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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-16 04:58:02 -05:00
configuration: Add async ASTC decode setting
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@ -228,8 +228,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
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[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
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const VideoCommon::ImageInfo& info) {
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if (IsPixelFormatASTC(info.format)) {
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return !runtime.HasNativeASTC() && Settings::values.accelerate_astc.GetValue();
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if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) {
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return Settings::values.accelerate_astc.GetValue() &&
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!Settings::values.async_astc.GetValue();
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}
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// Disable other accelerated uploads for now as they don't implement swizzled uploads
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return false;
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@ -258,6 +259,14 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
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return format_info.compatibility_class == store_class;
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}
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[[nodiscard]] bool CanBeDecodedAsync(const TextureCacheRuntime& runtime,
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const VideoCommon::ImageInfo& info) {
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if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) {
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return Settings::values.async_astc.GetValue();
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}
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return false;
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}
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[[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset,
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VideoCommon::SubresourceLayers subresource, GLenum target) {
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switch (target) {
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@ -721,7 +730,9 @@ std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t req
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Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_,
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VAddr cpu_addr_)
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: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), runtime{&runtime_} {
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if (CanBeAccelerated(*runtime, info)) {
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if (CanBeDecodedAsync(*runtime, info)) {
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flags |= ImageFlagBits::AsynchronousDecode;
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} else if (CanBeAccelerated(*runtime, info)) {
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flags |= ImageFlagBits::AcceleratedUpload;
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}
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if (IsConverted(runtime->device, info.format, info.type)) {
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