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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-12 21:27:56 -05:00
video_core: Implement maxwell3d draw manager and split draw logic
This commit is contained in:
191
src/video_core/engines/draw_manager.cpp
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191
src/video_core/engines/draw_manager.cpp
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@ -0,0 +1,191 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/rasterizer_interface.h"
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namespace Tegra::Engines {
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DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {}
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void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
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const auto& regs{maxwell3d->regs};
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switch (method) {
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case MAXWELL3D_REG_INDEX(clear_surface):
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return Clear(1);
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case MAXWELL3D_REG_INDEX(draw.begin):
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return DrawBegin();
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case MAXWELL3D_REG_INDEX(draw.end):
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return DrawEnd();
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case MAXWELL3D_REG_INDEX(vertex_buffer.first):
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case MAXWELL3D_REG_INDEX(vertex_buffer.count):
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case MAXWELL3D_REG_INDEX(index_buffer.first):
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break;
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case MAXWELL3D_REG_INDEX(index_buffer.count):
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draw_state.draw_indexed = true;
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break;
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case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
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case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
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case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
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draw_state.instance_count++;
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[[fallthrough]];
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case MAXWELL3D_REG_INDEX(index_buffer32_first):
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case MAXWELL3D_REG_INDEX(index_buffer16_first):
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case MAXWELL3D_REG_INDEX(index_buffer8_first):
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return DrawIndexSmall(argument);
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case MAXWELL3D_REG_INDEX(draw_inline_index):
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SetInlineIndexBuffer(argument);
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break;
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case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
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SetInlineIndexBuffer(regs.inline_index_2x16.even);
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SetInlineIndexBuffer(regs.inline_index_2x16.odd);
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break;
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case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
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SetInlineIndexBuffer(regs.inline_index_4x8.index0);
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SetInlineIndexBuffer(regs.inline_index_4x8.index1);
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SetInlineIndexBuffer(regs.inline_index_4x8.index2);
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SetInlineIndexBuffer(regs.inline_index_4x8.index3);
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break;
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case MAXWELL3D_REG_INDEX(topology_override):
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use_topology_override = true;
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break;
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default:
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break;
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}
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}
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void DrawManager::Clear(u32 layer_count) {
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maxwell3d->rasterizer->Clear(layer_count);
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}
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void DrawManager::DrawDeferred() {
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if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0)
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return;
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DrawEnd(draw_state.instance_count + 1, true);
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draw_state.instance_count = 0;
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}
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void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
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u32 base_instance, u32 num_instances) {
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draw_state.topology = topology;
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draw_state.vertex_buffer.first = vertex_first;
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draw_state.vertex_buffer.count = vertex_count;
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draw_state.base_instance = base_instance;
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ProcessDraw(false, num_instances);
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}
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void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
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u32 base_index, u32 base_instance, u32 num_instances) {
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const auto& regs{maxwell3d->regs};
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draw_state.topology = topology;
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draw_state.index_buffer = regs.index_buffer;
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draw_state.index_buffer.first = index_first;
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draw_state.index_buffer.count = index_count;
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draw_state.base_index = base_index;
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draw_state.base_instance = base_instance;
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ProcessDraw(true, num_instances);
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}
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void DrawManager::SetInlineIndexBuffer(u32 index) {
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
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draw_state.draw_mode = DrawMode::InlineIndex;
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}
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void DrawManager::DrawBegin() {
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const auto& regs{maxwell3d->regs};
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auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
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auto increment_instance_count =
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regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
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if (reset_instance_count) {
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DrawDeferred();
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draw_state.instance_count = 0;
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draw_state.draw_mode = DrawMode::General;
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} else if (increment_instance_count) {
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draw_state.instance_count++;
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draw_state.draw_mode = DrawMode::Instance;
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}
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draw_state.topology = regs.draw.topology;
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}
