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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-21 23:57:53 -05:00
Fix some warnings (#2399)
This commit is contained in:
committed by
Yuri Kunde Schlesner
parent
159bcbfdbc
commit
c18cb1b192
@ -45,7 +45,6 @@ void CallstackWidget::OnDebugModeEntered() {
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if (ARM_Disasm::Decode(insn) == OP_BL) {
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std::string name;
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// ripped from disasm
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u8 cond = (insn >> 28) & 0xf;
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u32 i_offset = insn & 0xffffff;
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// Sign-extend the 24-bit offset
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if ((i_offset >> 23) & 1)
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@ -135,11 +135,6 @@ void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
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UNREACHABLE_MSG("Unknown texture command");
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}
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const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
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const auto config = texture.config;
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const auto format = texture.format;
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const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
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// TODO: Open a surface debugger
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}
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}
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@ -276,9 +276,6 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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output << 'b' << instr.flow_control.bool_uniform_id << ' ';
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}
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u32 target_addr = instr.flow_control.dest_offset;
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u32 target_addr_else = instr.flow_control.dest_offset;
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if (opcode_info.subtype & OpCode::Info::HasAlternative) {
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output << "else jump to 0x" << std::setw(4) << std::right
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<< std::setfill('0') << std::hex
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@ -473,7 +470,6 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
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}
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void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
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auto input = static_cast<Pica::Shader::InputVertex*>(data);
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if (event == Pica::DebugContext::Event::VertexShaderInvocation) {
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Reload(true, data);
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} else {
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