Merge pull request #3677 from FernandoS27/better-sync

Introduce Predictive Flushing and Improve ASYNC GPU
This commit is contained in:
bunnei
2020-04-22 22:09:38 -04:00
committed by GitHub
41 changed files with 1193 additions and 63 deletions

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@ -23,6 +23,7 @@ add_library(video_core STATIC
engines/shader_bytecode.h
engines/shader_header.h
engines/shader_type.h
fence_manager.h
gpu.cpp
gpu.h
gpu_asynch.cpp
@ -51,6 +52,8 @@ add_library(video_core STATIC
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_device.cpp
renderer_opengl/gl_device.h
renderer_opengl/gl_fence_manager.cpp
renderer_opengl/gl_fence_manager.h
renderer_opengl/gl_framebuffer_cache.cpp
renderer_opengl/gl_framebuffer_cache.h
renderer_opengl/gl_rasterizer.cpp
@ -176,6 +179,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_descriptor_pool.h
renderer_vulkan/vk_device.cpp
renderer_vulkan/vk_device.h
renderer_vulkan/vk_fence_manager.cpp
renderer_vulkan/vk_fence_manager.h
renderer_vulkan/vk_graphics_pipeline.cpp
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_image.cpp