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void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
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const auto& regs{maxwell3d->regs};
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switch (draw_state.draw_mode) {
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case DrawMode::Instance:
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if (!force_draw)
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break;
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[[fallthrough]];
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case DrawMode::General:
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draw_state.base_instance = regs.global_base_instance_index;
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draw_state.base_index = regs.global_base_vertex_index;
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if (draw_state.draw_indexed) {
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draw_state.index_buffer = regs.index_buffer;
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ProcessDraw(true, instance_count);
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} else {
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draw_state.vertex_buffer = regs.vertex_buffer;
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ProcessDraw(false, instance_count);
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}
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draw_state.draw_indexed = false;
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break;
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case DrawMode::InlineIndex:
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draw_state.base_instance = regs.global_base_instance_index;
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draw_state.base_index = regs.global_base_vertex_index;
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draw_state.index_buffer = regs.index_buffer;
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draw_state.index_buffer.count =
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static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
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draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
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ProcessDraw(true, instance_count);
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draw_state.inline_index_draw_indexes.clear();
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break;
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}
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}
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void DrawManager::DrawIndexSmall(u32 argument) {
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const auto& regs{maxwell3d->regs};
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IndexBufferSmall index_small_params{argument};
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draw_state.base_instance = regs.global_base_instance_index;
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draw_state.base_index = regs.global_base_vertex_index;
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draw_state.index_buffer = regs.index_buffer;
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draw_state.index_buffer.first = index_small_params.first;
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draw_state.index_buffer.count = index_small_params.count;
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draw_state.topology = index_small_params.topology;
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maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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ProcessDraw(true, 1);
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}
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void DrawManager::ProcessTopologyOverride() {
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if (!use_topology_override)
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return;
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const auto& regs{maxwell3d->regs};
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switch (regs.topology_override) {
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case PrimitiveTopologyOverride::None:
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break;
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case PrimitiveTopologyOverride::Points:
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draw_state.topology = PrimitiveTopology::Points;
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break;
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case PrimitiveTopologyOverride::Lines:
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draw_state.topology = PrimitiveTopology::Lines;
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break;
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case PrimitiveTopologyOverride::LineStrip:
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draw_state.topology = PrimitiveTopology::LineStrip;
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break;
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default:
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draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
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break;
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}
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}
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void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(),
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draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
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ProcessTopologyOverride();
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if (maxwell3d->ShouldExecute())
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maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
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}
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} // namespace Tegra::Engines
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69
src/video_core/engines/draw_manager.h
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69
src/video_core/engines/draw_manager.h
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@ -0,0 +1,69 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace Tegra::Engines {
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using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
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using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
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using IndexBuffer = Maxwell3D::Regs::IndexBuffer;
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using VertexBuffer = Maxwell3D::Regs::VertexBuffer;
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using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall;
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class DrawManager {
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public:
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enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
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struct State {
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PrimitiveTopology topology{};
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DrawMode draw_mode{};
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bool draw_indexed{};
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u32 base_index{};
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VertexBuffer vertex_buffer;
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IndexBuffer index_buffer;
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u32 base_instance{};
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u32 instance_count{};
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std::vector<u8> inline_index_draw_indexes;
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};
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explicit DrawManager(Maxwell3D* maxwell_3d);
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void ProcessMethodCall(u32 method, u32 argument);
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void Clear(u32 layer_count);
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void DrawDeferred();
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void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
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u32 base_instance, u32 num_instances);
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void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
