Shader_IR: Allow constant access of guest driver.

This commit is contained in:
Fernando Sahmkow
2020-01-08 10:28:29 -04:00
committed by FernandoS27
parent dc5cfa8d28
commit b97608ca64
7 changed files with 18 additions and 1 deletions

View File

@ -98,6 +98,10 @@ VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() {
return rasterizer.AccessGuestDriverProfile();
}
const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const {
return rasterizer.AccessGuestDriverProfile();
}
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,