yuzu: Eliminate variable shadowing

This commit is contained in:
Morph
2022-05-26 19:57:35 -04:00
parent 12156b199a
commit b3d6f7bdd8
10 changed files with 25 additions and 25 deletions

View File

@ -116,8 +116,8 @@ void ConfigurePerGame::HandleApplyButtonClicked() {
ApplyConfiguration();
}
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) {
this->file = std::move(file);
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
file = std::move(file_);
LoadConfiguration();
}

View File

@ -46,7 +46,7 @@ public:
/// Save all button configurations to settings file
void ApplyConfiguration();
void LoadFromFile(FileSys::VirtualFile file);
void LoadFromFile(FileSys::VirtualFile file_);
private:
void changeEvent(QEvent* event) override;

View File

@ -89,8 +89,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
Settings::values.disabled_addons[title_id] = disabled_addons;
}
void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) {
this->file = std::move(file);
void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
file = std::move(file_);
LoadConfiguration();
}

View File

@ -35,7 +35,7 @@ public:
/// Save all button configurations to settings file
void ApplyConfiguration();
void LoadFromFile(FileSys::VirtualFile file);
void LoadFromFile(FileSys::VirtualFile file_);
void SetTitleId(u64 id);