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blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
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@ -1849,7 +1849,7 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
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};
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UNIMPLEMENTED_IF(copy.extent != expected_size);
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runtime.ConvertImage(dst_framebuffer, dst_view, src_view, is_rescaled);
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runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
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}
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}
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