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SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
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@ -21,8 +21,7 @@ public:
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/**
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* Initialize the archive.
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* @return CreateSaveDataResult AlreadyExists if the SaveData folder already exists,
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* Success if it was created properly and Failure if there was any error
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* @return true if it initialized successfully
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*/
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bool Initialize();
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