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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-22 08:38:00 -05:00
shader: Remove old shader management
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@ -17,7 +17,6 @@
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "video_core/engines/const_buffer_engine_interface.h"
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#include "video_core/engines/const_buffer_info.h"
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#include "video_core/engines/engine_interface.h"
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#include "video_core/engines/engine_upload.h"
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@ -49,7 +48,7 @@ namespace Tegra::Engines {
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#define MAXWELL3D_REG_INDEX(field_name) \
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(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
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class Maxwell3D final : public ConstBufferEngineInterface, public EngineInterface {
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class Maxwell3D final : public EngineInterface {
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public:
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explicit Maxwell3D(Core::System& system, MemoryManager& memory_manager);
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~Maxwell3D();
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@ -1424,23 +1423,6 @@ public:
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void FlushMMEInlineDraw();
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u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override;
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SamplerDescriptor AccessBoundSampler(ShaderType stage, u64 offset) const override;
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SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
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u64 offset) const override;
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SamplerDescriptor AccessSampler(u32 handle) const override;
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u32 GetBoundBuffer() const override {
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return regs.tex_cb_index;
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}
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VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
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const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
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bool ShouldExecute() const {
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return execute_on;
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}
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