mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-13 07:17:59 -05:00
spirv: Initial bindings support
This commit is contained in:
67
src/shader_recompiler/backend/spirv/emit_context.h
Normal file
67
src/shader_recompiler/backend/spirv/emit_context.h
Normal file
@ -0,0 +1,67 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string_view>
|
||||
|
||||
#include <sirit/sirit.h>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
using Sirit::Id;
|
||||
|
||||
class VectorTypes {
|
||||
public:
|
||||
void Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name);
|
||||
|
||||
[[nodiscard]] Id operator[](size_t size) const noexcept {
|
||||
return defs[size - 1];
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<Id, 4> defs{};
|
||||
};
|
||||
|
||||
class EmitContext final : public Sirit::Module {
|
||||
public:
|
||||
explicit EmitContext(IR::Program& program);
|
||||
~EmitContext();
|
||||
|
||||
[[nodiscard]] Id Def(const IR::Value& value);
|
||||
|
||||
Id void_id{};
|
||||
Id U1{};
|
||||
VectorTypes F32;
|
||||
VectorTypes U32;
|
||||
VectorTypes F16;
|
||||
VectorTypes F64;
|
||||
|
||||
Id true_value{};
|
||||
Id false_value{};
|
||||
Id u32_zero_value{};
|
||||
|
||||
Id uniform_u32{};
|
||||
Id storage_u32{};
|
||||
|
||||
std::array<Id, Info::MAX_CBUFS> cbufs{};
|
||||
std::array<Id, Info::MAX_SSBOS> ssbos{};
|
||||
|
||||
Id workgroup_id{};
|
||||
Id local_invocation_id{};
|
||||
|
||||
private:
|
||||
void DefineCommonTypes(const Info& info);
|
||||
void DefineCommonConstants();
|
||||
void DefineSpecialVariables(const Info& info);
|
||||
void DefineConstantBuffers(const Info& info);
|
||||
void DefineStorageBuffers(const Info& info);
|
||||
void DefineLabels(IR::Program& program);
|
||||
};
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
Reference in New Issue
Block a user