* where g is the gravitational acceleration (9.8 m/sec2).
* @note This should be called by the core emu thread to get a state set by the window thread.
* @return std::tuple of (x, y, z)
*/
std::tuple<s16, s16, s16> GetAccelerometerState() {
std::lock_guard<std::mutex> lock(accel_mutex);
return std::make_tuple(accel_x, accel_y, accel_z);
}
/**
* Gets the current gyroscope state (angular rates about each three axis).
* Axis explained:
* +x is the same direction as LEFT on D-pad.
* +y is normal to the touch screen, pointing outward.
* +z is the same direction as UP on D-pad.
* Orientation is determined by right-hand rule.
* Units:
* 1 unit of return value = (1/coef) deg/sec,
* where coef is the return value of GetGyroscopeRawToDpsCoefficient().
* @note This should be called by the core emu thread to get a state set by the window thread.
* @return std::tuple of (x, y, z)
*/
std::tuple<s16, s16, s16> GetGyroscopeState() {
std::lock_guard<std::mutex> lock(gyro_mutex);
return std::make_tuple(gyro_x, gyro_y, gyro_z);
}
/**
* Gets the coefficient for units conversion of gyroscope state.
* The conversion formula is r = coefficient * v,
* where v is angular rate in deg/sec,
* and r is the gyroscope state.
* @return float-type coefficient
*/
f32 GetGyroscopeRawToDpsCoefficient() const {
return 14.375f; // taken from hw test, and gyroscope's document
}
/**
* Returns currently active configuration.
* @note Accesses to the returned object need not be consistent because it may be modified in
@ -180,21 +101,8 @@ public:
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
protected:
EmuWindow() {
// TODO: Find a better place to set this.
config.min_client_area_size = std::make_pair(400u, 480u);
active_config = config;
touch_x = 0;
touch_y = 0;
touch_pressed = false;
accel_x = 0;
accel_y = -512;
accel_z = 0;
gyro_x = 0;
gyro_y = 0;
gyro_z = 0;
}
virtual ~EmuWindow() {}
EmuWindow();
virtual ~EmuWindow();
/**
* Processes any pending configuration changes from the last SetConfig call.
@ -250,20 +158,8 @@ private:
/// ProcessConfigurationChanges)
WindowConfig active_config; ///< Internal active configuration
bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
std::mutex accel_mutex;
s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units
std::mutex gyro_mutex;
s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units
s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units
s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units
class TouchState;
std::shared_ptr<TouchState> touch_state;
/**
* Clip the provided coordinates to be inside the touchscreen area.

View File

@ -141,6 +141,40 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped
return res;
}
FramebufferLayout SideFrameLayout(unsigned width, unsigned height, bool swapped) {
ASSERT(width > 0);
ASSERT(height > 0);
FramebufferLayout res{width, height, true, true, {}, {}};
// Aspect ratio of both screens side by side
const float emulation_aspect_ratio = static_cast<float>(Core::kScreenTopHeight) /
(Core::kScreenTopWidth + Core::kScreenBottomWidth);
float window_aspect_ratio = static_cast<float>(height) / width;
MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
// Find largest Rectangle that can fit in the window size with the given aspect ratio
MathUtil::Rectangle<unsigned> screen_rect =
maxRectangle(screen_window_area, emulation_aspect_ratio);
// Find sizes of top and bottom screen
MathUtil::Rectangle<unsigned> top_screen = maxRectangle(screen_rect, TOP_SCREEN_ASPECT_RATIO);
MathUtil::Rectangle<unsigned> bot_screen = maxRectangle(screen_rect, BOT_SCREEN_ASPECT_RATIO);
if (window_aspect_ratio < emulation_aspect_ratio) {
// Apply borders to the left and right sides of the window.
u32 shift_horizontal = (screen_window_area.GetWidth() - screen_rect.GetWidth()) / 2;
top_screen = top_screen.TranslateX(shift_horizontal);
bot_screen = bot_screen.TranslateX(shift_horizontal);
} else {
// Window is narrower than the emulation content => apply borders to the top and bottom
u32 shift_vertical = (screen_window_area.GetHeight() - screen_rect.GetHeight()) / 2;
top_screen = top_screen.TranslateY(shift_vertical);
bot_screen = bot_screen.TranslateY(shift_vertical);
}
// Move the top screen to the right if we are swapped.
res.top_screen = swapped ? top_screen.TranslateX(bot_screen.GetWidth()) : top_screen;
res.bottom_screen = swapped ? bot_screen : bot_screen.TranslateX(top_screen.GetWidth());
return res;
}
FramebufferLayout CustomFrameLayout(unsigned width, unsigned height) {
ASSERT(width > 0);
ASSERT(height > 0);
@ -158,4 +192,4 @@ FramebufferLayout CustomFrameLayout(unsigned width, unsigned height) {
res.bottom_screen = bot_screen;
return res;
}
}
} // namespace Layout

View File

@ -53,6 +53,17 @@ FramebufferLayout SingleFrameLayout(unsigned width, unsigned height, bool is_swa
*/
FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swapped);
/**
* Factory method for constructing a Frame with the Top screen and bottom
* screen side by side
* This is useful for devices with small screens, like the GPDWin
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be the left display
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout SideFrameLayout(unsigned width, unsigned height, bool is_swapped);
/**
* Factory method for constructing a custom FramebufferLayout
* @param width Window framebuffer width in pixels

View File

@ -11,6 +11,7 @@
#include <utility>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/vector_math.h"
namespace Input {
@ -107,4 +108,28 @@ using ButtonDevice = InputDevice<bool>;
*/
using AnalogDevice = InputDevice<std::tuple<float, float>>;
/**
* A motion device is an input device that returns a tuple of accelerometer state vector and
* gyroscope state vector.
*
* For both vectors:
* x+ is the same direction as LEFT on D-pad.
* y+ is normal to the touch screen, pointing outward.
* z+ is the same direction as UP on D-pad.
*
* For accelerometer state vector
* Units: g (gravitational acceleration)
*
* For gyroscope state vector:
* Orientation is determined by right-hand rule.
* Units: deg/sec
*/
using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
/**
* A touch device is an input device that returns a tuple of two floats and a bool. The floats are
* x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
*/
using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
} // namespace Input

View File

@ -1,89 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/math_util.h"
#include "common/quaternion.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/motion_emu.h"
namespace Motion {
static constexpr int update_millisecond = 100;
static constexpr auto update_duration =
std::chrono::duration_cast<std::chrono::steady_clock::duration>(
std::chrono::milliseconds(update_millisecond));
MotionEmu::MotionEmu(EmuWindow& emu_window)
: motion_emu_thread(&MotionEmu::MotionEmuThread, this, std::ref(emu_window)) {}
MotionEmu::~MotionEmu() {
if (motion_emu_thread.joinable()) {
shutdown_event.Set();
motion_emu_thread.join();
}
}
void MotionEmu::MotionEmuThread(EmuWindow& emu_window) {
auto update_time = std::chrono::steady_clock::now();
Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
Math::Quaternion<float> old_q;
while (!shutdown_event.WaitUntil(update_time)) {
update_time += update_duration;
old_q = q;
{
std::lock_guard<std::mutex> guard(tilt_mutex);
// Find the quaternion describing current 3DS tilting
q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
tilt_angle);
}
auto inv_q = q.Inverse();
// Set the gravity vector in world space
auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
// Find the angular rate vector in world space
auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
// Transform the two vectors from world space to 3DS space
gravity = QuaternionRotate(inv_q, gravity);
angular_rate = QuaternionRotate(inv_q, angular_rate);
// Update the sensor state
emu_window.AccelerometerChanged(gravity.x, gravity.y, gravity.z);
emu_window.GyroscopeChanged(angular_rate.x, angular_rate.y, angular_rate.z);
}
}
void MotionEmu::BeginTilt(int x, int y) {
mouse_origin = Math::MakeVec(x, y);
is_tilting = true;
}
void MotionEmu::Tilt(int x, int y) {
constexpr float SENSITIVITY = 0.01f;
auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
if (is_tilting) {
std::lock_guard<std::mutex> guard(tilt_mutex);
if (mouse_move.x == 0 && mouse_move.y == 0) {
tilt_angle = 0;
} else {
tilt_direction = mouse_move.Cast<float>();
tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * SENSITIVITY, 0.0f,
MathUtil::PI * 0.5f);
}
}
}
void MotionEmu::EndTilt() {
std::lock_guard<std::mutex> guard(tilt_mutex);
tilt_angle = 0;
is_tilting = false;
}
} // namespace Motion

View File

@ -1,52 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/thread.h"
#include "common/vector_math.h"
class EmuWindow;
namespace Motion {
class MotionEmu final {
public:
MotionEmu(EmuWindow& emu_window);
~MotionEmu();
/**
* Signals that a motion sensor tilt has begun.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void BeginTilt(int x, int y);
/**
* Signals that a motion sensor tilt is occurring.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void Tilt(int x, int y);
/**
* Signals that a motion sensor tilt has ended.
*/
void EndTilt();
private:
Math::Vec2<int> mouse_origin;
std::mutex tilt_mutex;
Math::Vec2<float> tilt_direction;
float tilt_angle = 0;
bool is_tilting = false;
Common::Event shutdown_event;
std::thread motion_emu_thread;
void MotionEmuThread(EmuWindow& emu_window);
};
} // namespace Motion

View File

@ -644,7 +644,7 @@ static void ReadMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
start_offset = addr_pos + 1;
u32 len =
@ -656,12 +656,14 @@ static void ReadMemory() {
SendReply("E01");
}
const u8* data = Memory::GetPointer(addr);
if (!data) {
if (!Memory::IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
MemToGdbHex(reply, data, len);
std::vector<u8> data(len);
Memory::ReadBlock(addr, data.data(), len);
MemToGdbHex(reply, data.data(), len);
reply[len * 2] = '\0';
SendReply(reinterpret_cast<char*>(reply));
}
@ -670,18 +672,20 @@ static void ReadMemory() {
static void WriteMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
start_offset = addr_pos + 1;
auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
u32 len = HexToInt(start_offset, static_cast<u32>(len_pos - start_offset));
u8* dst = Memory::GetPointer(addr);
if (!dst) {
if (!Memory::IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
GdbHexToMem(dst, len_pos + 1, len);
std::vector<u8> data(len);
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
SendReply("OK");
}
@ -946,7 +950,7 @@ static void Init(u16 port) {
WSAStartup(MAKEWORD(2, 2), &InitData);
#endif
int tmpsock = socket(PF_INET, SOCK_STREAM, 0);
int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
if (tmpsock == -1) {
LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
}
@ -973,7 +977,7 @@ static void Init(u16 port) {
sockaddr_in saddr_client;
sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
socklen_t client_addrlen = sizeof(saddr_client);
gdbserver_socket = accept(tmpsock, client_addr, &client_addrlen);
gdbserver_socket = static_cast<int>(accept(tmpsock, client_addr, &client_addrlen));
if (gdbserver_socket < 0) {
// In the case that we couldn't start the server for whatever reason, just start CPU
// execution like normal.

View File

@ -31,8 +31,8 @@ ResultCode ErrEula::ReceiveParameter(const Service::APT::MessageParameter& param
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
MemoryPermission::ReadWrite, "ErrEula Memory");
heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"ErrEula Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;

View File

@ -38,8 +38,8 @@ ResultCode MiiSelector::ReceiveParameter(const Service::APT::MessageParameter& p
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
MemoryPermission::ReadWrite, "MiiSelector Memory");
heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"MiiSelector Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
@ -66,7 +66,7 @@ ResultCode MiiSelector::StartImpl(const Service::APT::AppletStartupParameter& pa
// continue.
MiiResult result;
memset(&result, 0, sizeof(result));
result.result_code = 0;
result.return_code = 0;
// Let the application know that we're closing
Service::APT::MessageParameter message;
@ -82,5 +82,5 @@ ResultCode MiiSelector::StartImpl(const Service::APT::AppletStartupParameter& pa
}
void MiiSelector::Update() {}
}
} // namespace
} // namespace Applets
} // namespace HLE

View File

@ -16,51 +16,46 @@ namespace HLE {
namespace Applets {
struct MiiConfig {
u8 unk_000;
u8 unk_001;
u8 unk_002;
u8 unk_003;
u8 unk_004;
u8 enable_cancel_button;
u8 enable_guest_mii;
u8 show_on_top_screen;
INSERT_PADDING_BYTES(5);
u16 title[0x40];
INSERT_PADDING_BYTES(4);
u8 show_guest_miis;
INSERT_PADDING_BYTES(3);
u16 unk_008;
INSERT_PADDING_BYTES(0x82);
u8 unk_08C;
INSERT_PADDING_BYTES(3);
u16 unk_090;
u32 initially_selected_mii_index;
u8 guest_mii_whitelist[6];
u8 user_mii_whitelist[0x64];
INSERT_PADDING_BYTES(2);
u32 unk_094;
u16 unk_098;
u8 unk_09A[0x64];
u8 unk_0FE;
u8 unk_0FF;
u32 unk_100;
u32 magic_value;
};
static_assert(sizeof(MiiConfig) == 0x104, "MiiConfig structure has incorrect size");
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MiiConfig, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(unk_008, 0x08);
ASSERT_REG_POSITION(unk_08C, 0x8C);
ASSERT_REG_POSITION(unk_090, 0x90);
ASSERT_REG_POSITION(unk_094, 0x94);
ASSERT_REG_POSITION(unk_0FE, 0xFE);
ASSERT_REG_POSITION(title, 0x08);
ASSERT_REG_POSITION(show_guest_miis, 0x8C);
ASSERT_REG_POSITION(initially_selected_mii_index, 0x90);
ASSERT_REG_POSITION(guest_mii_whitelist, 0x94);
#undef ASSERT_REG_POSITION
struct MiiResult {
u32 result_code;
u8 unk_04;
INSERT_PADDING_BYTES(7);
u8 unk_0C[0x60];
u8 unk_6C[0x16];
u32 return_code;
u32 is_guest_mii_selected;
u32 selected_guest_mii_index;
// TODO(mailwl): expand to Mii Format structure: https://www.3dbrew.org/wiki/Mii
u8 selected_mii_data[0x5C];
INSERT_PADDING_BYTES(2);
u16 mii_data_checksum;
u16 guest_mii_name[0xC];
};
static_assert(sizeof(MiiResult) == 0x84, "MiiResult structure has incorrect size");
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MiiResult, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(unk_0C, 0x0C);
ASSERT_REG_POSITION(unk_6C, 0x6C);
ASSERT_REG_POSITION(selected_mii_data, 0x0C);
ASSERT_REG_POSITION(guest_mii_name, 0x6C);
#undef ASSERT_REG_POSITION
class MiiSelector final : public Applet {
@ -79,5 +74,5 @@ private:
MiiConfig config;
};
}
} // namespace
} // namespace Applets
} // namespace HLE

View File

@ -31,8 +31,8 @@ ResultCode Mint::ReceiveParameter(const Service::APT::MessageParameter& paramete
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
MemoryPermission::ReadWrite, "Mint Memory");
heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"Mint Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;

View File

@ -41,8 +41,8 @@ ResultCode SoftwareKeyboard::ReceiveParameter(Service::APT::MessageParameter con
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
MemoryPermission::ReadWrite, "SoftwareKeyboard Memory");
heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"SoftwareKeyboard Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;

