Merge pull request #178 from Subv/command_buffers

GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
This commit is contained in:
bunnei
2018-02-12 13:51:52 -05:00
committed by GitHub
20 changed files with 364 additions and 23 deletions

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@ -4,6 +4,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
@ -44,11 +45,12 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
LOG_DEBUG(Service_NVDRV, "called, pages=%x, page_size=%x, flags=%x", params.pages,
params.page_size, params.flags);
auto& gpu = Core::System::GetInstance().GPU();
const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
if (params.flags & 1) {
params.offset = memory_manager->AllocateSpace(params.offset, size, 1);
params.offset = gpu.memory_manager->AllocateSpace(params.offset, size, 1);
} else {
params.offset = memory_manager->AllocateSpace(size, params.align);
params.offset = gpu.memory_manager->AllocateSpace(size, params.align);
}
std::memcpy(output.data(), &params, output.size());
@ -71,10 +73,12 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
auto object = nvmap_dev->GetObject(params.nvmap_handle);
ASSERT(object);
auto& gpu = Core::System::GetInstance().GPU();
if (params.flags & 1) {
params.offset = memory_manager->MapBufferEx(object->addr, params.offset, object->size);
params.offset = gpu.memory_manager->MapBufferEx(object->addr, params.offset, object->size);
} else {
params.offset = memory_manager->MapBufferEx(object->addr, object->size);
params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size);
}
std::memcpy(output.data(), &params, output.size());

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@ -10,7 +10,6 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/memory_manager.h"
namespace Service {
namespace Nvidia {
@ -20,9 +19,7 @@ class nvmap;
class nvhost_as_gpu final : public nvdevice {
public:
nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {
memory_manager = std::make_shared<MemoryManager>();
}
nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
~nvhost_as_gpu() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
@ -101,7 +98,6 @@ private:
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
std::shared_ptr<nvmap> nvmap_dev;
std::shared_ptr<MemoryManager> memory_manager;
};
} // namespace Devices

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@ -5,6 +5,7 @@
#include <map>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
namespace Service {
@ -131,7 +132,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
params.num_entries * sizeof(IoctlGpfifoEntry));
for (auto entry : entries) {
VAddr va_addr = entry.Address();
// TODO(ogniK): Process these
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
}
params.fence_out.id = 0;
params.fence_out.value = 0;

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@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
@ -12,12 +13,14 @@
namespace Service {
namespace Nvidia {
namespace Devices {
class nvmap;
constexpr u32 NVGPU_IOCTL_MAGIC('H');
constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
class nvhost_gpu final : public nvdevice {
public:
nvhost_gpu() = default;
nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
~nvhost_gpu() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
@ -132,6 +135,8 @@ private:
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
std::shared_ptr<nvmap> nvmap_dev;
};
} // namespace Devices