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common/fileutil: Convert namespace to Common::FS
Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing.
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@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
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std::sort(disabled_addons.begin(), disabled_addons.end());
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std::sort(current.begin(), current.end());
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if (disabled_addons != current) {
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FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
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"game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
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Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
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"game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
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}
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Settings::values.disabled_addons[title_id] = disabled_addons;
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