View File

@ -24,19 +24,37 @@ static inline void FuncReturn(u64 res) {
Core::CPU().SetReg(0, res);
}
/**
* HLE a function return (64-bit) from the current ARM11 userland process
* @param res Result to return (64-bit)
* @todo Verify that this function is correct
*/
static inline void FuncReturn64(u64 res) {
Core::CPU().SetReg(0, (u32)(res & 0xFFFFFFFF));
Core::CPU().SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode
template <ResultCode func(u64)>
void Wrap() {
FuncReturn(func(PARAM(0)).raw);
}
template <ResultCode func(u32, u64, u32)>
void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2)).raw);
}
template <ResultCode func(u64, u32)>
void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1)).raw);
}
template <ResultCode func(u64, u64, u64)>
void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2)).raw);
}
template <ResultCode func(u64*, u64, u64, u64)>
void Wrap() {
u64 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3)).raw;
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
template <ResultCode func(u32, u32, u32, u32)>
void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)).raw);
@ -58,22 +76,21 @@ void Wrap() {
FuncReturn(retval);
}
template <ResultCode func(s32*, u32*, s32, bool, s64)>
template <ResultCode func(s32*, VAddr, s32, bool, s64)>
void Wrap() {
s32 param_1 = 0;
s32 retval = func(&param_1, (Kernel::Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
(PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)))
.raw;
s32 retval =
func(&param_1, PARAM(1), (s32)PARAM(2), (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)))
.raw;
Core::CPU().SetReg(1, (u32)param_1);
FuncReturn(retval);
}
template <ResultCode func(s32*, u32*, s32, u32)>
template <ResultCode func(s32*, VAddr, s32, u32)>
void Wrap() {
s32 param_1 = 0;
u32 retval =
func(&param_1, (Kernel::Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), PARAM(3)).raw;
u32 retval = func(&param_1, PARAM(1), (s32)PARAM(2), PARAM(3)).raw;
Core::CPU().SetReg(1, (u32)param_1);
FuncReturn(retval);
@ -85,6 +102,14 @@ void Wrap() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))).raw);
}
template <ResultCode func(u32, u64*)>
void Wrap() {
u64 param_1 = 0;
u32 retval = func(PARAM(0), &param_1).raw;
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
template <ResultCode func(u32*)>
void Wrap() {
u32 param_1 = 0;
@ -100,16 +125,17 @@ void Wrap() {
FuncReturn(retval);
}
template <ResultCode func(MemoryInfo*, PageInfo*, u32)>
template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
void Wrap() {
MemoryInfo memory_info = {};
PageInfo page_info = {};
u32 retval = func(&memory_info, &page_info, PARAM(2)).raw;
Core::CPU().SetReg(1, memory_info.base_address);
Core::CPU().SetReg(2, memory_info.size);
Core::CPU().SetReg(3, memory_info.permission);
Core::CPU().SetReg(4, memory_info.state);
Core::CPU().SetReg(5, page_info.flags);
Memory::Write64(PARAM(0), memory_info.base_address);
Memory::Write64(PARAM(0) + 8, memory_info.size);
Memory::Write64(PARAM(0) + 16, memory_info.permission);
Memory::Write64(PARAM(0) + 24, memory_info.state);
FuncReturn(retval);
}
@ -139,7 +165,7 @@ void Wrap() {
FuncReturn(func(PARAM(0), (s32)PARAM(1)).raw);
}
template <ResultCode func(u32*, u32)>
template <ResultCode func(u32*, u64)>
void Wrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
@ -152,21 +178,6 @@ void Wrap() {
FuncReturn(func(PARAM(0)).raw);
}
template <ResultCode func(s64*, u32, u32*, u32)>
void Wrap() {
FuncReturn(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1),
(u32*)Memory::GetPointer(PARAM(2)), (s32)PARAM(3))
.raw);
}
template <ResultCode func(u32*, const char*)>
void Wrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, (char*)Memory::GetPointer(PARAM(1))).raw;
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
template <ResultCode func(u32*, s32, s32)>
void Wrap() {
u32 param_1 = 0;
@ -222,13 +233,11 @@ void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1)).raw);
}
template <ResultCode func(Kernel::Handle*, Kernel::Handle*, const char*, u32)>
template <ResultCode func(Kernel::Handle*, Kernel::Handle*, VAddr, u32)>
void Wrap() {
Kernel::Handle param_1 = 0;
Kernel::Handle param_2 = 0;
u32 retval = func(&param_1, &param_2,
reinterpret_cast<const char*>(Memory::GetPointer(PARAM(2))), PARAM(3))
.raw;
u32 retval = func(&param_1, &param_2, PARAM(2), PARAM(3)).raw;
Core::CPU().SetReg(1, param_1);
Core::CPU().SetReg(2, param_2);
FuncReturn(retval);
@ -244,6 +253,11 @@ void Wrap() {
FuncReturn(retval);
}
template <ResultCode func(u32, u32, u32)>
void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2)).raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32
@ -268,14 +282,14 @@ void Wrap() {
func(((s64)PARAM(1) << 32) | PARAM(0));
}
template <void func(const char*, int len)>
template <void func(VAddr, int len)>
void Wrap() {
func((char*)Memory::GetPointer(PARAM(0)), PARAM(1));
func(PARAM(0), PARAM(1));
}
template <void func(u8)>
template <void func(u64, u64, u64)>
void Wrap() {
func((u8)PARAM(0));
func(PARAM(0), PARAM(1), PARAM(2));
}
#undef PARAM

View File

@ -122,11 +122,11 @@ union StaticBufferDescInfo {
BitField<14, 18, u32> size;
};
inline u32 StaticBufferDesc(u32 size, u8 buffer_id) {
inline u32 StaticBufferDesc(size_t size, u8 buffer_id) {
StaticBufferDescInfo info{};
info.descriptor_type.Assign(StaticBuffer);
info.buffer_id.Assign(buffer_id);
info.size.Assign(size);
info.size.Assign(static_cast<u32>(size));
return info.raw;
}
@ -160,11 +160,11 @@ union MappedBufferDescInfo {
BitField<4, 28, u32> size;
};
inline u32 MappedBufferDesc(u32 size, MappedBufferPermissions perms) {
inline u32 MappedBufferDesc(size_t size, MappedBufferPermissions perms) {
MappedBufferDescInfo info{};
info.flags.Assign(MappedBuffer);
info.perms.Assign(perms);
info.size.Assign(size);
info.size.Assign(static_cast<u32>(size));
return info.raw;
}

View File

@ -117,9 +117,9 @@ public:
void PushCurrentPIDHandle();
void PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id);
void PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id);
void PushMappedBuffer(VAddr buffer_vaddr, u32 size, MappedBufferPermissions perms);
void PushMappedBuffer(VAddr buffer_vaddr, size_t size, MappedBufferPermissions perms);
};
/// Push ///
@ -190,12 +190,12 @@ inline void RequestBuilder::PushCurrentPIDHandle() {
Push(u32(0));
}
inline void RequestBuilder::PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id) {
inline void RequestBuilder::PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id) {
Push(StaticBufferDesc(size, buffer_id));
Push(buffer_vaddr);
}
inline void RequestBuilder::PushMappedBuffer(VAddr buffer_vaddr, u32 size,
inline void RequestBuilder::PushMappedBuffer(VAddr buffer_vaddr, size_t size,
MappedBufferPermissions perms) {
Push(MappedBufferDesc(size, perms));
Push(buffer_vaddr);
@ -227,8 +227,8 @@ public:
bool validateHeader = true) {
if (validateHeader)
ValidateHeader();
Header builderHeader{
MakeHeader(header.command_id, normal_params_size, translate_params_size)};
Header builderHeader{MakeHeader(static_cast<u16>(header.command_id), normal_params_size,
translate_params_size)};
if (context != nullptr)
return {*context, builderHeader};
else

View File

@ -37,7 +37,7 @@ SharedPtr<Object> HLERequestContext::GetIncomingHandle(u32 id_from_cmdbuf) const
u32 HLERequestContext::AddOutgoingHandle(SharedPtr<Object> object) {
request_handles.push_back(std::move(object));
return request_handles.size() - 1;
return static_cast<u32>(request_handles.size() - 1);
}
void HLERequestContext::ClearIncomingObjects() {

View File

@ -8,6 +8,7 @@
#include <string>
#include <utility>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/assert.h"
#include "common/common_types.h"
namespace Kernel {
@ -84,6 +85,8 @@ public:
case HandleType::ClientSession:
return false;
}
UNREACHABLE();
}
public:
@ -129,4 +132,4 @@ void Init(u32 system_mode);
/// Shutdown the kernel
void Shutdown();
} // namespace
} // namespace Kernel

View File

@ -8,7 +8,6 @@
#include <memory>
#include <utility>
#include <vector>
#include "audio_core/audio_core.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
@ -24,7 +23,7 @@
namespace Kernel {
static MemoryRegionInfo memory_regions[3];
MemoryRegionInfo memory_regions[3];
/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each system
/// memory configuration type.
@ -96,9 +95,6 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
}
}
std::array<u8, Memory::VRAM_SIZE> vram;
std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
using namespace Memory;
@ -143,30 +139,14 @@ void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mappin
return;
}
// TODO(yuriks): Use GetPhysicalPointer when that becomes independent of the virtual
// mappings.
u8* target_pointer = nullptr;
switch (area->paddr_base) {
case VRAM_PADDR:
target_pointer = vram.data();
break;
case DSP_RAM_PADDR:
target_pointer = AudioCore::GetDspMemory().data();
break;
case N3DS_EXTRA_RAM_PADDR:
target_pointer = n3ds_extra_ram.data();
break;
default:
UNREACHABLE();
}
u8* target_pointer = Memory::GetPhysicalPointer(area->paddr_base + offset_into_region);
// TODO(yuriks): This flag seems to have some other effect, but it's unknown what
MemoryState memory_state = mapping.unk_flag ? MemoryState::Static : MemoryState::IO;
auto vma = address_space
.MapBackingMemory(mapping.address, target_pointer + offset_into_region,
mapping.size, memory_state)
.Unwrap();
auto vma =
address_space.MapBackingMemory(mapping.address, target_pointer, mapping.size, memory_state)
.Unwrap();
address_space.Reprotect(vma,
mapping.read_only ? VMAPermission::Read : VMAPermission::ReadWrite);
}

View File

@ -26,4 +26,6 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
void MapSharedPages(VMManager& address_space);
extern MemoryRegionInfo memory_regions[3];
} // namespace Kernel

View File

@ -25,10 +25,11 @@ void ReleaseThreadMutexes(Thread* thread) {
Mutex::Mutex() {}
Mutex::~Mutex() {}
SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
SharedPtr<Mutex> Mutex::Create(bool initial_locked, VAddr addr, std::string name) {
SharedPtr<Mutex> mutex(new Mutex);
mutex->lock_count = 0;
mutex->addr = addr;
mutex->name = std::move(name);
mutex->holding_thread = nullptr;
@ -90,7 +91,7 @@ void Mutex::UpdatePriority() {
if (!holding_thread)
return;
s32 best_priority = THREADPRIO_LOWEST;
u32 best_priority = THREADPRIO_LOWEST;
for (auto& waiter : GetWaitingThreads()) {
if (waiter->current_priority < best_priority)
best_priority = waiter->current_priority;

View File

@ -21,7 +21,7 @@ public:
* @param name Optional name of mutex
* @return Pointer to new Mutex object
*/
static SharedPtr<Mutex> Create(bool initial_locked, std::string name = "Unknown");
static SharedPtr<Mutex> Create(bool initial_locked, VAddr addr, std::string name = "Unknown");
std::string GetTypeName() const override {
return "Mutex";
@ -39,6 +39,7 @@ public:
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
VAddr addr;
/**
* Elevate the mutex priority to the best priority

View File

@ -129,7 +129,8 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
}
vm_manager.LogLayout(Log::Level::Debug);
Kernel::SetupMainThread(entry_point, main_thread_priority);
Kernel::SetupMainThread(entry_point, main_thread_priority, this);
}
void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {

View File

@ -61,7 +61,7 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
}
}
s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
u32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
switch (resource) {
case PRIORITY:
return max_priority;

View File

@ -67,7 +67,7 @@ public:
* @param resource Requested resource type
* @returns The max value of the resource type
*/
s32 GetMaxResourceValue(u32 resource) const;
u32 GetMaxResourceValue(u32 resource) const;
/// Name of resource limit object.
std::string name;

View File

@ -13,7 +13,7 @@ namespace Kernel {
Semaphore::Semaphore() {}
Semaphore::~Semaphore() {}
ResultVal<SharedPtr<Semaphore>> Semaphore::Create(s32 initial_count, s32 max_count,
ResultVal<SharedPtr<Semaphore>> Semaphore::Create(s32 initial_count, s32 max_count, VAddr address,
std::string name) {
if (initial_count > max_count)
@ -25,6 +25,7 @@ ResultVal<SharedPtr<Semaphore>> Semaphore::Create(s32 initial_count, s32 max_cou
// and the rest is reserved for the caller thread
semaphore->max_count = max_count;
semaphore->available_count = initial_count;
semaphore->address = address;
semaphore->name = std::move(name);
return MakeResult<SharedPtr<Semaphore>>(std::move(semaphore));

View File

@ -22,7 +22,7 @@ public:
* @param name Optional name of semaphore
* @return The created semaphore
*/
static ResultVal<SharedPtr<Semaphore>> Create(s32 initial_count, s32 max_count,
static ResultVal<SharedPtr<Semaphore>> Create(s32 initial_count, s32 max_count, VAddr address,
std::string name = "Unknown");
std::string GetTypeName() const override {
@ -39,6 +39,7 @@ public:
s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
s32 available_count; ///< Number of free slots left in the semaphore
VAddr address;
std::string name; ///< Name of semaphore (optional)
bool ShouldWait(Thread* thread) const override;

View File

@ -42,7 +42,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
memory_region->used += size;
shared_memory->linear_heap_phys_address =
Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset;
Memory::FCRAM_PADDR + memory_region->base +
static_cast<PAddr>(shared_memory->backing_block_offset);
// Increase the amount of used linear heap memory for the owner process.
if (shared_memory->owner_process != nullptr) {
@ -54,22 +55,19 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
}
} else {
// TODO(Subv): What happens if an application tries to create multiple memory blocks
// pointing to the same address?
auto& vm_manager = shared_memory->owner_process->vm_manager;
// The memory is already available and mapped in the owner process.
auto vma = vm_manager.FindVMA(address)->second;
// Copy it over to our own storage
shared_memory->backing_block = std::make_shared<std::vector<u8>>(
vma.backing_block->data() + vma.offset, vma.backing_block->data() + vma.offset + size);
shared_memory->backing_block_offset = 0;
// Unmap the existing pages
vm_manager.UnmapRange(address, size);
// Map our own block into the address space
vm_manager.MapMemoryBlock(address, shared_memory->backing_block, 0, size,
MemoryState::Shared);
// Reprotect the block with the new permissions
vm_manager.ReprotectRange(address, size, ConvertPermissions(permissions));
auto vma = vm_manager.FindVMA(address);
ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
// The returned VMA might be a bigger one encompassing the desired address.
auto vma_offset = address - vma->first;
ASSERT_MSG(vma_offset + size <= vma->second.size,
"Shared memory exceeds bounds of mapped block");
shared_memory->backing_block = vma->second.backing_block;
shared_memory->backing_block_offset = vma->second.offset + vma_offset;
}
shared_memory->base_address = address;
@ -183,4 +181,4 @@ u8* SharedMemory::GetPointer(u32 offset) {
return backing_block->data() + backing_block_offset + offset;
}
} // namespace
} // namespace Kernel

View File

@ -114,7 +114,7 @@ public:
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.
u32 backing_block_offset;
size_t backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.

View File

@ -111,7 +111,7 @@ void Thread::Stop() {
Thread* ArbitrateHighestPriorityThread(u32 address) {
Thread* highest_priority_thread = nullptr;
s32 priority = THREADPRIO_LOWEST;
u32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
@ -171,15 +171,24 @@ static void SwitchContext(Thread* new_thread) {
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, new_thread->callback_handle);
auto previous_process = Kernel::g_current_process;
current_thread = new_thread;
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
if (previous_process != current_thread->owner_process) {
Kernel::g_current_process = current_thread->owner_process;
SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
}
Core::CPU().LoadContext(new_thread->context);
Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because
// technically we haven't changed processes, our threads are just paused.
}
}
@ -238,12 +247,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
thread->wait_set_output = false;
// Invoke the wakeup callback before clearing the wait objects
if (thread->wakeup_callback)
thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr);
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
}
thread->ResumeFromWait();
@ -269,6 +281,9 @@ void Thread::ResumeFromWait() {
break;
case THREADSTATUS_READY:
// The thread's wakeup callback must have already been cleared when the thread was first
// awoken.
ASSERT(wakeup_callback == nullptr);
// If the thread is waiting on multiple wait objects, it might be awoken more than once
// before actually resuming. We can ignore subsequent wakeups if the thread status has
// already been set to THREADSTATUS_READY.
@ -284,6 +299,8 @@ void Thread::ResumeFromWait() {
return;
}
wakeup_callback = nullptr;
ready_queue.push_back(current_priority, this);
status = THREADSTATUS_READY;
Core::System::GetInstance().PrepareReschedule();
@ -302,7 +319,7 @@ static void DebugThreadQueue() {
}
for (auto& t : thread_list) {
s32 priority = ready_queue.contains(t.get());
u32 priority = ready_queue.contains(t.get());
if (priority != -1) {
LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId());
}
@ -352,7 +369,8 @@ static void ResetThreadContext(ARM_Interface::ThreadContext& context, VAddr stac
}
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, u32 priority,
u32 arg, s32 processor_id, VAddr stack_top) {
u32 arg, s32 processor_id, VAddr stack_top,
SharedPtr<Process> owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: %d", priority);
@ -366,7 +384,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
// TODO(yuriks): Other checks, returning 0xD9001BEA
if (!Memory::IsValidVirtualAddress(entry_point)) {
if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
// TODO: Verify error
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
@ -385,15 +403,14 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
thread->wait_set_output = false;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
thread->owner_process = g_current_process;
thread->owner_process = owner_process;
// Find the next available TLS index, and mark it as used
auto& tls_slots = Kernel::g_current_process->tls_slots;
auto& tls_slots = owner_process->tls_slots;
bool needs_allocation = true;
u32 available_page; // Which allocated page has free space
u32 available_slot; // Which slot within the page is free
@ -412,18 +429,18 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return ERR_OUT_OF_MEMORY;
}
u32 offset = linheap_memory->size();
size_t offset = linheap_memory->size();
// Allocate some memory from the end of the linear heap for this region.
linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
memory_region->used += Memory::PAGE_SIZE;
Kernel::g_current_process->linear_heap_used += Memory::PAGE_SIZE;
owner_process->linear_heap_used += Memory::PAGE_SIZE;
tls_slots.emplace_back(0); // The page is completely available at the start
available_page = tls_slots.size() - 1;
available_page = static_cast<u32>(tls_slots.size() - 1);
available_slot = 0; // Use the first slot in the new page
auto& vm_manager = Kernel::g_current_process->vm_manager;
auto& vm_manager = owner_process->vm_manager;
vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
// Map the page to the current process' address space.
@ -447,7 +464,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
void Thread::SetPriority(s32 priority) {
void Thread::SetPriority(u32 priority) {
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
"Invalid priority value.");
// If thread was ready, adjust queues
@ -460,7 +477,7 @@ void Thread::SetPriority(s32 priority) {
}
void Thread::UpdatePriority() {
s32 best_priority = nominal_priority;
u32 best_priority = nominal_priority;
for (auto& mutex : held_mutexes) {
if (mutex->priority < best_priority)
best_priority = mutex->priority;
@ -468,7 +485,7 @@ void Thread::UpdatePriority() {
BoostPriority(best_priority);
}
void Thread::BoostPriority(s32 priority) {
void Thread::BoostPriority(u32 priority) {
// If thread was ready, adjust queues
if (status == THREADSTATUS_READY)
ready_queue.move(this, current_priority, priority);
@ -477,21 +494,20 @@ void Thread::BoostPriority(s32 priority) {
current_priority = priority;
}
SharedPtr<Thread> SetupMainThread(VAddr entry_point, s32 priority) {
DEBUG_ASSERT(!GetCurrentThread());
SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process) {
// Setup page table so we can write to memory
SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
Memory::HEAP_VADDR_END);
Memory::HEAP_VADDR_END, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
thread->context.fpscr =
FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
// Run new "main" thread
SwitchContext(thread.get());
// Note: The newly created thread will be run when the scheduler fires.
return thread;
}
@ -525,7 +541,13 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return std::distance(match, wait_objects.rend()) - 1;
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
}
VAddr Thread::GetCommandBufferAddress() const {
// Offset from the start of TLS at which the IPC command buffer begins.
static constexpr int CommandHeaderOffset = 0x80;
return GetTLSAddress() + CommandHeaderOffset;
}
////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -15,7 +15,7 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
enum ThreadPriority : s32 {
enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
@ -41,6 +41,11 @@ enum ThreadStatus {
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
enum class ThreadWakeupReason {
Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
Timeout // The thread was woken up due to a wait timeout.
};
namespace Kernel {
class Mutex;
@ -56,10 +61,12 @@ public:
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, u32 priority,
u32 arg, s32 processor_id, VAddr stack_top);
u32 arg, s32 processor_id, VAddr stack_top,
SharedPtr<Process> owner_process);
std::string GetName() const override {
return name;
@ -80,7 +87,7 @@ public:
* Gets the thread's current priority
* @return The current thread's priority
*/
s32 GetPriority() const {
u32 GetPriority() const {
return current_priority;
}
@ -88,7 +95,7 @@ public:
* Sets the thread's current priority
* @param priority The new priority
*/
void SetPriority(s32 priority);
void SetPriority(u32 priority);
/**
* Boost's a thread's priority to the best priority among the thread's held mutexes.
@ -100,7 +107,7 @@ public:
* Temporarily boosts the thread's priority until the next time it is scheduled
* @param priority The new priority
*/
void BoostPriority(s32 priority);
void BoostPriority(u32 priority);
/**
* Gets the thread's thread ID
@ -116,9 +123,9 @@ public:
void ResumeFromWait();
/**
* Schedules an event to wake up the specified thread after the specified delay
* @param nanoseconds The time this thread will be allowed to sleep for
*/
* Schedules an event to wake up the specified thread after the specified delay
* @param nanoseconds The time this thread will be allowed to sleep for
*/
void WakeAfterDelay(s64 nanoseconds);
/**
@ -157,6 +164,12 @@ public:
return tls_address;
}
/*
* Returns the address of the current thread's command buffer, located in the TLS.
* @returns VAddr of the thread's command buffer.
*/
VAddr GetCommandBufferAddress() const;
/**
* Returns whether this thread is waiting for all the objects in
* its wait list to become ready, as a result of a WaitSynchronizationN call
@ -174,8 +187,8 @@ public:
VAddr entry_point;
VAddr stack_top;
s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
s32 current_priority; ///< Current thread priority, can be temporarily changed
u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
u32 current_priority; ///< Current thread priority, can be temporarily changed
u64 last_running_ticks; ///< CPU tick when thread was last running
@ -197,14 +210,18 @@ public:
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
/// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
bool wait_set_output;
std::string name;
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
using WakeupCallback = void(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object);
// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
// was waiting via WaitSynchronizationN then the object will be the last object that became
// available. In case of a timeout, the object will be nullptr.
std::function<WakeupCallback> wakeup_callback;
private:
Thread();
~Thread() override;
@ -214,9 +231,10 @@ private:
* Sets up the primary application thread
* @param entry_point The address at which the thread should start execution
* @param priority The priority to give the main thread
* @param owner_process The parent process for the main thread
* @return A shared pointer to the main thread
*/
SharedPtr<Thread> SetupMainThread(VAddr entry_point, s32 priority);
SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process);
/**
* Returns whether there are any threads that are ready to run.
@ -276,4 +294,4 @@ void ThreadingShutdown();
*/
const std::vector<SharedPtr<Thread>>& GetThreadList();
} // namespace
} // namespace Kernel

