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Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
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@ -280,6 +280,7 @@ public:
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Id write_global_func_u32x2{};
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Id write_global_func_u32x4{};
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bool need_input_position_indirect{};
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Id input_position{};
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std::array<Id, 32> input_generics{};
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