Shader_IR: Allow constant access of guest driver.

This commit is contained in:
Fernando Sahmkow
2020-01-08 10:28:29 -04:00
committed by FernandoS27
parent dc5cfa8d28
commit b97608ca64
7 changed files with 18 additions and 1 deletions

View File

@ -1308,6 +1308,8 @@ public:
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
/// we've seen used.
using MacroMemory = std::array<u32, 0x40000>;