View File

@ -4,8 +4,10 @@
#include <iterator>
#include "common/assert.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "core/mmio.h"
@ -56,6 +58,10 @@ void VMManager::Reset() {
initial_vma.size = MAX_ADDRESS;
vma_map.emplace(initial_vma.base, initial_vma);
page_table.pointers.fill(nullptr);
page_table.attributes.fill(Memory::PageType::Unmapped);
page_table.cached_res_count.fill(0);
//UpdatePageTableForVMA(initial_vma);
}
@ -79,6 +85,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, block->data() + offset, VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;
final_vma.meminfo_state = state;
@ -98,6 +106,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::BackingMemory;
final_vma.permissions = VMAPermission::ReadWrite;
final_vma.meminfo_state = state;
@ -328,16 +338,17 @@ VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
switch (vma.type) {
case VMAType::Free:
Memory::UnmapRegion(vma.base, vma.size);
Memory::UnmapRegion(page_table, vma.base, vma.size);
break;
case VMAType::AllocatedMemoryBlock:
Memory::MapMemoryRegion(vma.base, vma.size, vma.backing_block->data() + vma.offset);
Memory::MapMemoryRegion(page_table, vma.base, vma.size,
vma.backing_block->data() + vma.offset);
break;
case VMAType::BackingMemory:
Memory::MapMemoryRegion(vma.base, vma.size, vma.backing_memory);
Memory::MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);
break;
case VMAType::MMIO:
Memory::MapIoRegion(vma.base, vma.size, vma.mmio_handler);
Memory::MapIoRegion(page_table, vma.base, vma.size, vma.mmio_handler);
break;
}
}

View File

@ -9,6 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "core/memory.h"
#include "core/mmio.h"
namespace Kernel {
@ -102,7 +103,6 @@ struct VirtualMemoryArea {
* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
*/
class VMManager final {
// TODO(yuriks): Make page tables switchable to support multiple VMManagers
public:
/**
* The maximum amount of address space managed by the kernel. Addresses above this are never
@ -184,6 +184,10 @@ public:
/// Dumps the address space layout to the log, for debugging
void LogLayout(Log::Level log_level) const;
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
Memory::PageTable page_table;
private:
using VMAIter = decltype(vma_map)::iterator;

View File

@ -34,7 +34,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
Thread* candidate = nullptr;
s32 candidate_priority = THREADPRIO_LOWEST + 1;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
@ -71,23 +71,20 @@ void WaitObject::WakeupAllWaitingThreads() {
while (auto thread = GetHighestPriorityReadyThread()) {
if (!thread->IsSleepingOnWaitAll()) {
Acquire(thread.get());
// Set the output index of the WaitSynchronizationN call to the index of this object.
if (thread->wait_set_output) {
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
thread->wait_set_output = false;
}
} else {
for (auto& object : thread->wait_objects) {
object->Acquire(thread.get());
}
// Note: This case doesn't update the output index of WaitSynchronizationN.
}
// Invoke the wakeup callback before clearing the wait objects
if (thread->wakeup_callback)
thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this);
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
}
}

11
src/core/hle/lock.cpp Normal file
View File

@ -0,0 +1,11 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <core/hle/lock.h>
namespace HLE {
std::recursive_mutex g_hle_lock;
}

18
src/core/hle/lock.h Normal file
View File

@ -0,0 +1,18 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <mutex>
namespace HLE {
/*
* Synchronizes access to the internal HLE kernel structures, it is acquired when a guest
* application thread performs a syscall. It should be acquired by any host threads that read or
* modify the HLE kernel state. Note: Any operation that directly or indirectly reads from or writes
* to the emulated memory is not protected by this mutex, and should be avoided in any threads other
* than the CPU thread.
*/
extern std::recursive_mutex g_hle_lock;
} // namespace HLE

