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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-26 19:27:56 -05:00
service: hid: Create abstracted pad structure
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@ -41,7 +41,7 @@ void UpdateController(Core::HID::EmulatedController* controller,
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bool IsControllerCompatible(Core::HID::NpadStyleIndex controller_type,
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Core::Frontend::ControllerParameters parameters) {
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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return parameters.allow_pro_controller;
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case Core::HID::NpadStyleIndex::JoyconDual:
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return parameters.allow_dual_joycons;
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@ -462,7 +462,7 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
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};
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if (npad_style_set.fullkey == 1) {
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add_item(Core::HID::NpadStyleIndex::ProController, tr("Pro Controller"));
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add_item(Core::HID::NpadStyleIndex::Fullkey, tr("Pro Controller"));
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}
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if (npad_style_set.joycon_dual == 1) {
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@ -519,7 +519,7 @@ Core::HID::NpadStyleIndex QtControllerSelectorDialog::GetControllerTypeFromIndex
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[index](const auto& pair) { return pair.first == index; });
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if (it == pairs.end()) {
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return Core::HID::NpadStyleIndex::ProController;
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return Core::HID::NpadStyleIndex::Fullkey;
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}
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return it->second;
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@ -549,7 +549,7 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
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const QString stylesheet = [this, player_index] {
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switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
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player_index)) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::GameCube:
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return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
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case Core::HID::NpadStyleIndex::JoyconDual:
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@ -832,7 +832,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
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}();
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::GameCube:
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ui->icon_controller->setStyleSheet(
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QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
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@ -1094,7 +1094,7 @@ void ConfigureInputPlayer::SetConnectableControllers() {
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};
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if (npad_style_set.fullkey == 1) {
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add_item(Core::HID::NpadStyleIndex::ProController, tr("Pro Controller"));
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add_item(Core::HID::NpadStyleIndex::Fullkey, tr("Pro Controller"));
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}
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if (npad_style_set.joycon_dual == 1) {
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@ -1149,7 +1149,7 @@ Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int i
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[index](const auto& pair) { return pair.first == index; });
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if (it == index_controller_type_pairs.end()) {
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return Core::HID::NpadStyleIndex::ProController;
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return Core::HID::NpadStyleIndex::Fullkey;
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}
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return it->second;
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@ -1178,7 +1178,7 @@ void ConfigureInputPlayer::UpdateInputDevices() {
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void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
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auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
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if (debug) {
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layout = Core::HID::NpadStyleIndex::ProController;
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layout = Core::HID::NpadStyleIndex::Fullkey;
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}
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// List of all the widgets that will be hidden by any of the following layouts that need
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@ -1206,7 +1206,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
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std::vector<QWidget*> layout_hidden;
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switch (layout) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::Handheld:
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layout_hidden = {
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ui->buttonShoulderButtonsSLSRLeft,
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@ -1254,7 +1254,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
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void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
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auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
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if (debug) {
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layout = Core::HID::NpadStyleIndex::ProController;
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layout = Core::HID::NpadStyleIndex::Fullkey;
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}
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// List of all the widgets that will be disabled by any of the following layouts that need
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@ -1271,7 +1271,7 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
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std::vector<QWidget*> layout_disable;
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switch (layout) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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@ -1304,7 +1304,7 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
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// Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
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switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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case Core::HID::NpadStyleIndex::Handheld:
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// Show "Motion 1" and hide "Motion 2".
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@ -1333,11 +1333,11 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
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void ConfigureInputPlayer::UpdateControllerButtonNames() {
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auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
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if (debug) {
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layout = Core::HID::NpadStyleIndex::ProController;
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layout = Core::HID::NpadStyleIndex::Fullkey;
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}
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switch (layout) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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@ -244,7 +244,7 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
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case Core::HID::NpadStyleIndex::GameCube:
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DrawGCController(p, center);
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break;
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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default:
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DrawProController(p, center);
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break;
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@ -3988,7 +3988,7 @@ void GMainWindow::OnToggleDockedMode() {
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tr("Handheld controller can't be used on docked mode. Pro "
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"controller will be selected."));
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handheld->Disconnect();
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player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey);
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player_1->Connect();
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controller_dialog->refreshConfiguration();
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}
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@ -66,7 +66,7 @@ void ControllerNavigation::ControllerUpdateButton() {
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}
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::GameCube:
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@ -116,7 +116,7 @@ void ControllerNavigation::ControllerUpdateStick() {
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}
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::GameCube:
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