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glsl: Implement ImageGradient and other texture function variants
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@ -631,8 +631,8 @@ void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value&
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void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords);
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void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view derivates, std::string_view offset,
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std::string_view lod_clamp);
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std::string_view coords, const IR::Value& derivatives,
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const IR::Value& offset, const IR::Value& lod_clamp);
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void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords);
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void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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