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <boost/optional.hpp>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/log.h"
@ -18,6 +19,7 @@
#include "core/hle/service/apt/apt_s.h"
#include "core/hle/service/apt/apt_u.h"
#include "core/hle/service/apt/bcfnt/bcfnt.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/ptm/ptm.h"
#include "core/hle/service/service.h"
@ -33,8 +35,6 @@ static bool shared_font_loaded = false;
static bool shared_font_relocated = false;
static Kernel::SharedPtr<Kernel::Mutex> lock;
static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event
static Kernel::SharedPtr<Kernel::Event> parameter_event; ///< APT parameter event
static u32 cpu_percent; ///< CPU time available to the running application
@ -43,43 +43,344 @@ static u8 unknown_ns_state_field;
static ScreencapPostPermission screen_capture_post_permission;
/// Parameter data to be returned in the next call to Glance/ReceiveParameter
static MessageParameter next_parameter;
/// Parameter data to be returned in the next call to Glance/ReceiveParameter.
/// TODO(Subv): Use std::optional once we migrate to C++17.
static boost::optional<MessageParameter> next_parameter;
enum class AppletPos { Application = 0, Library = 1, System = 2, SysLibrary = 3, Resident = 4 };
static constexpr size_t NumAppletSlot = 4;
enum class AppletSlot : u8 {
Application,
SystemApplet,
HomeMenu,
LibraryApplet,
// An invalid tag
Error,
};
union AppletAttributes {
u32 raw;
BitField<0, 3, u32> applet_pos;
BitField<29, 1, u32> is_home_menu;
AppletAttributes() : raw(0) {}
AppletAttributes(u32 attributes) : raw(attributes) {}
};
struct AppletSlotData {
AppletId applet_id;
AppletSlot slot;
bool registered;
AppletAttributes attributes;
Kernel::SharedPtr<Kernel::Event> notification_event;
Kernel::SharedPtr<Kernel::Event> parameter_event;
};
// Holds data about the concurrently running applets in the system.
static std::array<AppletSlotData, NumAppletSlot> applet_slots = {};
// This overload returns nullptr if no applet with the specified id has been started.
static AppletSlotData* GetAppletSlotData(AppletId id) {
auto GetSlot = [](AppletSlot slot) -> AppletSlotData* {
return &applet_slots[static_cast<size_t>(slot)];
};
if (id == AppletId::Application) {
auto* slot = GetSlot(AppletSlot::Application);
if (slot->applet_id != AppletId::None)
return slot;
return nullptr;
}
if (id == AppletId::AnySystemApplet) {
auto* system_slot = GetSlot(AppletSlot::SystemApplet);
if (system_slot->applet_id != AppletId::None)
return system_slot;
// The Home Menu is also a system applet, but it lives in its own slot to be able to run
// concurrently with other system applets.
auto* home_slot = GetSlot(AppletSlot::HomeMenu);
if (home_slot->applet_id != AppletId::None)
return home_slot;
return nullptr;
}
if (id == AppletId::AnyLibraryApplet || id == AppletId::AnySysLibraryApplet) {
auto* slot = GetSlot(AppletSlot::LibraryApplet);
if (slot->applet_id == AppletId::None)
return nullptr;
u32 applet_pos = slot->attributes.applet_pos;
if (id == AppletId::AnyLibraryApplet && applet_pos == static_cast<u32>(AppletPos::Library))
return slot;
if (id == AppletId::AnySysLibraryApplet &&
applet_pos == static_cast<u32>(AppletPos::SysLibrary))
return slot;
return nullptr;
}
if (id == AppletId::HomeMenu || id == AppletId::AlternateMenu) {
auto* slot = GetSlot(AppletSlot::HomeMenu);
if (slot->applet_id != AppletId::None)
return slot;
return nullptr;
}
for (auto& slot : applet_slots) {
if (slot.applet_id == id)
return &slot;
}
return nullptr;
}
static AppletSlotData* GetAppletSlotData(AppletAttributes attributes) {
// Mapping from AppletPos to AppletSlot
static constexpr std::array<AppletSlot, 6> applet_position_slots = {
AppletSlot::Application, AppletSlot::LibraryApplet, AppletSlot::SystemApplet,
AppletSlot::LibraryApplet, AppletSlot::Error, AppletSlot::LibraryApplet};
u32 applet_pos = attributes.applet_pos;
if (applet_pos >= applet_position_slots.size())
return nullptr;
AppletSlot slot = applet_position_slots[applet_pos];
if (slot == AppletSlot::Error)
return nullptr;
// The Home Menu is a system applet, however, it has its own applet slot so that it can run
// concurrently with other system applets.
if (slot == AppletSlot::SystemApplet && attributes.is_home_menu)
return &applet_slots[static_cast<size_t>(AppletSlot::HomeMenu)];
return &applet_slots[static_cast<size_t>(slot)];
}
void SendParameter(const MessageParameter& parameter) {
next_parameter = parameter;
// Signal the event to let the application know that a new parameter is ready to be read
parameter_event->Signal();
// Signal the event to let the receiver know that a new parameter is ready to be read
auto* const slot_data = GetAppletSlotData(static_cast<AppletId>(parameter.destination_id));
if (slot_data == nullptr) {
LOG_DEBUG(Service_APT, "No applet was registered with the id %03X",
parameter.destination_id);
return;
}
slot_data->parameter_event->Signal();
}
void Initialize(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x2, 2, 0); // 0x20080
u32 app_id = rp.Pop<u32>();
u32 flags = rp.Pop<u32>();
u32 attributes = rp.Pop<u32>();
LOG_DEBUG(Service_APT, "called app_id=0x%08X, attributes=0x%08X", app_id, attributes);
auto* const slot_data = GetAppletSlotData(attributes);
// Note: The real NS service does not check if the attributes value is valid before accessing
// the data in the array
ASSERT_MSG(slot_data, "Invalid application attributes");
if (slot_data->registered) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(ResultCode(ErrorDescription::AlreadyExists, ErrorModule::Applet,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
slot_data->applet_id = static_cast<AppletId>(app_id);
slot_data->attributes.raw = attributes;
IPC::RequestBuilder rb = rp.MakeBuilder(1, 3);
rb.Push(RESULT_SUCCESS);
rb.PushCopyHandles(Kernel::g_handle_table.Create(notification_event).Unwrap(),
Kernel::g_handle_table.Create(parameter_event).Unwrap());
rb.PushCopyHandles(Kernel::g_handle_table.Create(slot_data->notification_event).Unwrap(),
Kernel::g_handle_table.Create(slot_data->parameter_event).Unwrap());
// TODO(bunnei): Check if these events are cleared every time Initialize is called.
notification_event->Clear();
parameter_event->Clear();
if (slot_data->applet_id == AppletId::Application ||
slot_data->applet_id == AppletId::HomeMenu) {
// Initialize the APT parameter to wake up the application.
next_parameter.emplace();
next_parameter->signal = static_cast<u32>(SignalType::Wakeup);
next_parameter->sender_id = static_cast<u32>(AppletId::None);
next_parameter->destination_id = app_id;
// Not signaling the parameter event will cause the application (or Home Menu) to hang
// during startup. In the real console, it is usually the Kernel and Home Menu who cause NS
// to signal the HomeMenu and Application parameter events, respectively.
slot_data->parameter_event->Signal();
}
}
ASSERT_MSG((nullptr != lock), "Cannot initialize without lock");
lock->Release();
static u32 DecompressLZ11(const u8* in, u8* out) {
u32_le decompressed_size;
memcpy(&decompressed_size, in, sizeof(u32));
in += 4;
LOG_DEBUG(Service_APT, "called app_id=0x%08X, flags=0x%08X", app_id, flags);
u8 type = decompressed_size & 0xFF;
ASSERT(type == 0x11);
decompressed_size >>= 8;
u32 current_out_size = 0;
u8 flags = 0, mask = 1;
while (current_out_size < decompressed_size) {
if (mask == 1) {
flags = *(in++);
mask = 0x80;
} else {
mask >>= 1;
}
if (flags & mask) {
u8 byte1 = *(in++);
u32 length = byte1 >> 4;
u32 offset;
if (length == 0) {
u8 byte2 = *(in++);
u8 byte3 = *(in++);
length = (((byte1 & 0x0F) << 4) | (byte2 >> 4)) + 0x11;
offset = (((byte2 & 0x0F) << 8) | byte3) + 0x1;
} else if (length == 1) {
u8 byte2 = *(in++);
u8 byte3 = *(in++);
u8 byte4 = *(in++);
length = (((byte1 & 0x0F) << 12) | (byte2 << 4) | (byte3 >> 4)) + 0x111;
offset = (((byte3 & 0x0F) << 8) | byte4) + 0x1;
} else {
u8 byte2 = *(in++);
length = (byte1 >> 4) + 0x1;
offset = (((byte1 & 0x0F) << 8) | byte2) + 0x1;
}
for (u32 i = 0; i < length; i++) {
*out = *(out - offset);
++out;
}
current_out_size += length;
} else {
*(out++) = *(in++);
current_out_size++;
}
}
return decompressed_size;
}
static bool LoadSharedFont() {
u8 font_region_code;
switch (CFG::GetRegionValue()) {
case 4: // CHN
font_region_code = 2;
break;
case 5: // KOR
font_region_code = 3;
break;
case 6: // TWN
font_region_code = 4;
break;
default: // JPN/EUR/USA
font_region_code = 1;
break;
}
const u64_le shared_font_archive_id_low = 0x0004009b00014002 | ((font_region_code - 1) << 8);
const u64_le shared_font_archive_id_high = 0x00000001ffffff00;
std::vector<u8> shared_font_archive_id(16);
std::memcpy(&shared_font_archive_id[0], &shared_font_archive_id_low, sizeof(u64));
std::memcpy(&shared_font_archive_id[8], &shared_font_archive_id_high, sizeof(u64));
FileSys::Path archive_path(shared_font_archive_id);
auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::NCCH, archive_path);
if (archive_result.Failed())
return false;
std::vector<u8> romfs_path(20, 0); // 20-byte all zero path for opening RomFS
FileSys::Path file_path(romfs_path);
FileSys::Mode open_mode = {};
open_mode.read_flag.Assign(1);
auto file_result = Service::FS::OpenFileFromArchive(*archive_result, file_path, open_mode);
if (file_result.Failed())
return false;
auto romfs = std::move(file_result).Unwrap();
std::vector<u8> romfs_buffer(romfs->backend->GetSize());
romfs->backend->Read(0, romfs_buffer.size(), romfs_buffer.data());
romfs->backend->Close();
const char16_t* file_name[4] = {u"cbf_std.bcfnt.lz", u"cbf_zh-Hans-CN.bcfnt.lz",
u"cbf_ko-Hang-KR.bcfnt.lz", u"cbf_zh-Hant-TW.bcfnt.lz"};
const u8* font_file =
RomFS::GetFilePointer(romfs_buffer.data(), {file_name[font_region_code - 1]});
if (font_file == nullptr)
return false;
struct {
u32_le status;
u32_le region;
u32_le decompressed_size;
INSERT_PADDING_WORDS(0x1D);
} shared_font_header{};
static_assert(sizeof(shared_font_header) == 0x80, "shared_font_header has incorrect size");
shared_font_header.status = 2; // successfully loaded
shared_font_header.region = font_region_code;
shared_font_header.decompressed_size =
DecompressLZ11(font_file, shared_font_mem->GetPointer(0x80));
std::memcpy(shared_font_mem->GetPointer(), &shared_font_header, sizeof(shared_font_header));
*shared_font_mem->GetPointer(0x83) = 'U'; // Change the magic from "CFNT" to "CFNU"
return true;
}
static bool LoadLegacySharedFont() {
// This is the legacy method to load shared font.
// The expected format is a decrypted, uncompressed BCFNT file with the 0x80 byte header
// generated by the APT:U service. The best way to get is by dumping it from RAM. We've provided
// a homebrew app to do this: https://github.com/citra-emu/3dsutils. Put the resulting file
// "shared_font.bin" in the Citra "sysdata" directory.
std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT;
FileUtil::CreateFullPath(filepath); // Create path if not already created
FileUtil::IOFile file(filepath, "rb");
if (file.IsOpen()) {
file.ReadBytes(shared_font_mem->GetPointer(), file.GetSize());
return true;
}
return false;
}
void GetSharedFont(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
// Log in telemetry if the game uses the shared font
Core::Telemetry().AddField(Telemetry::FieldType::Session, "RequiresSharedFont", true);
if (!shared_font_loaded) {
LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
rb.Push<u32>(-1); // TODO: Find the right error code
rb.Skip(1 + 2, true);
Core::System::GetInstance().SetStatus(Core::System::ResultStatus::ErrorSharedFont);
return;
// On real 3DS, font loading happens on booting. However, we load it on demand to coordinate
// with CFG region auto configuration, which happens later than APT initialization.
if (LoadSharedFont()) {
shared_font_loaded = true;
} else if (LoadLegacySharedFont()) {
LOG_WARNING(Service_APT, "Loaded shared font by legacy method");
shared_font_loaded = true;
} else {
LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
rb.Push<u32>(-1); // TODO: Find the right error code
rb.Skip(1 + 2, true);
Core::System::GetInstance().SetStatus(Core::System::ResultStatus::ErrorSharedFont);
return;
}
}
// The shared font has to be relocated to the new address before being passed to the
@ -115,7 +416,12 @@ void GetLockHandle(Service::Interface* self) {
// this will cause the app to wait until parameter_event is signaled.
u32 applet_attributes = rp.Pop<u32>();
IPC::RequestBuilder rb = rp.MakeBuilder(3, 2);
rb.Push(RESULT_SUCCESS); // No error
rb.Push(RESULT_SUCCESS); // No error
// TODO(Subv): The output attributes should have an AppletPos of either Library or System |
// Library (depending on the type of the last launched applet) if the input attributes'
// AppletPos has the Library bit set.
rb.Push(applet_attributes); // Applet Attributes, this value is passed to Enable.
rb.Push<u32>(0); // Least significant bit = power button state
Kernel::Handle handle_copy = Kernel::g_handle_table.Create(lock).Unwrap();
@ -128,10 +434,22 @@ void GetLockHandle(Service::Interface* self) {
void Enable(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x3, 1, 0); // 0x30040
u32 attributes = rp.Pop<u32>();
LOG_DEBUG(Service_APT, "called attributes=0x%08X", attributes);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS); // No error
parameter_event->Signal(); // Let the application know that it has been started
LOG_WARNING(Service_APT, "(STUBBED) called attributes=0x%08X", attributes);
auto* const slot_data = GetAppletSlotData(attributes);
if (!slot_data) {
rb.Push(ResultCode(ErrCodes::InvalidAppletSlot, ErrorModule::Applet,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
slot_data->registered = true;
rb.Push(RESULT_SUCCESS);
}
void GetAppletManInfo(Service::Interface* self) {
@ -149,22 +467,27 @@ void GetAppletManInfo(Service::Interface* self) {
void IsRegistered(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x9, 1, 0); // 0x90040
u32 app_id = rp.Pop<u32>();
AppletId app_id = static_cast<AppletId>(rp.Pop<u32>());
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS); // No error
// TODO(Subv): An application is considered "registered" if it has already called APT::Enable
// handle this properly once we implement multiprocess support.
bool is_registered = false; // Set to not registered by default
auto* const slot_data = GetAppletSlotData(app_id);
if (app_id == static_cast<u32>(AppletId::AnyLibraryApplet)) {
is_registered = HLE::Applets::IsLibraryAppletRunning();
} else if (auto applet = HLE::Applets::Applet::Get(static_cast<AppletId>(app_id))) {
is_registered = true; // Set to registered
// Check if an LLE applet was registered first, then fallback to HLE applets
bool is_registered = slot_data && slot_data->registered;
if (!is_registered) {
if (app_id == AppletId::AnyLibraryApplet) {
is_registered = HLE::Applets::IsLibraryAppletRunning();
} else if (auto applet = HLE::Applets::Applet::Get(app_id)) {
// The applet exists, set it as registered.
is_registered = true;
}
}
rb.Push(is_registered);
LOG_WARNING(Service_APT, "(STUBBED) called app_id=0x%08X", app_id);
LOG_DEBUG(Service_APT, "called app_id=0x%08X", static_cast<u32>(app_id));
}
void InquireNotification(Service::Interface* self) {
@ -186,14 +509,17 @@ void SendParameter(Service::Interface* self) {
size_t size;
VAddr buffer = rp.PopStaticBuffer(&size);
std::shared_ptr<HLE::Applets::Applet> dest_applet =
HLE::Applets::Applet::Get(static_cast<AppletId>(dst_app_id));
LOG_DEBUG(Service_APT,
"called src_app_id=0x%08X, dst_app_id=0x%08X, signal_type=0x%08X,"
"buffer_size=0x%08X, handle=0x%08X, size=0x%08zX, in_param_buffer_ptr=0x%08X",
src_app_id, dst_app_id, signal_type, buffer_size, handle, size, buffer);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (dest_applet == nullptr) {
LOG_ERROR(Service_APT, "Unknown applet id=0x%08X", dst_app_id);
rb.Push<u32>(-1); // TODO(Subv): Find the right error code
// A new parameter can not be sent if the previous one hasn't been consumed yet
if (next_parameter) {
rb.Push(ResultCode(ErrCodes::ParameterPresent, ErrorModule::Applet,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
@ -205,12 +531,14 @@ void SendParameter(Service::Interface* self) {
param.buffer.resize(buffer_size);
Memory::ReadBlock(buffer, param.buffer.data(), param.buffer.size());
rb.Push(dest_applet->ReceiveParameter(param));
SendParameter(param);
LOG_WARNING(Service_APT,
"(STUBBED) called src_app_id=0x%08X, dst_app_id=0x%08X, signal_type=0x%08X,"
"buffer_size=0x%08X, handle=0x%08X, size=0x%08zX, in_param_buffer_ptr=0x%08X",
src_app_id, dst_app_id, signal_type, buffer_size, handle, size, buffer);
// If the applet is running in HLE mode, use the HLE interface to communicate with it.
if (auto dest_applet = HLE::Applets::Applet::Get(static_cast<AppletId>(dst_app_id))) {
rb.Push(dest_applet->ReceiveParameter(param));
} else {
rb.Push(RESULT_SUCCESS);
}
}
void ReceiveParameter(Service::Interface* self) {
@ -226,21 +554,40 @@ void ReceiveParameter(Service::Interface* self) {
"buffer_size is bigger than the size in the buffer descriptor (0x%08X > 0x%08zX)",
buffer_size, static_buff_size);
LOG_DEBUG(Service_APT, "called app_id=0x%08X, buffer_size=0x%08zX", app_id, buffer_size);
if (!next_parameter) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(ResultCode(ErrorDescription::NoData, ErrorModule::Applet,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
if (next_parameter->destination_id != app_id) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Applet, ErrorSummary::NotFound,
ErrorLevel::Status));
return;
}
IPC::RequestBuilder rb = rp.MakeBuilder(4, 4);
rb.Push(RESULT_SUCCESS); // No error
rb.Push(next_parameter.sender_id);
rb.Push(next_parameter.signal); // Signal type
ASSERT_MSG(next_parameter.buffer.size() <= buffer_size, "Input static buffer is too small !");
rb.Push(static_cast<u32>(next_parameter.buffer.size())); // Parameter buffer size
rb.Push(next_parameter->sender_id);
rb.Push(next_parameter->signal); // Signal type
ASSERT_MSG(next_parameter->buffer.size() <= buffer_size, "Input static buffer is too small !");
rb.Push(static_cast<u32>(next_parameter->buffer.size())); // Parameter buffer size
rb.PushMoveHandles((next_parameter.object != nullptr)
? Kernel::g_handle_table.Create(next_parameter.object).Unwrap()
rb.PushMoveHandles((next_parameter->object != nullptr)
? Kernel::g_handle_table.Create(next_parameter->object).Unwrap()
: 0);
rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter.buffer.size()), 0);
Memory::WriteBlock(buffer, next_parameter.buffer.data(), next_parameter.buffer.size());
rb.PushStaticBuffer(buffer, next_parameter->buffer.size(), 0);
LOG_WARNING(Service_APT, "called app_id=0x%08X, buffer_size=0x%08zX", app_id, buffer_size);
Memory::WriteBlock(buffer, next_parameter->buffer.data(), next_parameter->buffer.size());
// Clear the parameter
next_parameter = boost::none;
}
void GlanceParameter(Service::Interface* self) {
@ -256,37 +603,74 @@ void GlanceParameter(Service::Interface* self) {
"buffer_size is bigger than the size in the buffer descriptor (0x%08X > 0x%08zX)",
buffer_size, static_buff_size);
LOG_DEBUG(Service_APT, "called app_id=0x%08X, buffer_size=0x%08zX", app_id, buffer_size);
if (!next_parameter) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(ResultCode(ErrorDescription::NoData, ErrorModule::Applet,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
if (next_parameter->destination_id != app_id) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Applet, ErrorSummary::NotFound,
ErrorLevel::Status));
return;
}
IPC::RequestBuilder rb = rp.MakeBuilder(4, 4);
rb.Push(RESULT_SUCCESS); // No error
rb.Push(next_parameter.sender_id);
rb.Push(next_parameter.signal); // Signal type
ASSERT_MSG(next_parameter.buffer.size() <= buffer_size, "Input static buffer is too small !");
rb.Push(static_cast<u32>(next_parameter.buffer.size())); // Parameter buffer size
rb.Push(next_parameter->sender_id);
rb.Push(next_parameter->signal); // Signal type
ASSERT_MSG(next_parameter->buffer.size() <= buffer_size, "Input static buffer is too small !");
rb.Push(static_cast<u32>(next_parameter->buffer.size())); // Parameter buffer size
rb.PushCopyHandles((next_parameter.object != nullptr)
? Kernel::g_handle_table.Create(next_parameter.object).Unwrap()
rb.PushMoveHandles((next_parameter->object != nullptr)
? Kernel::g_handle_table.Create(next_parameter->object).Unwrap()
: 0);
rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter.buffer.size()), 0);
Memory::WriteBlock(buffer, next_parameter.buffer.data(), next_parameter.buffer.size());
rb.PushStaticBuffer(buffer, next_parameter->buffer.size(), 0);
LOG_WARNING(Service_APT, "called app_id=0x%08X, buffer_size=0x%08zX", app_id, buffer_size);
Memory::WriteBlock(buffer, next_parameter->buffer.data(), next_parameter->buffer.size());
// Note: The NS module always clears the DSPSleep and DSPWakeup signals even in GlanceParameter.
if (next_parameter->signal == static_cast<u32>(SignalType::DspSleep) ||
next_parameter->signal == static_cast<u32>(SignalType::DspWakeup))
next_parameter = boost::none;
}
void CancelParameter(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xF, 4, 0); // 0xF0100
u32 check_sender = rp.Pop<u32>();
bool check_sender = rp.Pop<bool>();
u32 sender_appid = rp.Pop<u32>();
u32 check_receiver = rp.Pop<u32>();
bool check_receiver = rp.Pop<bool>();
u32 receiver_appid = rp.Pop<u32>();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS); // No error
rb.Push(true); // Set to Success
LOG_WARNING(Service_APT, "(STUBBED) called check_sender=0x%08X, sender_appid=0x%08X, "
"check_receiver=0x%08X, receiver_appid=0x%08X",
check_sender, sender_appid, check_receiver, receiver_appid);
bool cancellation_success = true;
if (!next_parameter) {
cancellation_success = false;
} else {
if (check_sender && next_parameter->sender_id != sender_appid)
cancellation_success = false;
if (check_receiver && next_parameter->destination_id != receiver_appid)
cancellation_success = false;
}
if (cancellation_success)
next_parameter = boost::none;
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS); // No error
rb.Push(cancellation_success);
LOG_DEBUG(Service_APT, "called check_sender=%u, sender_appid=0x%08X, "
"check_receiver=%u, receiver_appid=0x%08X",
check_sender, sender_appid, check_receiver, receiver_appid);
}
void PrepareToStartApplication(Service::Interface* self) {
@ -383,7 +767,12 @@ void PrepareToStartLibraryApplet(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x18, 1, 0); // 0x180040
AppletId applet_id = static_cast<AppletId>(rp.Pop<u32>());
LOG_DEBUG(Service_APT, "called applet_id=%08X", applet_id);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
// TODO(Subv): Launch the requested applet application.
auto applet = HLE::Applets::Applet::Get(applet_id);
if (applet) {
LOG_WARNING(Service_APT, "applet has already been started id=%08X", applet_id);
@ -391,14 +780,32 @@ void PrepareToStartLibraryApplet(Service::Interface* self) {
} else {
rb.Push(HLE::Applets::Applet::Create(applet_id));
}
LOG_DEBUG(Service_APT, "called applet_id=%08X", applet_id);
}
void PrepareToStartNewestHomeMenu(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0); // 0x1A0000
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
// TODO(Subv): This command can only be called by a System Applet (return 0xC8A0CC04 otherwise).
// This command must return an error when called, otherwise the Home Menu will try to reboot the
// system.
rb.Push(ResultCode(ErrorDescription::AlreadyExists, ErrorModule::Applet,
ErrorSummary::InvalidState, ErrorLevel::Status));
LOG_DEBUG(Service_APT, "called");
}
void PreloadLibraryApplet(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x16, 1, 0); // 0x160040
AppletId applet_id = static_cast<AppletId>(rp.Pop<u32>());
LOG_DEBUG(Service_APT, "called applet_id=%08X", applet_id);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
// TODO(Subv): Launch the requested applet application.
auto applet = HLE::Applets::Applet::Get(applet_id);
if (applet) {
LOG_WARNING(Service_APT, "applet has already been started id=%08X", applet_id);
@ -406,34 +813,40 @@ void PreloadLibraryApplet(Service::Interface* self) {
} else {
rb.Push(HLE::Applets::Applet::Create(applet_id));
}
LOG_DEBUG(Service_APT, "called applet_id=%08X", applet_id);
}
void StartLibraryApplet(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1E, 2, 4); // 0x1E0084
AppletId applet_id = static_cast<AppletId>(rp.Pop<u32>());
std::shared_ptr<HLE::Applets::Applet> applet = HLE::Applets::Applet::Get(applet_id);
LOG_DEBUG(Service_APT, "called applet_id=%08X", applet_id);
if (applet == nullptr) {
LOG_ERROR(Service_APT, "unknown applet id=%08X", applet_id);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0, false);
rb.Push<u32>(-1); // TODO(Subv): Find the right error code
return;
}
size_t buffer_size = rp.Pop<u32>();
Kernel::Handle handle = rp.PopHandle();
VAddr buffer_addr = rp.PopStaticBuffer();
AppletStartupParameter parameter;
parameter.object = Kernel::g_handle_table.GetGeneric(handle);
parameter.buffer.resize(buffer_size);
Memory::ReadBlock(buffer_addr, parameter.buffer.data(), parameter.buffer.size());
LOG_DEBUG(Service_APT, "called applet_id=%08X", applet_id);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(applet->Start(parameter));
// Send the Wakeup signal to the applet
MessageParameter param;
param.destination_id = static_cast<u32>(applet_id);
param.sender_id = static_cast<u32>(AppletId::Application);
param.object = Kernel::g_handle_table.GetGeneric(handle);
param.signal = static_cast<u32>(SignalType::Wakeup);
param.buffer.resize(buffer_size);
Memory::ReadBlock(buffer_addr, param.buffer.data(), param.buffer.size());
SendParameter(param);
// In case the applet is being HLEd, attempt to communicate with it.
if (auto applet = HLE::Applets::Applet::Get(applet_id)) {
AppletStartupParameter parameter;
parameter.object = Kernel::g_handle_table.GetGeneric(handle);
parameter.buffer.resize(buffer_size);
Memory::ReadBlock(buffer_addr, parameter.buffer.data(), parameter.buffer.size());
rb.Push(applet->Start(parameter));
} else {
rb.Push(RESULT_SUCCESS);
}
}
void CancelLibraryApplet(Service::Interface* self) {
@ -647,125 +1060,6 @@ void CheckNew3DS(Service::Interface* self) {
LOG_WARNING(Service_APT, "(STUBBED) called");
}
static u32 DecompressLZ11(const u8* in, u8* out) {
u32_le decompressed_size;
memcpy(&decompressed_size, in, sizeof(u32));
in += 4;
u8 type = decompressed_size & 0xFF;
ASSERT(type == 0x11);
decompressed_size >>= 8;
u32 current_out_size = 0;
u8 flags = 0, mask = 1;
while (current_out_size < decompressed_size) {
if (mask == 1) {
flags = *(in++);
mask = 0x80;
} else {
mask >>= 1;
}
if (flags & mask) {
u8 byte1 = *(in++);
u32 length = byte1 >> 4;
u32 offset;
if (length == 0) {
u8 byte2 = *(in++);
u8 byte3 = *(in++);
length = (((byte1 & 0x0F) << 4) | (byte2 >> 4)) + 0x11;
offset = (((byte2 & 0x0F) << 8) | byte3) + 0x1;
} else if (length == 1) {
u8 byte2 = *(in++);
u8 byte3 = *(in++);
u8 byte4 = *(in++);
length = (((byte1 & 0x0F) << 12) | (byte2 << 4) | (byte3 >> 4)) + 0x111;
offset = (((byte3 & 0x0F) << 8) | byte4) + 0x1;
} else {
u8 byte2 = *(in++);
length = (byte1 >> 4) + 0x1;
offset = (((byte1 & 0x0F) << 8) | byte2) + 0x1;
}
for (u32 i = 0; i < length; i++) {
*out = *(out - offset);
++out;
}
current_out_size += length;
} else {
*(out++) = *(in++);
current_out_size++;
}
}
return decompressed_size;
}
static bool LoadSharedFont() {
// TODO (wwylele): load different font archive for region CHN/KOR/TWN
const u64_le shared_font_archive_id_low = 0x0004009b00014002;
const u64_le shared_font_archive_id_high = 0x00000001ffffff00;
std::vector<u8> shared_font_archive_id(16);
std::memcpy(&shared_font_archive_id[0], &shared_font_archive_id_low, sizeof(u64));
std::memcpy(&shared_font_archive_id[8], &shared_font_archive_id_high, sizeof(u64));
FileSys::Path archive_path(shared_font_archive_id);
auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::NCCH, archive_path);
if (archive_result.Failed())
return false;
std::vector<u8> romfs_path(20, 0); // 20-byte all zero path for opening RomFS
FileSys::Path file_path(romfs_path);
FileSys::Mode open_mode = {};
open_mode.read_flag.Assign(1);
auto file_result = Service::FS::OpenFileFromArchive(*archive_result, file_path, open_mode);
if (file_result.Failed())
return false;
auto romfs = std::move(file_result).Unwrap();
std::vector<u8> romfs_buffer(romfs->backend->GetSize());
romfs->backend->Read(0, romfs_buffer.size(), romfs_buffer.data());
romfs->backend->Close();
const u8* font_file = RomFS::GetFilePointer(romfs_buffer.data(), {u"cbf_std.bcfnt.lz"});
if (font_file == nullptr)
return false;
struct {
u32_le status;
u32_le region;
u32_le decompressed_size;
INSERT_PADDING_WORDS(0x1D);
} shared_font_header{};
static_assert(sizeof(shared_font_header) == 0x80, "shared_font_header has incorrect size");
shared_font_header.status = 2; // successfully loaded
shared_font_header.region = 1; // region JPN/EUR/USA
shared_font_header.decompressed_size =
DecompressLZ11(font_file, shared_font_mem->GetPointer(0x80));
std::memcpy(shared_font_mem->GetPointer(), &shared_font_header, sizeof(shared_font_header));
*shared_font_mem->GetPointer(0x83) = 'U'; // Change the magic from "CFNT" to "CFNU"
return true;
}
static bool LoadLegacySharedFont() {
// This is the legacy method to load shared font.
// The expected format is a decrypted, uncompressed BCFNT file with the 0x80 byte header
// generated by the APT:U service. The best way to get is by dumping it from RAM. We've provided
// a homebrew app to do this: https://github.com/citra-emu/3dsutils. Put the resulting file
// "shared_font.bin" in the Citra "sysdata" directory.
std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT;
FileUtil::CreateFullPath(filepath); // Create path if not already created
FileUtil::IOFile file(filepath, "rb");
if (file.IsOpen()) {
file.ReadBytes(shared_font_mem->GetPointer(), file.GetSize());
return true;
}
return false;
}
void Init() {
AddService(new APT_A_Interface);
AddService(new APT_S_Interface);
@ -789,19 +1083,24 @@ void Init() {
shared_font_loaded = false;
}
lock = Kernel::Mutex::Create(false, "APT_U:Lock");
lock = Kernel::Mutex::Create(false, 0, "APT_U:Lock");
cpu_percent = 0;
unknown_ns_state_field = 0;
screen_capture_post_permission =
ScreencapPostPermission::CleanThePermission; // TODO(JamePeng): verify the initial value
// TODO(bunnei): Check if these are created in Initialize or on APT process startup.
notification_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "APT_U:Notification");
parameter_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "APT_U:Start");
next_parameter.signal = static_cast<u32>(SignalType::Wakeup);
next_parameter.destination_id = 0x300;
for (size_t slot = 0; slot < applet_slots.size(); ++slot) {
auto& slot_data = applet_slots[slot];
slot_data.slot = static_cast<AppletSlot>(slot);
slot_data.applet_id = AppletId::None;
slot_data.attributes.raw = 0;
slot_data.registered = false;
slot_data.notification_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "APT:Notification");
slot_data.parameter_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "APT:Parameter");
}
}
void Shutdown() {
@ -809,10 +1108,14 @@ void Shutdown() {
shared_font_loaded = false;
shared_font_relocated = false;
lock = nullptr;
notification_event = nullptr;
parameter_event = nullptr;
next_parameter.object = nullptr;
for (auto& slot : applet_slots) {
slot.registered = false;
slot.notification_event = nullptr;
slot.parameter_event = nullptr;
}
next_parameter = boost::none;
HLE::Applets::Shutdown();
}

