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shader: Implement VertexA stage
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@ -21,4 +21,6 @@ namespace Shader::Maxwell {
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ObjectPool<IR::Block>& block_pool, Environment& env,
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Flow::CFG& cfg);
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[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
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Environment& env_vertex_b);
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} // namespace Shader::Maxwell
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