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Move SPIR-V emission functions to their own header
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19
src/shader_recompiler/backend/bindings.h
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19
src/shader_recompiler/backend/bindings.h
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Shader::Backend {
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struct Bindings {
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u32 unified{};
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u32 uniform_buffer{};
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u32 storage_buffer{};
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u32 texture{};
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u32 image{};
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};
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} // namespace Shader::Backend
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