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am: Implement GetSaveDataSize and ExtendSaveData
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
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@ -206,6 +206,8 @@ private:
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void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
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void NotifyRunning(Kernel::HLERequestContext& ctx);
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void GetPseudoDeviceId(Kernel::HLERequestContext& ctx);
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void ExtendSaveData(Kernel::HLERequestContext& ctx);
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void GetSaveDataSize(Kernel::HLERequestContext& ctx);
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void BeginBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx);
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void EndBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx);
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void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
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