View File

@ -72,6 +72,8 @@ enum class SignalType : u32 {
/// App Id's used by APT functions
enum class AppletId : u32 {
None = 0,
AnySystemApplet = 0x100,
HomeMenu = 0x101,
AlternateMenu = 0x103,
Camera = 0x110,
@ -83,6 +85,7 @@ enum class AppletId : u32 {
Miiverse = 0x117,
MiiversePost = 0x118,
AmiiboSettings = 0x119,
AnySysLibraryApplet = 0x200,
SoftwareKeyboard1 = 0x201,
Ed1 = 0x202,
PnoteApp = 0x204,
@ -116,6 +119,13 @@ enum class ScreencapPostPermission : u32 {
DisableScreenshotPostingToMiiverse = 3
};
namespace ErrCodes {
enum {
ParameterPresent = 2,
InvalidAppletSlot = 4,
};
} // namespace ErrCodes
/// Send a parameter to the currently-running application, which will read it via ReceiveParameter
void SendParameter(const MessageParameter& parameter);
@ -409,6 +419,16 @@ void GetAppCpuTimeLimit(Service::Interface* self);
*/
void PrepareToStartLibraryApplet(Service::Interface* self);
/**
* APT::PrepareToStartNewestHomeMenu service function
* Inputs:
* 0 : Command header [0x001A0000]
* Outputs:
* 0 : Return header
* 1 : Result of function
*/
void PrepareToStartNewestHomeMenu(Service::Interface* self);
/**
* APT::PreloadLibraryApplet service function
* Inputs:

View File

@ -17,10 +17,10 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00060040, GetAppletInfo, "GetAppletInfo"},
{0x00070000, nullptr, "GetLastSignaledAppletId"},
{0x00080000, nullptr, "CountRegisteredApplet"},
{0x00090040, nullptr, "IsRegistered"},
{0x00090040, IsRegistered, "IsRegistered"},
{0x000A0040, nullptr, "GetAttribute"},
{0x000B0040, InquireNotification, "InquireNotification"},
{0x000C0104, nullptr, "SendParameter"},
{0x000C0104, SendParameter, "SendParameter"},
{0x000D0080, ReceiveParameter, "ReceiveParameter"},
{0x000E0080, GlanceParameter, "GlanceParameter"},
{0x000F0100, nullptr, "CancelParameter"},
@ -34,11 +34,11 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00170040, nullptr, "FinishPreloadingLibraryApplet"},
{0x00180040, PrepareToStartLibraryApplet, "PrepareToStartLibraryApplet"},
{0x00190040, nullptr, "PrepareToStartSystemApplet"},
{0x001A0000, nullptr, "PrepareToStartNewestHomeMenu"},
{0x001A0000, PrepareToStartNewestHomeMenu, "PrepareToStartNewestHomeMenu"},
{0x001B00C4, nullptr, "StartApplication"},
{0x001C0000, nullptr, "WakeupApplication"},
{0x001D0000, nullptr, "CancelApplication"},
{0x001E0084, nullptr, "StartLibraryApplet"},
{0x001E0084, StartLibraryApplet, "StartLibraryApplet"},
{0x001F0084, nullptr, "StartSystemApplet"},
{0x00200044, nullptr, "StartNewestHomeMenu"},
{0x00210000, nullptr, "OrderToCloseApplication"},

View File

@ -177,7 +177,7 @@ void CompletionEventCallBack(u64 port_id, int) {
LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%zu)!",
port.dest_size, buffer_size);
}
Memory::WriteBlock(port.dest, buffer.data(), std::min<u32>(port.dest_size, buffer_size));
Memory::WriteBlock(port.dest, buffer.data(), std::min<size_t>(port.dest_size, buffer_size));
}
port.is_receiving = false;

View File

@ -141,7 +141,7 @@ void GetCountryCodeString(Service::Interface* self) {
void GetCountryCodeID(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u16 country_code = cmd_buff[1];
u16 country_code = static_cast<u16>(cmd_buff[1]);
u16 country_code_id = 0;
// The following algorithm will fail if the first country code isn't 0.
@ -168,7 +168,7 @@ void GetCountryCodeID(Service::Interface* self) {
cmd_buff[2] = country_code_id;
}
static u32 GetRegionValue() {
u32 GetRegionValue() {
if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT)
return preferred_region_code;
@ -681,7 +681,7 @@ void GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
CryptoPP::AutoSeededRandomPool rng;
random_number = rng.GenerateWord32(0, 0xFFFF);
u64_le local_friend_code_seed;
rng.GenerateBlock(reinterpret_cast<byte*>(&local_friend_code_seed),
rng.GenerateBlock(reinterpret_cast<CryptoPP::byte*>(&local_friend_code_seed),
sizeof(local_friend_code_seed));
console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast<u64>(random_number) << 48);
}

View File

@ -101,6 +101,8 @@ void GetCountryCodeString(Service::Interface* self);
*/
void GetCountryCodeID(Service::Interface* self);
u32 GetRegionValue();
/**
* CFG::SecureInfoGetRegion service function
* Inputs:

View File

@ -47,7 +47,7 @@ static void Initialize(Interface* self) {
MemoryPermission::ReadWrite, 0,
Kernel::MemoryRegion::BASE, "CSND:SharedMemory");
mutex = Kernel::Mutex::Create(false, "CSND:mutex");
mutex = Kernel::Mutex::Create(false, 0, "CSND:mutex");
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = IPC::CopyHandleDesc(2);

View File

@ -8,7 +8,26 @@ namespace Service {
namespace DLP {
const Interface::FunctionInfo FunctionTable[] = {
{0x000100C3, nullptr, "Initialize"}, {0x00110000, nullptr, "GetWirelessRebootPassphrase"},
{0x000100C3, nullptr, "Initialize"},
{0x00020000, nullptr, "Finalize"},
{0x00030000, nullptr, "GetEventDesc"},
{0x00040000, nullptr, "GetChannel"},
{0x00050180, nullptr, "StartScan"},
{0x00060000, nullptr, "StopScan"},
{0x00070080, nullptr, "GetServerInfo"},
{0x00080100, nullptr, "GetTitleInfo"},
{0x00090040, nullptr, "GetTitleInfoInOrder"},
{0x000A0080, nullptr, "DeleteScanInfo"},
{0x000B0100, nullptr, "PrepareForSystemDownload"},
{0x000C0000, nullptr, "StartSystemDownload"},
{0x000D0100, nullptr, "StartTitleDownload"},
{0x000E0000, nullptr, "GetMyStatus"},
{0x000F0040, nullptr, "GetConnectingNodes"},
{0x00100040, nullptr, "GetNodeInfo"},
{0x00110000, nullptr, "GetWirelessRebootPassphrase"},
{0x00120000, nullptr, "StopSession"},
{0x00130100, nullptr, "GetCupVersion"},
{0x00140100, nullptr, "GetDupAvailability"},
};
DLP_CLNT_Interface::DLP_CLNT_Interface() {

View File

@ -8,7 +8,23 @@ namespace Service {
namespace DLP {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010083, nullptr, "Initialize"}, {0x000F0000, nullptr, "GetWirelessRebootPassphrase"},
{0x00010083, nullptr, "Initialize"},
{0x00020000, nullptr, "Finalize"},
{0x00030000, nullptr, "GetEventDesc"},
{0x00040000, nullptr, "GetChannels"},
{0x00050180, nullptr, "StartScan"},
{0x00060000, nullptr, "StopScan"},
{0x00070080, nullptr, "GetServerInfo"},
{0x00080100, nullptr, "GetTitleInfo"},
{0x00090040, nullptr, "GetTitleInfoInOrder"},
{0x000A0080, nullptr, "DeleteScanInfo"},
{0x000B0100, nullptr, "StartFakeSession"},
{0x000C0000, nullptr, "GetMyStatus"},
{0x000D0040, nullptr, "GetConnectingNodes"},
{0x000E0040, nullptr, "GetNodeInfo"},
{0x000F0000, nullptr, "GetWirelessRebootPassphrase"},
{0x00100000, nullptr, "StopSession"},
{0x00110203, nullptr, "Initialize2"},
};
DLP_FKCL_Interface::DLP_FKCL_Interface() {

View File

@ -11,7 +11,7 @@
namespace Service {
namespace DLP {
static void unk_0x000E0040(Interface* self) {
static void IsChild(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw;
@ -24,14 +24,19 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00010183, nullptr, "Initialize"},
{0x00020000, nullptr, "Finalize"},
{0x00030000, nullptr, "GetServerState"},
{0x00040000, nullptr, "GetEventDescription"},
{0x00050080, nullptr, "StartAccepting"},
{0x00060000, nullptr, "EndAccepting"},
{0x00070000, nullptr, "StartDistribution"},
{0x000800C0, nullptr, "SendWirelessRebootPassphrase"},
{0x00090040, nullptr, "AcceptClient"},
{0x000A0040, nullptr, "DisconnectClient"},
{0x000B0042, nullptr, "GetConnectingClients"},
{0x000C0040, nullptr, "GetClientInfo"},
{0x000D0040, nullptr, "GetClientState"},
{0x000E0040, unk_0x000E0040, "unk_0x000E0040"},
{0x000E0040, IsChild, "IsChild"},
{0x000F0303, nullptr, "InitializeWithName"},
{0x00100000, nullptr, "GetDupNoticeNeed"},
};
DLP_SRVR_Interface::DLP_SRVR_Interface() {

View File

@ -147,9 +147,10 @@ static void LoadComponent(Service::Interface* self) {
LOG_INFO(Service_DSP, "Firmware hash: %#" PRIx64,
Common::ComputeHash64(component_data.data(), component_data.size()));
// Some versions of the firmware have the location of DSP structures listed here.
ASSERT(size > 0x37C);
LOG_INFO(Service_DSP, "Structures hash: %#" PRIx64,
Common::ComputeHash64(component_data.data() + 0x340, 60));
if (size > 0x37C) {
LOG_INFO(Service_DSP, "Structures hash: %#" PRIx64,
Common::ComputeHash64(component_data.data() + 0x340, 60));
}
LOG_WARNING(Service_DSP,
"(STUBBED) called size=0x%X, prog_mask=0x%08X, data_mask=0x%08X, buffer=0x%08X",

View File

@ -20,6 +20,7 @@
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/archive_sdmcwriteonly.h"
#include "core/file_sys/archive_selfncch.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/directory_backend.h"
#include "core/file_sys/errors.h"
@ -48,7 +49,7 @@ struct hash<Service::FS::ArchiveIdCode> {
return std::hash<Type>()(static_cast<Type>(id_code));
}
};
}
} // namespace std
static constexpr Kernel::Handle INVALID_HANDLE{};
@ -216,7 +217,7 @@ void Directory::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> serve
LOG_TRACE(Service_FS, "Read %s: count=%d", GetName().c_str(), count);
// Number of entries actually read
u32 read = backend->Read(entries.size(), entries.data());
u32 read = backend->Read(static_cast<u32>(entries.size()), entries.data());
cmd_buff[2] = read;
Memory::WriteBlock(address, entries.data(), read * sizeof(FileSys::Entry));
break;
@ -564,6 +565,21 @@ void RegisterArchiveTypes() {
auto systemsavedata_factory =
std::make_unique<FileSys::ArchiveFactory_SystemSaveData>(nand_directory);
RegisterArchiveType(std::move(systemsavedata_factory), ArchiveIdCode::SystemSaveData);
auto selfncch_factory = std::make_unique<FileSys::ArchiveFactory_SelfNCCH>();
RegisterArchiveType(std::move(selfncch_factory), ArchiveIdCode::SelfNCCH);
}
void RegisterSelfNCCH(Loader::AppLoader& app_loader) {
auto itr = id_code_map.find(ArchiveIdCode::SelfNCCH);
if (itr == id_code_map.end()) {
LOG_ERROR(Service_FS,
"Could not register a new NCCH because the SelfNCCH archive hasn't been created");
return;
}
auto* factory = static_cast<FileSys::ArchiveFactory_SelfNCCH*>(itr->second.get());
factory->Register(app_loader);
}
void UnregisterArchiveTypes() {

