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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-15 14:47:57 -05:00
kernel: Implement a more accurate IPC dispatch.
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@ -1,4 +1,4 @@
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// Copyright 2016 Citra Emulator Project
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -6,7 +6,9 @@
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#include <memory>
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#include <string>
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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union ResultCode;
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@ -18,15 +20,14 @@ namespace Kernel {
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class KernelCore;
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class Session;
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class ServerSession;
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class Thread;
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class ClientSession final : public Object {
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class ClientSession final : public WaitObject {
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public:
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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friend class ServerSession;
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friend class Session;
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std::string GetTypeName() const override {
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return "ClientSession";
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@ -41,9 +42,17 @@ public:
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return HANDLE_TYPE;
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}
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ResultCode SendSyncRequest(Thread* thread, Memory::Memory& memory);
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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bool ShouldWait(const Thread* thread) const override;
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void Acquire(Thread* thread) override;
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private:
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static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
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std::shared_ptr<Session> parent,
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std::string name = "Unknown");
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/// The parent session, which links to the server endpoint.
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std::shared_ptr<Session> parent;
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