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GPU: Reduce the number of registers of Maxwell3D to 0xE00.
The rest are just macro shim registers.
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@ -33,9 +33,6 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
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}
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void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid Maxwell3D register, increase the size of the Regs structure");
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auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
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// It is an error to write to a register other than the current macro's ARG register before it
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@ -64,6 +61,9 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
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return;
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}
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid Maxwell3D register, increase the size of the Regs structure");
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if (debug_context) {
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debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
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}
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