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u32 base_instance, u32 num_instances);
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const State& GetDrawState() const {
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return draw_state;
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}
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private:
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void SetInlineIndexBuffer(u32 index);
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void DrawBegin();
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void DrawEnd(u32 instance_count = 1, bool force_draw = false);
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void DrawIndexSmall(u32 argument);
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void ProcessTopologyOverride();
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void ProcessDraw(bool draw_indexed, u32 instance_count);
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Maxwell3D* maxwell3d{};
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State draw_state{};
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bool use_topology_override{};
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};
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} // namespace Tegra::Engines
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@ -7,6 +7,7 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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@ -21,8 +22,10 @@ using VideoCore::QueryType;
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constexpr u32 MacroRegistersStart = 0xE00;
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Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
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: system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)},
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upload_state{memory_manager, regs.upload} {
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: draw_manager{std::make_unique<DrawManager>(this)}, system{system_},
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memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{
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memory_manager,
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regs.upload} {
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dirty.flags.flip();
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InitializeRegisterDefaults();
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}
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@ -116,16 +119,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
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regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
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shadow_state = regs;
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draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
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draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
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draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
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draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
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draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
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draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true;
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draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true;
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draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true;
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}
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void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
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@ -213,29 +206,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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return ProcessCBBind(3);
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case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
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return ProcessCBBind(4);
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case MAXWELL3D_REG_INDEX(index_buffer32_first):
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regs.index_buffer.count = regs.index_buffer32_first.count;
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regs.index_buffer.first = regs.index_buffer32_first.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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draw_indexed = true;
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return ProcessDraw();
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case MAXWELL3D_REG_INDEX(index_buffer16_first):
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regs.index_buffer.count = regs.index_buffer16_first.count;
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regs.index_buffer.first = regs.index_buffer16_first.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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draw_indexed = true;
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return ProcessDraw();
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case MAXWELL3D_REG_INDEX(index_buffer8_first):
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regs.index_buffer.count = regs.index_buffer8_first.count;
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regs.index_buffer.first = regs.index_buffer8_first.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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draw_indexed = true;
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return ProcessDraw();
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case MAXWELL3D_REG_INDEX(topology_override):
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use_topology_override = true;
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return;
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case MAXWELL3D_REG_INDEX(clear_surface):
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return ProcessClearBuffers(1);
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case MAXWELL3D_REG_INDEX(report_semaphore.query):
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return ProcessQueryGet();
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case MAXWELL3D_REG_INDEX(render_enable.mode):
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@ -254,6 +224,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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return rasterizer->FragmentBarrier();
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case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
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return rasterizer->TiledCacheBarrier();
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default:
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draw_manager->ProcessMethodCall(method, argument);
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break;
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}
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}
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@ -268,7 +241,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
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// Execute the current macro.
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macro_engine->Execute(macro_positions[entry], parameters);
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ProcessDeferredDraw();
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draw_manager->DrawDeferred();
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}
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void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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@ -291,62 +264,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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const u32 argument = ProcessShadowRam(method, method_argument);
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ProcessDirtyRegisters(method, argument);
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if (draw_command[method]) {
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regs.reg_array[method] = method_argument;
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deferred_draw_method.push_back(method);
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auto update_inline_index = [&](const u32 index) {
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inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
