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nvdec: Tidy up header includes
Prevents a few unnecessary inclusions.
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@ -26,7 +26,7 @@ void Vic::VicStateWrite(u32 offset, u32 arguments) {
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std::memcpy(state_offset, &arguments, sizeof(u32));
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}
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void Vic::ProcessMethod(Vic::Method method, const std::vector<u32>& arguments) {
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void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
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VicStateWrite(static_cast<u32>(method), arguments[0]);
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const u64 arg = static_cast<u64>(arguments[0]) << 8;
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