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core: Make GetGameFileFromPath function externally accessible
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@ -9,6 +9,7 @@
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/vfs_types.h"
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#include "core/hle/kernel/object.h"
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namespace Core::Frontend {
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@ -55,6 +56,9 @@ class TelemetrySession;
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struct PerfStatsResults;
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FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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const std::string& path);
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class System {
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public:
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System(const System&) = delete;
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