Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw

maxwell_3d: Unify draw methods
This commit is contained in:
bunnei
2020-02-19 16:13:50 -05:00
committed by GitHub
6 changed files with 6 additions and 36 deletions

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@ -489,7 +489,7 @@ void Maxwell3D::FlushMMEInlineDraw() {
const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed;
if (ShouldExecute()) {
rasterizer.DrawMultiBatch(is_indexed);
rasterizer.Draw(is_indexed, true);
}
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
@ -654,7 +654,7 @@ void Maxwell3D::DrawArrays() {
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
if (ShouldExecute()) {
rasterizer.DrawBatch(is_indexed);
rasterizer.Draw(is_indexed, false);
}
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if