View File

@ -21,6 +21,10 @@ static constexpr char SYSTEM_ID[]{"00000000000000000000000000000000"};
/// The scrambled SD card CID, also known as ID1
static constexpr char SDCARD_ID[]{"00000000000000000000000000000000"};
namespace Loader {
class AppLoader;
}
namespace Service {
namespace FS {
@ -259,6 +263,9 @@ void ArchiveInit();
/// Shutdown archives
void ArchiveShutdown();
/// Registers a new NCCH file with the SelfNCCH archive factory
void RegisterSelfNCCH(Loader::AppLoader& app_loader);
/// Register all archive types
void RegisterArchiveTypes();

View File

@ -7,8 +7,9 @@
#include <cmath>
#include <memory>
#include "common/logging/log.h"
#include "core/3ds.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/event.h"
@ -18,7 +19,6 @@
#include "core/hle/service/hid/hid_spvr.h"
#include "core/hle/service/hid/hid_user.h"
#include "core/hle/service/service.h"
#include "video_core/video_core.h"
namespace Service {
namespace HID {
@ -50,10 +50,15 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
constexpr float accelerometer_coef = 512.0f; // measured from hw test result
constexpr float gyroscope_coef = 14.375f; // got from hwtest GetGyroscopeLowRawToDpsCoefficient call
static std::atomic<bool> is_device_reload_pending;
static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons;
static std::unique_ptr<Input::AnalogDevice> circle_pad;
static std::unique_ptr<Input::MotionDevice> motion_device;
static std::unique_ptr<Input::TouchDevice> touch_device;
DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
@ -90,6 +95,8 @@ static void LoadInputDevices() {
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
circle_pad = Input::CreateDevice<Input::AnalogDevice>(
Settings::values.analogs[Settings::NativeAnalog::CirclePad]);
motion_device = Input::CreateDevice<Input::MotionDevice>(Settings::values.motion_device);
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
}
static void UnloadInputDevices() {
@ -97,6 +104,8 @@ static void UnloadInputDevices() {
button.reset();
}
circle_pad.reset();
motion_device.reset();
touch_device.reset();
}
static void UpdatePadCallback(u64 userdata, int cycles_late) {
@ -165,8 +174,10 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) {
// Get the current touch entry
TouchDataEntry& touch_entry = mem->touch.entries[mem->touch.index];
bool pressed = false;
std::tie(touch_entry.x, touch_entry.y, pressed) = VideoCore::g_emu_window->GetTouchState();
float x, y;
std::tie(x, y, pressed) = touch_device->GetStatus();
touch_entry.x = static_cast<u16>(x * Core::kScreenBottomWidth);
touch_entry.y = static_cast<u16>(y * Core::kScreenBottomHeight);
touch_entry.valid.Assign(pressed ? 1 : 0);
// TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
@ -193,10 +204,19 @@ static void UpdateAccelerometerCallback(u64 userdata, int cycles_late) {
mem->accelerometer.index = next_accelerometer_index;
next_accelerometer_index = (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
Math::Vec3<float> accel;
std::tie(accel, std::ignore) = motion_device->GetStatus();
accel *= accelerometer_coef;
// TODO(wwylele): do a time stretch like the one in UpdateGyroscopeCallback
// The time stretch formula should be like
// stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
AccelerometerDataEntry& accelerometer_entry =
mem->accelerometer.entries[mem->accelerometer.index];
std::tie(accelerometer_entry.x, accelerometer_entry.y, accelerometer_entry.z) =
VideoCore::g_emu_window->GetAccelerometerState();
accelerometer_entry.x = static_cast<s16>(accel.x);
accelerometer_entry.y = static_cast<s16>(accel.y);
accelerometer_entry.z = static_cast<s16>(accel.z);
// Make up "raw" entry
// TODO(wwylele):
@ -227,8 +247,14 @@ static void UpdateGyroscopeCallback(u64 userdata, int cycles_late) {
next_gyroscope_index = (next_gyroscope_index + 1) % mem->gyroscope.entries.size();
GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
std::tie(gyroscope_entry.x, gyroscope_entry.y, gyroscope_entry.z) =
VideoCore::g_emu_window->GetGyroscopeState();
Math::Vec3<float> gyro;
std::tie(std::ignore, gyro) = motion_device->GetStatus();
double stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
gyro *= gyroscope_coef * static_cast<float>(stretch);
gyroscope_entry.x = static_cast<s16>(gyro.x);
gyroscope_entry.y = static_cast<s16>(gyro.y);
gyroscope_entry.z = static_cast<s16>(gyro.z);
// Make up "raw" entry
mem->gyroscope.raw_entry.x = gyroscope_entry.x;
@ -326,7 +352,7 @@ void GetGyroscopeLowRawToDpsCoefficient(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
f32 coef = VideoCore::g_emu_window->GetGyroscopeRawToDpsCoefficient();
f32 coef = gyroscope_coef;
memcpy(&cmd_buff[2], &coef, 4);
}

View File

@ -24,7 +24,7 @@ namespace HID {
*/
struct PadState {
union {
u32 hex;
u32 hex{};
BitField<0, 1, u32> a;
BitField<1, 1, u32> b;

View File

@ -18,7 +18,7 @@ namespace Service {
namespace IR {
union PadState {
u32_le hex;
u32_le hex{};
BitField<14, 1, u32_le> zl;
BitField<15, 1, u32_le> zr;

View File

@ -413,7 +413,8 @@ private:
*/
template <typename T>
void GetEntry(std::size_t index, T& data) const {
Memory::ReadBlock(GetField(T::TABLE_OFFSET_FIELD) + index * sizeof(T), &data, sizeof(T));
Memory::ReadBlock(GetField(T::TABLE_OFFSET_FIELD) + static_cast<u32>(index * sizeof(T)),
&data, sizeof(T));
}
/**
@ -425,7 +426,8 @@ private:
*/
template <typename T>
void SetEntry(std::size_t index, const T& data) {
Memory::WriteBlock(GetField(T::TABLE_OFFSET_FIELD) + index * sizeof(T), &data, sizeof(T));
Memory::WriteBlock(GetField(T::TABLE_OFFSET_FIELD) + static_cast<u32>(index * sizeof(T)),
&data, sizeof(T));
}
/**

View File

@ -5,6 +5,8 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/nim/nim_aoc.h"
#include "core/hle/service/nim/nim_s.h"
@ -14,6 +16,16 @@
namespace Service {
namespace NIM {
static Kernel::SharedPtr<Kernel::Event> nim_system_update_event;
void CheckForSysUpdateEvent(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x5, 0, 0); // 0x50000
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushCopyHandles(Kernel::g_handle_table.Create(nim_system_update_event).Unwrap());
LOG_TRACE(Service_NIM, "called");
}
void CheckSysUpdateAvailable(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@ -29,9 +41,13 @@ void Init() {
AddService(new NIM_AOC_Interface);
AddService(new NIM_S_Interface);
AddService(new NIM_U_Interface);
nim_system_update_event = Kernel::Event::Create(ResetType::OneShot, "NIM System Update Event");
}
void Shutdown() {}
void Shutdown() {
nim_system_update_event = nullptr;
}
} // namespace NIM

View File

@ -10,6 +10,17 @@ class Interface;
namespace NIM {
/**
* NIM::CheckForSysUpdateEvent service function
* Inputs:
* 1 : None
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Copy handle descriptor
* 3 : System Update event handle
*/
void CheckForSysUpdateEvent(Service::Interface* self);
/**
* NIM::CheckSysUpdateAvailable service function
* Inputs:

View File

@ -12,7 +12,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, nullptr, "StartSysUpdate"},
{0x00020000, nullptr, "GetUpdateDownloadProgress"},
{0x00040000, nullptr, "FinishTitlesInstall"},
{0x00050000, nullptr, "CheckForSysUpdateEvent"},
{0x00050000, CheckForSysUpdateEvent, "CheckForSysUpdateEvent"},
{0x00090000, CheckSysUpdateAvailable, "CheckSysUpdateAvailable"},
{0x000A0000, nullptr, "GetState"},
{0x000B0000, nullptr, "GetSystemTitleHash"},

View File

@ -0,0 +1,16 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/ns/ns_s.h"
namespace Service {
namespace NS {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<NS_S>()->InstallAsService(service_manager);
}
} // namespace NS
} // namespace Service

View File

@ -0,0 +1,16 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace NS {
/// Registers all NS services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace NS
} // namespace Service

View File

@ -0,0 +1,34 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/ns/ns_s.h"
namespace Service {
namespace NS {
NS_S::NS_S() : ServiceFramework("ns:s", 2) {
static const FunctionInfo functions[] = {
{0x000100C0, nullptr, "LaunchFIRM"},
{0x000200C0, nullptr, "LaunchTitle"},
{0x00030000, nullptr, "TerminateApplication"},
{0x00040040, nullptr, "TerminateProcess"},
{0x000500C0, nullptr, "LaunchApplicationFIRM"},
{0x00060042, nullptr, "SetFIRMParams4A0"},
{0x00070042, nullptr, "CardUpdateInitialize"},
{0x00080000, nullptr, "CardUpdateShutdown"},
{0x000D0140, nullptr, "SetTWLBannerHMAC"},
{0x000E0000, nullptr, "ShutdownAsync"},
{0x00100180, nullptr, "RebootSystem"},
{0x00110100, nullptr, "TerminateTitle"},
{0x001200C0, nullptr, "SetApplicationCpuTimeLimit"},
{0x00150140, nullptr, "LaunchApplication"},
{0x00160000, nullptr, "RebootSystemClean"},
};
RegisterHandlers(functions);
}
NS_S::~NS_S() = default;
} // namespace NS
} // namespace Service

View File

@ -4,18 +4,17 @@
#pragma once
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NS {
class NS_S final : public Interface {
/// Interface to "ns:s" service
class NS_S final : public ServiceFramework<NS_S> {
public:
NS_S();
std::string GetPortName() const override {
return "ns:s";
}
~NS_S();
};
} // namespace NS

View File

@ -1,33 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/ns_s.h"
namespace Service {
namespace NS {
const Interface::FunctionInfo FunctionTable[] = {
{0x000100C0, nullptr, "LaunchFIRM"},
{0x000200C0, nullptr, "LaunchTitle"},
{0x00030000, nullptr, "TerminateApplication"},
{0x00040040, nullptr, "TerminateProcess"},
{0x000500C0, nullptr, "LaunchApplicationFIRM"},
{0x00060042, nullptr, "SetFIRMParams4A0"},
{0x00070042, nullptr, "CardUpdateInitialize"},
{0x00080000, nullptr, "CardUpdateShutdown"},
{0x000D0140, nullptr, "SetTWLBannerHMAC"},
{0x000E0000, nullptr, "ShutdownAsync"},
{0x00100180, nullptr, "RebootSystem"},
{0x00110100, nullptr, "TerminateTitle"},
{0x001200C0, nullptr, "SetApplicationCpuTimeLimit"},
{0x00150140, nullptr, "LaunchApplication"},
{0x00160000, nullptr, "RebootSystemClean"},
};
NS_S::NS_S() {
Register(FunctionTable);
}
} // namespace NS
} // namespace Service

