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shader: Avoid usage of C++20 ranges to build in clang
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@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <ranges>
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#include <algorithm>
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#include <string>
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#include <tuple>
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@ -196,7 +196,10 @@ void PrecolorInst(IR::Inst& phi) {
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void Precolor(const IR::Program& program) {
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for (IR::Block* const block : program.blocks) {
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for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) {
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for (IR::Inst& phi : block->Instructions()) {
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if (!IR::IsPhi(phi)) {
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break;
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}
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PrecolorInst(phi);
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}
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}
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