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Move SPIR-V emission functions to their own header
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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namespace Shader::Backend::SPIRV {
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