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synced 2025-06-13 12:08:01 -05:00
core: Fix clang build
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
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@ -350,7 +350,7 @@ ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buf
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std::size_t total_buffer_count{};
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for (std::size_t i = 0; i < mix_count; i++) {
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const auto& in = mix_in_params[i];
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total_buffer_count += in.buffer_count;
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total_buffer_count += static_cast<size_t>(in.buffer_count);
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if (static_cast<std::size_t>(in.dest_mix_id) > mix_count &&
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in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) {
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LOG_ERROR(
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@ -379,7 +379,7 @@ ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buf
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const auto& mix_in = mix_in_params[i];
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std::size_t target_mix{};
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if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
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target_mix = mix_in.mix_id;
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target_mix = static_cast<size_t>(mix_in.mix_id);
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} else {
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// Non dirty supported games just use i instead of the actual mix_id
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target_mix = i;
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