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gl_shader_cache,glasm: Conditionally use typeless image reads extension
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@ -271,8 +271,7 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
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"OPTION NV_shader_storage_buffer;"
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"OPTION NV_gpu_program_fp64;"
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"OPTION NV_bindless_texture;"
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"OPTION ARB_derivative_control;"
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"OPTION EXT_shader_image_load_formatted;";
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"OPTION ARB_derivative_control;";
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if (info.uses_int64_bit_atomics) {
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header += "OPTION NV_shader_atomic_int64;";
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}
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@ -297,6 +296,9 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
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header += "OPTION NV_viewport_array2;";
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}
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}
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if (info.uses_typeless_image_reads && profile.support_typeless_image_loads) {
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header += "OPTION EXT_shader_image_load_formatted;";
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}
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if (stage == Stage::Fragment && runtime_info.force_early_z != 0) {
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header += "OPTION NV_early_fragment_tests;";
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}
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