video-core: Move logging macros over to new fmt-capable ones

This commit is contained in:
Lioncash
2018-04-25 08:13:44 -04:00
parent ea3151f475
commit b7551e457b
5 changed files with 20 additions and 18 deletions

View File

@ -116,7 +116,7 @@ RasterizerOpenGL::RasterizerOpenGL() {
glEnable(GL_BLEND);
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
NGLOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
}
RasterizerOpenGL::~RasterizerOpenGL() {
@ -252,8 +252,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unimplemented shader index=%d, enable=%d, offset=0x%08X", index,
shader_config.enable.Value(), shader_config.offset);
NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset={:#010X}",
index, shader_config.enable.Value(), shader_config.offset);
UNREACHABLE();
}

View File

@ -302,8 +302,8 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
right = texcoords.left;
} else {
// Other transformations are unsupported
LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags=%d",
framebuffer_transform_flags);
NGLOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}",
static_cast<u32>(framebuffer_transform_flags));
UNIMPLEMENTED();
}
}
@ -428,9 +428,9 @@ bool RendererOpenGL::Init() {
const char* gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))};
const char* gpu_model{reinterpret_cast<char const*>(glGetString(GL_RENDERER))};
LOG_INFO(Render_OpenGL, "GL_VERSION: %s", gl_version);
LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", gpu_vendor);
LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", gpu_model);
NGLOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version);
NGLOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
NGLOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);