mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-16 16:37:57 -05:00
Merge pull request #178 from Subv/command_buffers
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
This commit is contained in:
@ -1,4 +1,15 @@
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add_library(video_core STATIC
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command_processor.cpp
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command_processor.h
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engines/fermi_2d.cpp
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engines/fermi_2d.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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gpu.h
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memory_manager.cpp
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memory_manager.h
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renderer_base.cpp
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renderer_base.h
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renderer_opengl/gl_resource_manager.h
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119
src/video_core/command_processor.cpp
Normal file
119
src/video_core/command_processor.cpp
Normal file
@ -0,0 +1,119 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstddef>
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#include <memory>
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#include <utility>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/vector_math.h"
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#include "core/memory.h"
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#include "core/tracer/recorder.h"
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#include "video_core/command_processor.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Tegra {
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enum class BufferMethods {
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BindObject = 0,
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CountBufferMethods = 0x100,
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};
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void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
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LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
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value);
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if (method == static_cast<u32>(BufferMethods::BindObject)) {
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// Bind the current subchannel to the desired engine id.
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LOG_DEBUG(HW_GPU, "Binding subchannel %u to engine %u", subchannel, value);
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ASSERT(bound_engines.find(subchannel) == bound_engines.end());
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bound_engines[subchannel] = static_cast<EngineID>(value);
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return;
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}
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if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
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// TODO(Subv): Research and implement these methods.
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LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
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return;
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}
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ASSERT(bound_engines.find(subchannel) != bound_engines.end());
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const EngineID engine = bound_engines[subchannel];
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switch (engine) {
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case EngineID::FERMI_TWOD_A:
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fermi_2d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_B:
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maxwell_3d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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maxwell_compute->WriteReg(method, value);
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break;
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default:
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UNIMPLEMENTED();
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}
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}
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void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
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// application VAddr.
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const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address);
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VAddr current_addr = head_address;
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while (current_addr < head_address + size * sizeof(CommandHeader)) {
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const CommandHeader header = {Memory::Read32(current_addr)};
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current_addr += sizeof(u32);
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switch (header.mode.Value()) {
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case SubmissionMode::IncreasingOld:
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case SubmissionMode::Increasing: {
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// Increase the method value with each argument.
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for (unsigned i = 0; i < header.arg_count; ++i) {
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WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::NonIncreasingOld:
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case SubmissionMode::NonIncreasing: {
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// Use the same method value for all arguments.
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for (unsigned i = 0; i < header.arg_count; ++i) {
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::IncreaseOnce: {
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ASSERT(header.arg_count.Value() >= 1);
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// Use the original method for the first argument and then the next method for all other
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// arguments.
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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// Use the same method value for all arguments.
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for (unsigned i = 1; i < header.arg_count; ++i) {
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WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::Inline: {
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// The register value is stored in the bits 16-28 as an immediate
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WriteReg(header.method, header.subchannel, header.inline_data);
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break;
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}
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default:
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UNIMPLEMENTED();
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}
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}
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}
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} // namespace Tegra
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39
src/video_core/command_processor.h
Normal file
39
src/video_core/command_processor.h
Normal file
@ -0,0 +1,39 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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namespace Tegra {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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NonIncreasingOld = 2,
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NonIncreasing = 3,
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Inline = 4,
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IncreaseOnce = 5
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};
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union CommandHeader {
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u32 hex;
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BitField<0, 13, u32> method;
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BitField<13, 3, u32> subchannel;
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BitField<16, 13, u32> arg_count;
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BitField<16, 13, u32> inline_data;
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BitField<29, 3, SubmissionMode> mode;
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};
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static_assert(std::is_standard_layout<CommandHeader>::value == true,
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"CommandHeader does not use standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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void ProcessCommandList(VAddr address, u32 size);
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} // namespace Tegra
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13
src/video_core/engines/fermi_2d.cpp
Normal file
13
src/video_core/engines/fermi_2d.cpp
Normal file
@ -0,0 +1,13 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/fermi_2d.h"
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namespace Tegra {
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namespace Engines {
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void Fermi2D::WriteReg(u32 method, u32 value) {}
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} // namespace Engines
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} // namespace Tegra
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22
src/video_core/engines/fermi_2d.h
Normal file
22
src/video_core/engines/fermi_2d.h
Normal file
@ -0,0 +1,22 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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class Fermi2D final {
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public:
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Fermi2D() = default;
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~Fermi2D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
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13
src/video_core/engines/maxwell_3d.cpp
Normal file
13
src/video_core/engines/maxwell_3d.cpp
Normal file
@ -0,0 +1,13 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/maxwell_3d.h"
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namespace Tegra {
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namespace Engines {
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void Maxwell3D::WriteReg(u32 method, u32 value) {}
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} // namespace Engines
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} // namespace Tegra
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22
src/video_core/engines/maxwell_3d.h
Normal file
22
src/video_core/engines/maxwell_3d.h
Normal file
@ -0,0 +1,22 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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class Maxwell3D final {
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public:
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Maxwell3D() = default;
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~Maxwell3D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
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13
src/video_core/engines/maxwell_compute.cpp
Normal file
13
src/video_core/engines/maxwell_compute.cpp
Normal file
@ -0,0 +1,13 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/maxwell_compute.h"
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namespace Tegra {
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namespace Engines {
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void MaxwellCompute::WriteReg(u32 method, u32 value) {}
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} // namespace Engines
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} // namespace Tegra
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22
src/video_core/engines/maxwell_compute.h
Normal file
22
src/video_core/engines/maxwell_compute.h
Normal file
@ -0,0 +1,22 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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class MaxwellCompute final {
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public:
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MaxwellCompute() = default;
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~MaxwellCompute() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
|
55
src/video_core/gpu.h
Normal file
55
src/video_core/gpu.h
Normal file
@ -0,0 +1,55 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
|
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
|
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
|
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MAXWELL_DMA_COPY_A = 0xB0B5,
|
||||
};
|
||||
|
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class GPU final {
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public:
|
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GPU() {
|
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memory_manager = std::make_unique<MemoryManager>();
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>();
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
}
|
||||
~GPU() = default;
|
||||
|
||||
/// Processes a command list stored at the specified address in GPU memory.