View File

@ -2,8 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstring>
#include <list>
#include <mutex>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
@ -12,11 +15,14 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/nwm/nwm_uds.h"
#include "core/hle/service/nwm/uds_beacon.h"
#include "core/hle/service/nwm/uds_connection.h"
#include "core/hle/service/nwm/uds_data.h"
#include "core/memory.h"
#include "network/network.h"
namespace Service {
namespace NWM {
@ -34,9 +40,12 @@ static ConnectionStatus connection_status{};
/* Node information about the current network.
* The amount of elements in this vector is always the maximum number
* of nodes specified in the network configuration.
* The first node is always the host, so this always contains at least 1 entry.
* The first node is always the host.
*/
static NodeList node_info(1);
static NodeList node_info;
// Node information about our own system.
static NodeInfo current_node;
// Mapping of bind node ids to their respective events.
static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
@ -51,6 +60,298 @@ static NetworkInfo network_info;
// Event that will generate and send the 802.11 beacon frames.
static int beacon_broadcast_event;
// Mutex to synchronize access to the connection status between the emulation thread and the
// network thread.
static std::mutex connection_status_mutex;
// Mutex to synchronize access to the list of received beacons between the emulation thread and the
// network thread.
static std::mutex beacon_mutex;
// Number of beacons to store before we start dropping the old ones.
// TODO(Subv): Find a more accurate value for this limit.
constexpr size_t MaxBeaconFrames = 15;
// List of the last <MaxBeaconFrames> beacons received from the network.
static std::list<Network::WifiPacket> received_beacons;
/**
* Returns a list of received 802.11 beacon frames from the specified sender since the last call.
*/
std::list<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender) {
std::lock_guard<std::mutex> lock(beacon_mutex);
if (sender != Network::BroadcastMac) {
std::list<Network::WifiPacket> filtered_list;
const auto beacon = std::find_if(received_beacons.begin(), received_beacons.end(),
[&sender](const Network::WifiPacket& packet) {
return packet.transmitter_address == sender;
});
if (beacon != received_beacons.end()) {
filtered_list.push_back(*beacon);
// TODO(B3N30): Check if the complete deque is cleared or just the fetched entries
received_beacons.erase(beacon);
}
return filtered_list;
}
return std::move(received_beacons);
}
/// Sends a WifiPacket to the room we're currently connected to.
void SendPacket(Network::WifiPacket& packet) {
// TODO(Subv): Implement.
}
/*
* Returns an available index in the nodes array for the
* currently-hosted UDS network.
*/
static u16 GetNextAvailableNodeId() {
for (u16 index = 0; index < connection_status.max_nodes; ++index) {
if ((connection_status.node_bitmask & (1 << index)) == 0)
return index;
}
// Any connection attempts to an already full network should have been refused.
ASSERT_MSG(false, "No available connection slots in the network");
}
// Inserts the received beacon frame in the beacon queue and removes any older beacons if the size
// limit is exceeded.
void HandleBeaconFrame(const Network::WifiPacket& packet) {
std::lock_guard<std::mutex> lock(beacon_mutex);
const auto unique_beacon =
std::find_if(received_beacons.begin(), received_beacons.end(),
[&packet](const Network::WifiPacket& new_packet) {
return new_packet.transmitter_address == packet.transmitter_address;
});
if (unique_beacon != received_beacons.end()) {
// We already have a beacon from the same mac in the deque, remove the old one;
received_beacons.erase(unique_beacon);
}
received_beacons.emplace_back(packet);
// Discard old beacons if the buffer is full.
if (received_beacons.size() > MaxBeaconFrames)
received_beacons.pop_front();
}
void HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
auto assoc_result = GetAssociationResult(packet.data);
ASSERT_MSG(std::get<AssocStatus>(assoc_result) == AssocStatus::Successful,
"Could not join network");
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::Connecting));
}
// Send the EAPoL-Start packet to the server.
using Network::WifiPacket;
WifiPacket eapol_start;
eapol_start.channel = network_channel;
eapol_start.data = GenerateEAPoLStartFrame(std::get<u16>(assoc_result), current_node);
// TODO(B3N30): Encrypt the packet.
eapol_start.destination_address = packet.transmitter_address;
eapol_start.type = WifiPacket::PacketType::Data;
SendPacket(eapol_start);
}
static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
std::lock_guard<std::mutex> lock(connection_status_mutex);
if (GetEAPoLFrameType(packet.data) == EAPoLStartMagic) {
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
LOG_DEBUG(Service_NWM, "Connection sequence aborted, because connection status is %u",
connection_status.status);
return;
}
auto node = DeserializeNodeInfoFromFrame(packet.data);
if (connection_status.max_nodes == connection_status.total_nodes) {
// Reject connection attempt
LOG_ERROR(Service_NWM, "Reached maximum nodes, but reject packet wasn't sent.");
// TODO(B3N30): Figure out what packet is sent here
return;
}
// Get an unused network node id
u16 node_id = GetNextAvailableNodeId();
node.network_node_id = node_id + 1;
connection_status.node_bitmask |= 1 << node_id;
connection_status.changed_nodes |= 1 << node_id;
connection_status.nodes[node_id] = node.network_node_id;
connection_status.total_nodes++;
u8 current_nodes = network_info.total_nodes;
node_info[current_nodes] = node;
network_info.total_nodes++;
// Send the EAPoL-Logoff packet.
using Network::WifiPacket;
WifiPacket eapol_logoff;
eapol_logoff.channel = network_channel;
eapol_logoff.data =
GenerateEAPoLLogoffFrame(packet.transmitter_address, node.network_node_id, node_info,
network_info.max_nodes, network_info.total_nodes);
// TODO(Subv): Encrypt the packet.
eapol_logoff.destination_address = packet.transmitter_address;
eapol_logoff.type = WifiPacket::PacketType::Data;
SendPacket(eapol_logoff);
// TODO(B3N30): Broadcast updated node list
// The 3ds does this presumably to support spectators.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
connection_status_event->Signal();
} else {
if (connection_status.status != static_cast<u32>(NetworkStatus::NotConnected)) {
LOG_DEBUG(Service_NWM, "Connection sequence aborted, because connection status is %u",
connection_status.status);
return;
}
auto logoff = ParseEAPoLLogoffFrame(packet.data);
network_info.total_nodes = logoff.connected_nodes;
network_info.max_nodes = logoff.max_nodes;
connection_status.network_node_id = logoff.assigned_node_id;
connection_status.total_nodes = logoff.connected_nodes;
connection_status.max_nodes = logoff.max_nodes;
node_info.clear();
node_info.reserve(network_info.max_nodes);
for (size_t index = 0; index < logoff.connected_nodes; ++index) {
connection_status.node_bitmask |= 1 << index;
connection_status.changed_nodes |= 1 << index;
connection_status.nodes[index] = logoff.nodes[index].network_node_id;
node_info.emplace_back(DeserializeNodeInfo(logoff.nodes[index]));
}
// We're now connected, signal the application
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsClient);
// Some games require ConnectToNetwork to block, for now it doesn't
// If blocking is implemented this lock needs to be changed,
// otherwise it might cause deadlocks
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
connection_status_event->Signal();
}
}
/*
* Start a connection sequence with an UDS server. The sequence starts by sending an 802.11
* authentication frame with SEQ1.
*/
void StartConnectionSequence(const MacAddress& server) {
using Network::WifiPacket;
WifiPacket auth_request;
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::NotConnected));
// TODO(Subv): Handle timeout.
// Send an authentication frame with SEQ1
auth_request.channel = network_channel;
auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ1);
auth_request.destination_address = server;
auth_request.type = WifiPacket::PacketType::Authentication;
}
SendPacket(auth_request);
}
/// Sends an Association Response frame to the specified mac address
void SendAssociationResponseFrame(const MacAddress& address) {
using Network::WifiPacket;
WifiPacket assoc_response;
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
LOG_ERROR(Service_NWM, "Connection sequence aborted, because connection status is %u",
connection_status.status);
return;
}
assoc_response.channel = network_channel;
// TODO(Subv): This will cause multiple clients to end up with the same association id, but
// we're not using that for anything.
u16 association_id = 1;
assoc_response.data = GenerateAssocResponseFrame(AssocStatus::Successful, association_id,
network_info.network_id);
assoc_response.destination_address = address;
assoc_response.type = WifiPacket::PacketType::AssociationResponse;
}
SendPacket(assoc_response);
}
/*
* Handles the authentication request frame and sends the authentication response and association
* response frames. Once an Authentication frame with SEQ1 is received by the server, it responds
* with an Authentication frame containing SEQ2, and immediately sends an Association response frame
* containing the details of the access point and the assigned association id for the new client.
*/
void HandleAuthenticationFrame(const Network::WifiPacket& packet) {
// Only the SEQ1 auth frame is handled here, the SEQ2 frame doesn't need any special behavior
if (GetAuthenticationSeqNumber(packet.data) == AuthenticationSeq::SEQ1) {
using Network::WifiPacket;
WifiPacket auth_request;
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
LOG_ERROR(Service_NWM,
"Connection sequence aborted, because connection status is %u",
connection_status.status);
return;
}
// Respond with an authentication response frame with SEQ2
auth_request.channel = network_channel;
auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
auth_request.destination_address = packet.transmitter_address;
auth_request.type = WifiPacket::PacketType::Authentication;
}
SendPacket(auth_request);
SendAssociationResponseFrame(packet.transmitter_address);
}
}
static void HandleDataFrame(const Network::WifiPacket& packet) {
switch (GetFrameEtherType(packet.data)) {
case EtherType::EAPoL:
HandleEAPoLPacket(packet);
break;
case EtherType::SecureData:
// TODO(B3N30): Handle SecureData packets
break;
}
}
/// Callback to parse and handle a received wifi packet.
void OnWifiPacketReceived(const Network::WifiPacket& packet) {
switch (packet.type) {
case Network::WifiPacket::PacketType::Beacon:
HandleBeaconFrame(packet);
break;
case Network::WifiPacket::PacketType::Authentication:
HandleAuthenticationFrame(packet);
break;
case Network::WifiPacket::PacketType::AssociationResponse:
HandleAssociationResponseFrame(packet);
break;
case Network::WifiPacket::PacketType::Data:
HandleDataFrame(packet);
break;
}
}
/**
* NWM_UDS::Shutdown service function
* Inputs:
@ -111,11 +412,10 @@ static void RecvBeaconBroadcastData(Interface* self) {
u32 total_size = sizeof(BeaconDataReplyHeader);
// Retrieve all beacon frames that were received from the desired mac address.
std::deque<WifiPacket> beacons =
GetReceivedPackets(WifiPacket::PacketType::Beacon, mac_address);
auto beacons = GetReceivedBeacons(mac_address);
BeaconDataReplyHeader data_reply_header{};
data_reply_header.total_entries = beacons.size();
data_reply_header.total_entries = static_cast<u32>(beacons.size());
data_reply_header.max_output_size = out_buffer_size;
Memory::WriteBlock(current_buffer_pos, &data_reply_header, sizeof(BeaconDataReplyHeader));
@ -125,8 +425,8 @@ static void RecvBeaconBroadcastData(Interface* self) {
for (const auto& beacon : beacons) {
BeaconEntryHeader entry{};
// TODO(Subv): Figure out what this size is used for.
entry.unk_size = sizeof(BeaconEntryHeader) + beacon.data.size();
entry.total_size = sizeof(BeaconEntryHeader) + beacon.data.size();
entry.unk_size = static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
entry.total_size = static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
entry.wifi_channel = beacon.channel;
entry.header_size = sizeof(BeaconEntryHeader);
entry.mac_address = beacon.transmitter_address;
@ -137,9 +437,9 @@ static void RecvBeaconBroadcastData(Interface* self) {
current_buffer_pos += sizeof(BeaconEntryHeader);
Memory::WriteBlock(current_buffer_pos, beacon.data.data(), beacon.data.size());
current_buffer_pos += beacon.data.size();
current_buffer_pos += static_cast<VAddr>(beacon.data.size());
total_size += sizeof(BeaconEntryHeader) + beacon.data.size();
total_size += static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
}
// Update the total size in the structure and write it to the buffer again.
@ -174,7 +474,7 @@ static void InitializeWithVersion(Interface* self) {
u32 sharedmem_size = rp.Pop<u32>();
// Update the node information with the data the game gave us.
rp.PopRaw(node_info[0]);
rp.PopRaw(current_node);
u16 version = rp.Pop<u16>();
@ -184,15 +484,22 @@ static void InitializeWithVersion(Interface* self) {
ASSERT_MSG(recv_buffer_memory->size == sharedmem_size, "Invalid shared memory size.");
// Reset the connection status, it contains all zeros after initialization,
// except for the actual status value.
connection_status = {};
connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
// Reset the connection status, it contains all zeros after initialization,
// except for the actual status value.
connection_status = {};
connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
}
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).Unwrap());
// TODO(Subv): Connect the OnWifiPacketReceived function to the wifi packet received callback of
// the room we're currently in.
LOG_DEBUG(Service_NWM, "called sharedmem_size=0x%08X, version=0x%08X, sharedmem_handle=0x%08X",
sharedmem_size, version, sharedmem_handle);
}
@ -214,12 +521,16 @@ static void GetConnectionStatus(Interface* self) {
IPC::RequestBuilder rb = rp.MakeBuilder(13, 0);
rb.Push(RESULT_SUCCESS);
rb.PushRaw(connection_status);
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
rb.PushRaw(connection_status);
// Reset the bitmask of changed nodes after each call to this
// function to prevent falsely informing games of outstanding
// changes in subsequent calls.
connection_status.changed_nodes = 0;
// Reset the bitmask of changed nodes after each call to this
// function to prevent falsely informing games of outstanding
// changes in subsequent calls.
// TODO(Subv): Find exactly where the NWM module resets this value.
connection_status.changed_nodes = 0;
}
LOG_DEBUG(Service_NWM, "called");
}
@ -300,31 +611,36 @@ static void BeginHostingNetwork(Interface* self) {
// The real UDS module throws a fatal error if this assert fails.
ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
// Ensure the application data size is less than the maximum value.
ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
// Ensure the application data size is less than the maximum value.
ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize,
"Data size is too big.");
// Set up basic information for this network.
network_info.oui_value = NintendoOUI;
network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
// Set up basic information for this network.
network_info.oui_value = NintendoOUI;
network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
connection_status.max_nodes = network_info.max_nodes;
connection_status.max_nodes = network_info.max_nodes;
// Resize the nodes list to hold max_nodes.
node_info.resize(network_info.max_nodes);
// Resize the nodes list to hold max_nodes.
node_info.resize(network_info.max_nodes);
// There's currently only one node in the network (the host).
connection_status.total_nodes = 1;
network_info.total_nodes = 1;
// The host is always the first node
connection_status.network_node_id = 1;
node_info[0].network_node_id = 1;
connection_status.nodes[0] = connection_status.network_node_id;
// Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
connection_status.node_bitmask |= 1;
// Notify the application that the first node was set.
connection_status.changed_nodes |= 1;
// There's currently only one node in the network (the host).
connection_status.total_nodes = 1;
network_info.total_nodes = 1;
// The host is always the first node
connection_status.network_node_id = 1;
current_node.network_node_id = 1;
connection_status.nodes[0] = connection_status.network_node_id;
// Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
connection_status.node_bitmask |= 1;
// Notify the application that the first node was set.
connection_status.changed_nodes |= 1;
node_info[0] = current_node;
}
// If the game has a preferred channel, use that instead.
if (network_info.channel != 0)
@ -361,9 +677,13 @@ static void DestroyNetwork(Interface* self) {
// Unschedule the beacon broadcast event.
CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
// TODO(Subv): Check if connection_status is indeed reset after this call.
connection_status = {};
connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
// TODO(Subv): Check if connection_status is indeed reset after this call.
connection_status = {};
connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
}
connection_status_event->Signal();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
@ -406,17 +726,24 @@ static void SendTo(Interface* self) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
u16 network_node_id;
if (dest_node_id == connection_status.network_node_id) {
rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
ErrorSummary::WrongArgument, ErrorLevel::Status));
return;
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
ErrorSummary::InvalidState, ErrorLevel::Status));
return;
}
if (dest_node_id == connection_status.network_node_id) {
rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
ErrorSummary::WrongArgument, ErrorLevel::Status));
return;
}
network_node_id = connection_status.network_node_id;
}
// TODO(Subv): Do something with the flags.
@ -433,8 +760,8 @@ static void SendTo(Interface* self) {
// TODO(Subv): Increment the sequence number after each sent packet.
u16 sequence_number = 0;
std::vector<u8> data_payload = GenerateDataPayload(
data, data_channel, dest_node_id, connection_status.network_node_id, sequence_number);
std::vector<u8> data_payload =
GenerateDataPayload(data, data_channel, dest_node_id, network_node_id, sequence_number);
// TODO(Subv): Retrieve the MAC address of the dest_node_id and our own to encrypt
// and encapsulate the payload.
@ -461,6 +788,7 @@ static void GetChannel(Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
std::lock_guard<std::mutex> lock(connection_status_mutex);
bool is_connected = connection_status.status != static_cast<u32>(NetworkStatus::NotConnected);
u8 channel = is_connected ? network_channel : 0;
@ -610,37 +938,29 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost))
return;
// TODO(Subv): Actually send the beacon.
std::vector<u8> frame = GenerateBeaconFrame(network_info, node_info);
using Network::WifiPacket;
WifiPacket packet;
packet.type = WifiPacket::PacketType::Beacon;
packet.data = std::move(frame);
packet.destination_address = Network::BroadcastMac;
packet.channel = network_channel;
SendPacket(packet);
// Start broadcasting the network, send a beacon frame every 102.4ms.
CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late,
beacon_broadcast_event, 0);
}
/*
* Returns an available index in the nodes array for the
* currently-hosted UDS network.
*/
static u32 GetNextAvailableNodeId() {
ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
"Can not accept clients if we're not hosting a network");
for (unsigned index = 0; index < connection_status.max_nodes; ++index) {
if ((connection_status.node_bitmask & (1 << index)) == 0)
return index;
}
// Any connection attempts to an already full network should have been refused.
ASSERT_MSG(false, "No available connection slots in the network");
}
/*
* Called when a client connects to an UDS network we're hosting,
* updates the connection status and signals the update event.
* @param network_node_id Network Node Id of the connecting client.
*/
void OnClientConnected(u16 network_node_id) {
std::lock_guard<std::mutex> lock(connection_status_mutex);
ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
"Can not accept clients if we're not hosting a network");
ASSERT_MSG(connection_status.total_nodes < connection_status.max_nodes,
@ -655,7 +975,7 @@ void OnClientConnected(u16 network_node_id) {
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010442, nullptr, "Initialize (deprecated)"},
{0x000102C2, nullptr, "Initialize (deprecated)"},
{0x00020000, nullptr, "Scrap"},
{0x00030000, Shutdown, "Shutdown"},
{0x00040402, nullptr, "CreateNetwork (deprecated)"},
@ -702,8 +1022,11 @@ NWM_UDS::~NWM_UDS() {
connection_status_event = nullptr;
recv_buffer_memory = nullptr;
connection_status = {};
connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
{
std::lock_guard<std::mutex> lock(connection_status_mutex);
connection_status = {};
connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
}
CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
}

View File

@ -42,6 +42,7 @@ using NodeList = std::vector<NodeInfo>;
enum class NetworkStatus {
NotConnected = 3,
ConnectedAsHost = 6,
Connecting = 7,
ConnectedAsClient = 9,
ConnectedAsSpectator = 10,
};
@ -85,6 +86,17 @@ static_assert(offsetof(NetworkInfo, oui_value) == 0xC, "oui_value is at the wron
static_assert(offsetof(NetworkInfo, wlan_comm_id) == 0x10, "wlancommid is at the wrong offset.");
static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size.");
/// Additional block tag ids in the Beacon and Association Response frames
enum class TagId : u8 {
SSID = 0,
SupportedRates = 1,
DSParameterSet = 2,
TrafficIndicationMap = 5,
CountryInformation = 7,
ERPInformation = 42,
VendorSpecific = 221
};
class NWM_UDS final : public Interface {
public:
NWM_UDS();

View File

@ -243,7 +243,7 @@ std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
tag.header.length = static_cast<u8>(sizeof(tag) - sizeof(TagHeader) + payload_size);
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
tag.oui = NintendoOUI;
@ -279,7 +279,7 @@ std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& networ
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = tag_length;
tag.header.length = static_cast<u8>(tag_length);
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
tag.oui = NintendoOUI;
@ -325,8 +325,5 @@ std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeL
return buffer;
}
std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender) {
return {};
}
} // namespace NWM
} // namespace Service

View File

@ -17,17 +17,6 @@ namespace NWM {
using MacAddress = std::array<u8, 6>;
constexpr std::array<u8, 3> NintendoOUI = {0x00, 0x1F, 0x32};
/// Additional block tag ids in the Beacon frames
enum class TagId : u8 {
SSID = 0,
SupportedRates = 1,
DSParameterSet = 2,
TrafficIndicationMap = 5,
CountryInformation = 7,
ERPInformation = 42,
VendorSpecific = 221
};
/**
* Internal vendor-specific tag ids as stored inside
* VendorSpecific blocks in the Beacon frames.
@ -135,20 +124,6 @@ struct BeaconData {
static_assert(sizeof(BeaconData) == 0x12, "BeaconData has incorrect size.");
/// Information about a received WiFi packet.
/// Acts as our own 802.11 header.
struct WifiPacket {
enum class PacketType { Beacon, Data };
PacketType type; ///< The type of 802.11 frame, Beacon / Data.
/// Raw 802.11 frame data, starting at the management frame header for management frames.
std::vector<u8> data;
MacAddress transmitter_address; ///< Mac address of the transmitter.
MacAddress destination_address; ///< Mac address of the receiver.
u8 channel; ///< WiFi channel where this frame was transmitted.
};
/**
* Decrypts the beacon data buffer for the network described by `network_info`.
*/
@ -161,10 +136,5 @@ void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer)
*/
std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes);
/**
* Returns a list of received 802.11 frames from the specified sender
* matching the type since the last call.
*/
std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender);
} // namespace NWM
} // namespace Service

View File

@ -0,0 +1,88 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nwm/nwm_uds.h"
#include "core/hle/service/nwm/uds_connection.h"
#include "fmt/format.h"
namespace Service {
namespace NWM {
// Note: These values were taken from a packet capture of an o3DS XL
// broadcasting a Super Smash Bros. 4 lobby.
constexpr u16 DefaultExtraCapabilities = 0x0431;
std::vector<u8> GenerateAuthenticationFrame(AuthenticationSeq seq) {
AuthenticationFrame frame{};
frame.auth_seq = static_cast<u16>(seq);
std::vector<u8> data(sizeof(frame));
std::memcpy(data.data(), &frame, sizeof(frame));
return data;
}
AuthenticationSeq GetAuthenticationSeqNumber(const std::vector<u8>& body) {
AuthenticationFrame frame;
std::memcpy(&frame, body.data(), sizeof(frame));
return static_cast<AuthenticationSeq>(frame.auth_seq);
}
/**
* Generates an SSID tag of an 802.11 Beacon frame with an 8-byte character representation of the
* specified network id as the SSID value.
* @param network_id The network id to use.
* @returns A buffer with the SSID tag.
*/
static std::vector<u8> GenerateSSIDTag(u32 network_id) {
constexpr u8 SSIDSize = 8;
struct {
u8 id = static_cast<u8>(TagId::SSID);
u8 size = SSIDSize;
} tag_header;
std::vector<u8> buffer(sizeof(tag_header) + SSIDSize);
std::memcpy(buffer.data(), &tag_header, sizeof(tag_header));
std::string network_name = fmt::format("{0:08X}", network_id);
std::memcpy(buffer.data() + sizeof(tag_header), network_name.c_str(), SSIDSize);
return buffer;
}
std::vector<u8> GenerateAssocResponseFrame(AssocStatus status, u16 association_id, u32 network_id) {
AssociationResponseFrame frame{};
frame.capabilities = DefaultExtraCapabilities;
frame.status_code = static_cast<u16>(status);
// The association id is ORed with this magic value (0xC000)
constexpr u16 AssociationIdMagic = 0xC000;
frame.assoc_id = association_id | AssociationIdMagic;
std::vector<u8> data(sizeof(frame));
std::memcpy(data.data(), &frame, sizeof(frame));
auto ssid_tag = GenerateSSIDTag(network_id);
data.insert(data.end(), ssid_tag.begin(), ssid_tag.end());
// TODO(Subv): Add the SupportedRates tag.
// TODO(Subv): Add the DSParameterSet tag.
// TODO(Subv): Add the ERPInformation tag.
return data;
}
std::tuple<AssocStatus, u16> GetAssociationResult(const std::vector<u8>& body) {
AssociationResponseFrame frame;
memcpy(&frame, body.data(), sizeof(frame));
constexpr u16 AssociationIdMask = 0x3FFF;
return std::make_tuple(static_cast<AssocStatus>(frame.status_code),
frame.assoc_id & AssociationIdMask);
}
} // namespace NWM
} // namespace Service

