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OpenGL 3+ on OSX with GLFW
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@ -30,6 +30,8 @@ void Start() {
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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glewExperimental = GL_TRUE;
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g_emu_window = emu_window;
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g_emu_window->MakeCurrent();
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g_renderer = new RendererOpenGL();
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