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inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
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inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
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inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
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draw_mode = DrawMode::InlineIndex;
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};
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switch (method) {
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case MAXWELL3D_REG_INDEX(draw.begin): {
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draw_mode =
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
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? DrawMode::Instance
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: DrawMode::General;
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break;
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}
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case MAXWELL3D_REG_INDEX(draw.end):
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switch (draw_mode) {
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case DrawMode::General:
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ProcessDraw();
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break;
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case DrawMode::InlineIndex:
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regs.index_buffer.count = static_cast<u32>(inline_index_draw_indexes.size() / 4);
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regs.index_buffer.format = Regs::IndexFormat::UnsignedInt;
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draw_indexed = true;
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ProcessDraw();
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inline_index_draw_indexes.clear();
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break;
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case DrawMode::Instance:
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break;
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}
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break;
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case MAXWELL3D_REG_INDEX(index_buffer.count):
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draw_indexed = true;
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break;
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case MAXWELL3D_REG_INDEX(draw_inline_index):
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update_inline_index(method_argument);
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break;
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case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
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update_inline_index(regs.inline_index_2x16.even);
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update_inline_index(regs.inline_index_2x16.odd);
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break;
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case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
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update_inline_index(regs.inline_index_4x8.index0);
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update_inline_index(regs.inline_index_4x8.index1);
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update_inline_index(regs.inline_index_4x8.index2);
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update_inline_index(regs.inline_index_4x8.index3);
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break;
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}
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} else {
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ProcessDeferredDraw();
|
||||
ProcessMethodCall(method, argument, method_argument, is_last_call);
|
||||
}
|
||||
ProcessMethodCall(method, argument, method_argument, is_last_call);
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
@ -387,35 +305,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessTopologyOverride() {
|
||||
using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
|
||||
using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
|
||||
|
||||
PrimitiveTopology topology{};
|
||||
|
||||
switch (regs.topology_override) {
|
||||
case PrimitiveTopologyOverride::None:
|
||||
topology = regs.draw.topology;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::Points:
|
||||
topology = PrimitiveTopology::Points;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::Lines:
|
||||
topology = PrimitiveTopology::Lines;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::LineStrip:
|
||||
topology = PrimitiveTopology::LineStrip;
|
||||
break;
|
||||
default:
|
||||
topology = static_cast<PrimitiveTopology>(regs.topology_override);
|
||||
break;
|
||||
}
|
||||
|
||||
if (use_topology_override) {
|
||||
regs.draw.topology.Assign(topology);
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroUpload(u32 data) {
|
||||
macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
|
||||
}
|
||||
@ -625,44 +514,4 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
return regs.reg_array[method];
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessClearBuffers(u32 layer_count) {
|
||||
rasterizer->Clear(layer_count);
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessDraw(u32 instance_count) {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
draw_indexed ? regs.index_buffer.count : regs.vertex_buffer.count);
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(draw_indexed, instance_count);
|
||||
}
|
||||
|
||||
draw_indexed = false;
|
||||
deferred_draw_method.clear();
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessDeferredDraw() {
|
||||
if (draw_mode != DrawMode::Instance || deferred_draw_method.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto method_count = deferred_draw_method.size();
|
||||
u32 instance_count = 1;
|
||||
u32 vertex_buffer_count = 0;
|
||||
u32 index_buffer_count = 0;
|
||||
for (size_t index = 0; index < method_count; ++index) {
|
||||
const u32 method = deferred_draw_method[index];
|
||||
if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count)) {
|
||||
instance_count = ++vertex_buffer_count;
|
||||
} else if (method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
|
||||
instance_count = ++index_buffer_count;
|
||||
}
|
||||
}
|
||||
ASSERT_MSG(!(vertex_buffer_count && index_buffer_count), "Instance both indexed and direct?");
|
||||
|
||||
ProcessDraw(instance_count);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
@ -37,6 +37,8 @@ class RasterizerInterface;
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class DrawManager;
|
||||
|
||||
/**
|
||||
* This Engine is known as GF100_3D. Documentation can be found in:
|
||||
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h
|
||||
@ -2223,6 +2225,7 @@ public:
|
||||
|
||||
struct IndexBufferSmall {
|
||||
union {
|
||||
u32 raw;
|
||||
BitField<0, 16, u32> first;
|
||||
BitField<16, 12, u32> count;
|
||||
BitField<28, 4, PrimitiveTopology> topology;
|
||||
@ -3061,10 +3064,8 @@ public:
|
||||
Tables tables{};
|
||||
} dirty;
|
||||
|
||||
std::vector<u8> inline_index_draw_indexes;
|
||||
|
||||
/// Handles a write to the CLEAR_BUFFERS register.
|
||||
void ProcessClearBuffers(u32 layer_count);
|
||||
std::unique_ptr<DrawManager> draw_manager;
|
||||
friend class DrawManager;
|
||||
|
||||
private:
|
||||
void InitializeRegisterDefaults();
|
||||
@ -3122,15 +3123,6 @@ private:
|
||||
/// Handles a write to the CB_BIND register.
|
||||
void ProcessCBBind(size_t stage_index);
|
||||
|
||||
/// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
|
||||
void ProcessTopologyOverride();
|
||||
|
||||
/// Handles deferred draw(e.g., instance draw).
|
||||
void ProcessDeferredDraw();
|
||||
|
||||
/// Handles a draw.
|
||||
void ProcessDraw(u32 instance_count = 1);
|
||||
|
||||
/// Returns a query's value or an empty object if the value will be deferred through a cache.
|
||||
std::optional<u64> GetQueryResult();
|
||||
|
||||
@ -3153,13 +3145,6 @@ private:
|
||||
Upload::State upload_state;
|
||||
|
||||
bool execute_on{true};
|
||||
bool use_topology_override{false};
|
||||
|
||||
std::array<bool, Regs::NUM_REGS> draw_command{};
|
||||
std::vector<u32> deferred_draw_method;
|
||||
enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
|
||||
DrawMode draw_mode{DrawMode::General};
|
||||
bool draw_indexed{};
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
Reference in New Issue
Block a user