View File

@ -0,0 +1,56 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <tuple>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NWM {
/// Sequence number of the 802.11 authentication frames.
enum class AuthenticationSeq : u16 { SEQ1 = 1, SEQ2 = 2 };
enum class AuthAlgorithm : u16 { OpenSystem = 0 };
enum class AuthStatus : u16 { Successful = 0 };
enum class AssocStatus : u16 { Successful = 0 };
struct AuthenticationFrame {
u16_le auth_algorithm = static_cast<u16>(AuthAlgorithm::OpenSystem);
u16_le auth_seq;
u16_le status_code = static_cast<u16>(AuthStatus::Successful);
};
static_assert(sizeof(AuthenticationFrame) == 6, "AuthenticationFrame has wrong size");
struct AssociationResponseFrame {
u16_le capabilities;
u16_le status_code;
u16_le assoc_id;
};
static_assert(sizeof(AssociationResponseFrame) == 6, "AssociationResponseFrame has wrong size");
/// Generates an 802.11 authentication frame, starting at the frame body.
std::vector<u8> GenerateAuthenticationFrame(AuthenticationSeq seq);
/// Returns the sequence number from the body of an Authentication frame.
AuthenticationSeq GetAuthenticationSeqNumber(const std::vector<u8>& body);
/// Generates an 802.11 association response frame with the specified status, association id and
/// network id, starting at the frame body.
std::vector<u8> GenerateAssocResponseFrame(AssocStatus status, u16 association_id, u32 network_id);
/// Returns a tuple of (association status, association id) from the body of an AssociationResponse
/// frame.
std::tuple<AssocStatus, u16> GetAssociationResult(const std::vector<u8>& body);
} // namespace NWM
} // namespace Service

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <cryptopp/aes.h>
#include <cryptopp/ccm.h>
@ -197,7 +198,7 @@ static std::vector<u8> DecryptDataFrame(const std::vector<u8>& encrypted_payload
df.ChannelMessageEnd(CryptoPP::DEFAULT_CHANNEL);
df.SetRetrievalChannel(CryptoPP::DEFAULT_CHANNEL);
int size = df.MaxRetrievable();
size_t size = df.MaxRetrievable();
std::vector<u8> pdata(size);
df.Get(pdata.data(), size);
@ -251,7 +252,7 @@ static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload,
df.SetRetrievalChannel(CryptoPP::DEFAULT_CHANNEL);
int size = df.MaxRetrievable();
size_t size = df.MaxRetrievable();
std::vector<u8> cipher(size);
df.Get(cipher.data(), size);
@ -266,13 +267,107 @@ static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload,
std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16 dest_node,
u16 src_node, u16 sequence_number) {
std::vector<u8> buffer = GenerateLLCHeader(EtherType::SecureData);
std::vector<u8> securedata_header =
GenerateSecureDataHeader(data.size(), channel, dest_node, src_node, sequence_number);
std::vector<u8> securedata_header = GenerateSecureDataHeader(
static_cast<u16>(data.size()), channel, dest_node, src_node, sequence_number);
buffer.insert(buffer.end(), securedata_header.begin(), securedata_header.end());
buffer.insert(buffer.end(), data.begin(), data.end());
return buffer;
}
std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info) {
EAPoLStartPacket eapol_start{};
eapol_start.association_id = association_id;
eapol_start.node.friend_code_seed = node_info.friend_code_seed;
std::copy(node_info.username.begin(), node_info.username.end(),
eapol_start.node.username.begin());
// Note: The network_node_id and unknown bytes seem to be uninitialized in the NWM module.
// TODO(B3N30): The last 8 bytes seem to have a fixed value of 07 88 15 00 04 e9 13 00 in
// EAPoL-Start packets from different 3DSs to the same host during a Super Smash Bros. 4 game.
// Find out what that means.
std::vector<u8> eapol_buffer(sizeof(EAPoLStartPacket));
std::memcpy(eapol_buffer.data(), &eapol_start, sizeof(eapol_start));
std::vector<u8> buffer = GenerateLLCHeader(EtherType::EAPoL);
buffer.insert(buffer.end(), eapol_buffer.begin(), eapol_buffer.end());
return buffer;
}
EtherType GetFrameEtherType(const std::vector<u8>& frame) {
LLCHeader header;
std::memcpy(&header, frame.data(), sizeof(header));
u16 ethertype = header.protocol;
return static_cast<EtherType>(ethertype);
}
u16 GetEAPoLFrameType(const std::vector<u8>& frame) {
// Ignore the LLC header
u16_be eapol_type;
std::memcpy(&eapol_type, frame.data() + sizeof(LLCHeader), sizeof(eapol_type));
return eapol_type;
}
NodeInfo DeserializeNodeInfoFromFrame(const std::vector<u8>& frame) {
EAPoLStartPacket eapol_start;
// Skip the LLC header
std::memcpy(&eapol_start, frame.data() + sizeof(LLCHeader), sizeof(eapol_start));
NodeInfo node{};
node.friend_code_seed = eapol_start.node.friend_code_seed;
std::copy(eapol_start.node.username.begin(), eapol_start.node.username.end(),
node.username.begin());
return node;
}
NodeInfo DeserializeNodeInfo(const EAPoLNodeInfo& node) {
NodeInfo node_info{};
node_info.friend_code_seed = node.friend_code_seed;
node_info.network_node_id = node.network_node_id;
std::copy(node.username.begin(), node.username.end(), node_info.username.begin());
return node_info;
}
std::vector<u8> GenerateEAPoLLogoffFrame(const MacAddress& mac_address, u16 network_node_id,
const NodeList& nodes, u8 max_nodes, u8 total_nodes) {
EAPoLLogoffPacket eapol_logoff{};
eapol_logoff.assigned_node_id = network_node_id;
eapol_logoff.connected_nodes = total_nodes;
eapol_logoff.max_nodes = max_nodes;
for (size_t index = 0; index < total_nodes; ++index) {
const auto& node_info = nodes[index];
auto& node = eapol_logoff.nodes[index];
node.friend_code_seed = node_info.friend_code_seed;
node.network_node_id = node_info.network_node_id;
std::copy(node_info.username.begin(), node_info.username.end(), node.username.begin());
}
std::vector<u8> eapol_buffer(sizeof(EAPoLLogoffPacket));
std::memcpy(eapol_buffer.data(), &eapol_logoff, sizeof(eapol_logoff));
std::vector<u8> buffer = GenerateLLCHeader(EtherType::EAPoL);
buffer.insert(buffer.end(), eapol_buffer.begin(), eapol_buffer.end());
return buffer;
}
EAPoLLogoffPacket ParseEAPoLLogoffFrame(const std::vector<u8>& frame) {
EAPoLLogoffPacket eapol_logoff;
// Skip the LLC header
std::memcpy(&eapol_logoff, frame.data() + sizeof(LLCHeader), sizeof(eapol_logoff));
return eapol_logoff;
}
} // namespace NWM
} // namespace Service

View File

@ -8,6 +8,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nwm/uds_beacon.h"
#include "core/hle/service/service.h"
namespace Service {
@ -67,6 +68,49 @@ struct DataFrameCryptoCTR {
static_assert(sizeof(DataFrameCryptoCTR) == 16, "DataFrameCryptoCTR has the wrong size");
struct EAPoLNodeInfo {
u64_be friend_code_seed;
std::array<u16_be, 10> username;
INSERT_PADDING_BYTES(4);
u16_be network_node_id;
INSERT_PADDING_BYTES(6);
};
static_assert(sizeof(EAPoLNodeInfo) == 0x28, "EAPoLNodeInfo has the wrong size");
constexpr u16 EAPoLStartMagic = 0x201;
/*
* Nintendo EAPoLStartPacket, is used to initaliaze a connection between client and host
*/
struct EAPoLStartPacket {
u16_be magic = EAPoLStartMagic;
u16_be association_id;
// This value is hardcoded to 1 in the NWM module.
u16_be unknown = 1;
INSERT_PADDING_BYTES(2);
EAPoLNodeInfo node;
};
static_assert(sizeof(EAPoLStartPacket) == 0x30, "EAPoLStartPacket has the wrong size");
constexpr u16 EAPoLLogoffMagic = 0x202;
struct EAPoLLogoffPacket {
u16_be magic = EAPoLLogoffMagic;
INSERT_PADDING_BYTES(2);
u16_be assigned_node_id;
MacAddress client_mac_address;
INSERT_PADDING_BYTES(6);
u8 connected_nodes;
u8 max_nodes;
INSERT_PADDING_BYTES(4);
std::array<EAPoLNodeInfo, UDSMaxNodes> nodes;
};
static_assert(sizeof(EAPoLLogoffPacket) == 0x298, "EAPoLLogoffPacket has the wrong size");
/**
* Generates an unencrypted 802.11 data payload.
* @returns The generated frame payload.
@ -74,5 +118,47 @@ static_assert(sizeof(DataFrameCryptoCTR) == 16, "DataFrameCryptoCTR has the wron
std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16 dest_node,
u16 src_node, u16 sequence_number);
/*
* Generates an unencrypted 802.11 data frame body with the EAPoL-Start format for UDS
* communication.
* @returns The generated frame body.
*/
std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info);
/*
* Returns the EtherType of the specified 802.11 frame.
*/
EtherType GetFrameEtherType(const std::vector<u8>& frame);
/*
* Returns the EAPoL type (Start / Logoff) of the specified 802.11 frame.
* Note: The frame *must* be an EAPoL frame.
*/
u16 GetEAPoLFrameType(const std::vector<u8>& frame);
/*
* Returns a deserialized NodeInfo structure from the information inside an EAPoL-Start packet
* encapsulated in an 802.11 data frame.
*/
NodeInfo DeserializeNodeInfoFromFrame(const std::vector<u8>& frame);
/*
* Returns a NodeInfo constructed from the data in the specified EAPoLNodeInfo.
*/
NodeInfo DeserializeNodeInfo(const EAPoLNodeInfo& node);
/*
* Generates an unencrypted 802.11 data frame body with the EAPoL-Logoff format for UDS
* communication.
* @returns The generated frame body.
*/
std::vector<u8> GenerateEAPoLLogoffFrame(const MacAddress& mac_address, u16 network_node_id,
const NodeList& nodes, u8 max_nodes, u8 total_nodes);
/*
* Returns a EAPoLLogoffPacket representing the specified 802.11-encapsulated data frame.
*/
EAPoLLogoffPacket ParseEAPoLLogoffFrame(const std::vector<u8>& frame);
} // namespace NWM
} // namespace Service

View File

@ -38,7 +38,7 @@
#include "core/hle/service/news/news.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/ns_s.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nwm/nwm.h"
#include "core/hle/service/pm_app.h"
#include "core/hle/service/ptm/ptm.h"
@ -215,6 +215,8 @@ void Init() {
SM::g_service_manager = std::make_shared<SM::ServiceManager>();
SM::ServiceManager::InstallInterfaces(SM::g_service_manager);
NS::InstallInterfaces(*SM::g_service_manager);
AddNamedPort(new ERR::ERR_F);
FS::ArchiveInit();
@ -246,7 +248,6 @@ void Init() {
AddService(new HTTP::HTTP_C);
AddService(new LDR::LDR_RO);
AddService(new MIC::MIC_U);
AddService(new NS::NS_S);
AddService(new PM::PM_APP);
AddService(new SOC::SOC_U);
AddService(new SSL::SSL_C);

View File

@ -36,6 +36,10 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
std::string name, unsigned int max_sessions) {
CASCADE_CODE(ValidateServiceName(name));
if (registered_services.find(name) != registered_services.end())
return ERR_ALREADY_REGISTERED;
Kernel::SharedPtr<Kernel::ServerPort> server_port;
Kernel::SharedPtr<Kernel::ClientPort> client_port;
std::tie(server_port, client_port) = Kernel::ServerPort::CreatePortPair(max_sessions, name);

View File

@ -32,6 +32,9 @@ constexpr ResultCode ERR_ACCESS_DENIED(6, ErrorModule::SRV, ErrorSummary::Invali
ErrorLevel::Permanent); // 0xD8E06406
constexpr ResultCode ERR_NAME_CONTAINS_NUL(7, ErrorModule::SRV, ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9006407
constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorDescription::AlreadyExists, ErrorModule::OS,
ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9001BFC
class ServiceManager {
public:

View File

@ -13,6 +13,7 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sm/srv.h"
@ -61,7 +62,7 @@ void SRV::EnableNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x2, 0, 0);
notification_semaphore =
Kernel::Semaphore::Create(0, MAX_PENDING_NOTIFICATIONS, "SRV:Notification").Unwrap();
Kernel::Semaphore::Create(0, MAX_PENDING_NOTIFICATIONS, 0, "SRV:Notification").Unwrap();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
@ -184,12 +185,35 @@ void SRV::PublishToSubscriber(Kernel::HLERequestContext& ctx) {
flags);
}
void SRV::RegisterService(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x3, 4, 0);
auto name_buf = rp.PopRaw<std::array<char, 8>>();
size_t name_len = rp.Pop<u32>();
u32 max_sessions = rp.Pop<u32>();
std::string name(name_buf.data(), std::min(name_len, name_buf.size()));
auto port = service_manager->RegisterService(name, max_sessions);
if (port.Failed()) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(port.Code());
LOG_ERROR(Service_SRV, "called service=%s -> error 0x%08X", name.c_str(), port.Code().raw);
return;
}
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushObjects(port.Unwrap());
}
SRV::SRV(std::shared_ptr<ServiceManager> service_manager)
: ServiceFramework("srv:", 4), service_manager(std::move(service_manager)) {
static const FunctionInfo functions[] = {
{0x00010002, &SRV::RegisterClient, "RegisterClient"},
{0x00020000, &SRV::EnableNotification, "EnableNotification"},
{0x00030100, nullptr, "RegisterService"},
{0x00030100, &SRV::RegisterService, "RegisterService"},
{0x000400C0, nullptr, "UnregisterService"},
{0x00050100, &SRV::GetServiceHandle, "GetServiceHandle"},
{0x000600C2, nullptr, "RegisterPort"},

View File

@ -28,6 +28,7 @@ private:
void Subscribe(Kernel::HLERequestContext& ctx);
void Unsubscribe(Kernel::HLERequestContext& ctx);
void PublishToSubscriber(Kernel::HLERequestContext& ctx);
void RegisterService(Kernel::HLERequestContext& ctx);
std::shared_ptr<ServiceManager> service_manager;
Kernel::SharedPtr<Kernel::Semaphore> notification_semaphore;

View File

@ -29,7 +29,7 @@ namespace GPU {
Regs g_regs;
/// 268MHz CPU clocks / 60Hz frames per second
const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / SCREEN_REFRESH_RATE;
const u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE_ARM11 / SCREEN_REFRESH_RATE);
/// Event id for CoreTiming
static int vblank_event;
@ -515,15 +515,15 @@ template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
static void VBlankCallback(u64 userdata, int cycles_late) {
VideoCore::g_renderer->SwapBuffers();
//VideoCore::g_renderer->SwapBuffers();
// Signal to GSP that GPU interrupt has occurred
// TODO(yuriks): hwtest to determine if PDC0 is for the Top screen and PDC1 for the Sub
// screen, or if both use the same interrupts and these two instead determine the
// beginning and end of the VBlank period. If needed, split the interrupt firing into
// two different intervals.
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
//// Signal to GSP that GPU interrupt has occurred
//// TODO(yuriks): hwtest to determine if PDC0 is for the Top screen and PDC1 for the Sub
//// screen, or if both use the same interrupts and these two instead determine the
//// beginning and end of the VBlank period. If needed, split the interrupt firing into
//// two different intervals.
//Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
//Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
// Reschedule recurrent event
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event);

View File

@ -74,9 +74,9 @@ struct Regs {
case PixelFormat::RGB5A1:
case PixelFormat::RGBA4:
return 2;
default:
UNIMPLEMENTED();
}
UNREACHABLE();
}
INSERT_PADDING_WORDS(0x4);

View File

@ -91,8 +91,8 @@ static u32 TranslateAddr(u32 addr, const THREEloadinfo* loadinfo, u32* offsets)
return loadinfo->seg_addrs[2] + addr - offsets[1];
}
using Kernel::SharedPtr;
using Kernel::CodeSet;
using Kernel::SharedPtr;
static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr,
SharedPtr<CodeSet>* out_codeset) {
@ -255,7 +255,7 @@ FileType AppLoader_THREEDSX::IdentifyType(FileUtil::IOFile& file) {
return FileType::Error;
}
ResultStatus AppLoader_THREEDSX::Load() {
ResultStatus AppLoader_THREEDSX::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
@ -267,19 +267,17 @@ ResultStatus AppLoader_THREEDSX::Load() {
return ResultStatus::Error;
codeset->name = filename;
Kernel::g_current_process = Kernel::Process::Create("main");
Kernel::g_current_process->LoadModule(codeset, codeset->entrypoint);
Kernel::g_current_process->svc_access_mask.set();
Kernel::g_current_process->address_mappings = default_address_mappings;
process = Kernel::Process::Create("main");
process->LoadModule(codeset, codeset->entrypoint);
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
// Attach the default resource limit (APPLICATION) to the process
Kernel::g_current_process->resource_limit =
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(codeset->entrypoint, 48, Kernel::DEFAULT_STACK_SIZE);
Kernel::g_current_process->Run(codeset->entrypoint, 48, Kernel::DEFAULT_STACK_SIZE);
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_SelfNCCH>(*this),
Service::FS::ArchiveIdCode::SelfNCCH);
Service::FS::RegisterSelfNCCH(*this);
is_loaded = true;
return ResultStatus::Success;

View File

@ -31,7 +31,7 @@ public:
return IdentifyType(file);
}
ResultStatus Load() override;
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;

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