video_core/opengl: Add FSR upscaling filter to the OpenGL renderer

This commit is contained in:
Wollnashorn
2023-01-01 19:22:46 +01:00
parent 380dcde154
commit c4a49eb1dd
14 changed files with 547 additions and 172 deletions

View File

@ -460,7 +460,7 @@
</item>
<item>
<property name="text">
<string>AMD FidelityFX™ Super Resolution (Vulkan Only)</string>
<string>AMD FidelityFX™ Super Resolution</string>
</property>
</item>
</widget>

View File

@ -983,11 +983,6 @@ void GMainWindow::InitializeWidgets() {
filter_status_button->setFocusPolicy(Qt::NoFocus);
connect(filter_status_button, &QPushButton::clicked, this,
&GMainWindow::OnToggleAdaptingFilter);
auto filter = Settings::values.scaling_filter.GetValue();
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
}
UpdateFilterText();
filter_status_button->setCheckable(true);
filter_status_button->setChecked(true);
@ -3469,10 +3464,6 @@ void GMainWindow::OnToggleAdaptingFilter() {
} else {
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
}
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
filter = Settings::ScalingFilter::NearestNeighbor;
}
Settings::values.scaling_filter.SetValue(filter);
filter_status_button->setChecked(true);
UpdateFilterText();