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qt: Implement GUI dialog frontend for ProfileSelector
Presents profiles in a list, similar to switch.
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73
src/yuzu/applets/profile_select.h
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73
src/yuzu/applets/profile_select.h
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include <QDialog>
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#include <QList>
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#include "core/frontend/applets/profile_select.h"
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class GMainWindow;
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class QDialogButtonBox;
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class QGraphicsScene;
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class QLabel;
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class QScrollArea;
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class QStandardItem;
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class QStandardItemModel;
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class QTreeView;
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class QVBoxLayout;
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class QtProfileSelectionDialog final : public QDialog {
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Q_OBJECT
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public:
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QtProfileSelectionDialog(QWidget* parent);
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~QtProfileSelectionDialog() override;
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void accept() override;
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void reject() override;
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bool GetStatus() const;
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u32 GetIndex() const;
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private:
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bool ok = false;
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u32 user_index = 0;
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void SelectUser(const QModelIndex& index);
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QVBoxLayout* layout;
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QTreeView* tree_view;
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QStandardItemModel* item_model;
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QGraphicsScene* scene;
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std::vector<QList<QStandardItem*>> list_items;
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QVBoxLayout* outer_layout;
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QLabel* instruction_label;
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QScrollArea* scroll_area;
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QDialogButtonBox* buttons;
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std::unique_ptr<Service::Account::ProfileManager> profile_manager;
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};
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class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet {
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Q_OBJECT
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public:
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explicit QtProfileSelector(GMainWindow& parent);
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~QtProfileSelector() override;
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void SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
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signals:
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void MainWindowSelectProfile() const;
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private:
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void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
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mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
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};
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