|
||||
void ProcessCommandList(GPUVAddr address, u32 size);
|
||||
|
||||
std::unique_ptr<MemoryManager> memory_manager;
|
||||
|
||||
private:
|
||||
/// Writes a single register in the engine bound to the specified subchannel
|
||||
void WriteReg(u32 method, u32 subchannel, u32 value);
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids.
|
||||
std::unordered_map<u32, EngineID> bound_engines;
|
||||
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
/// 2D engine
|
||||
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
||||
/// Compute engine
|
||||
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
110
src/video_core/memory_manager.cpp
Normal file
110
src/video_core/memory_manager.cpp
Normal file
@ -0,0 +1,110 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
PAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
|
||||
boost::optional<PAddr> paddr = FindFreeBlock(size, align);
|
||||
ASSERT(paddr);
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
|
||||
PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated);
|
||||
}
|
||||
|
||||
return *paddr;
|
||||
}
|
||||
|
||||
PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) {
|
||||
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
|
||||
if (IsPageMapped(paddr + offset)) {
|
||||
return AllocateSpace(size, align);
|
||||
}
|
||||
}
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
|
||||
PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated);
|
||||
}
|
||||
|
||||
return paddr;
|
||||
}
|
||||
|
||||
PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) {
|
||||
vaddr &= ~Memory::PAGE_MASK;
|
||||
|
||||
boost::optional<PAddr> paddr = FindFreeBlock(size);
|
||||
ASSERT(paddr);
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
|
||||
PageSlot(*paddr + offset) = vaddr + offset;
|
||||
}
|
||||
|
||||
return *paddr;
|
||||
}
|
||||
|
||||
PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) {
|
||||
vaddr &= ~Memory::PAGE_MASK;
|
||||
paddr &= ~Memory::PAGE_MASK;
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
|
||||
if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) {
|
||||
return MapBufferEx(vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
|
||||
PageSlot(paddr + offset) = vaddr + offset;
|
||||
}
|
||||
|
||||
return paddr;
|
||||
}
|
||||
|
||||
boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
|
||||
PAddr paddr{};
|
||||
u64 free_space{};
|
||||
align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
|
||||
while (paddr + free_space < MAX_ADDRESS) {
|
||||
if (!IsPageMapped(paddr + free_space)) {
|
||||
free_space += Memory::PAGE_SIZE;
|
||||
if (free_space >= size) {
|
||||
return paddr;
|
||||
}
|
||||
} else {
|
||||
paddr += free_space + Memory::PAGE_SIZE;
|
||||
free_space = 0;
|
||||
const u64 remainder{paddr % align};
|
||||
if (!remainder) {
|
||||
paddr = (paddr - remainder) + align;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) {
|
||||
VAddr base_addr = PageSlot(paddr);
|
||||
ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped));
|
||||
return base_addr + (paddr & Memory::PAGE_MASK);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsPageMapped(PAddr paddr) {
|
||||
return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped);
|
||||
}
|
||||
|
||||
VAddr& MemoryManager::PageSlot(PAddr paddr) {
|
||||
auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
|
||||
if (!block) {
|
||||
block = std::make_unique<PageBlock>();
|
||||
for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) {
|
||||
(*block)[index] = static_cast<u64>(PageStatus::Unmapped);
|
||||
}
|
||||
}
|
||||
return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK];
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
49
src/video_core/memory_manager.h
Normal file
49
src/video_core/memory_manager.h
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/// Virtual addresses in the GPU's memory map are 64 bit.
|
||||
using GPUVAddr = u64;
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
MemoryManager() = default;
|
||||
|
||||
PAddr AllocateSpace(u64 size, u64 align);
|
||||
PAddr AllocateSpace(PAddr paddr, u64 size, u64 align);
|
||||
PAddr MapBufferEx(VAddr vaddr, u64 size);
|
||||
PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size);
|
||||
VAddr PhysicalToVirtualAddress(PAddr paddr);
|
||||
|
||||
private:
|
||||
boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1);
|
||||
bool IsPageMapped(PAddr paddr);
|
||||
VAddr& PageSlot(PAddr paddr);
|
||||
|
||||
enum class PageStatus : u64 {
|
||||
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
|
||||
Allocated = 0xFFFFFFFFFFFFFFFEULL,
|
||||
};
|
||||
|
||||
static constexpr u64 MAX_ADDRESS{0x10000000000ULL};
|
||||
static constexpr u64 PAGE_TABLE_BITS{14};
|
||||
static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS};
|
||||
static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1};
|
||||
static constexpr u64 PAGE_BLOCK_BITS{14};
|
||||
static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS};
|
||||
static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1};
|
||||
|
||||
using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>;
|
||||
std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
Reference in New Issue
Block a user