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glasm: Changes to GLASM register allocator and emit context
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@ -2,6 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "shader_recompiler/backend/glasm/emit_context.h"
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#include "shader_recompiler/backend/glasm/emit_context.h"
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namespace Shader::Backend::GLASM {
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EmitContext::EmitContext() = default;
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} // namespace Shader::Backend::GLASM
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