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renderer_base: Removed redundant settings
use_framelimiter was not being used internally by the renderers. set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice.
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@ -21,9 +21,6 @@ class GraphicsContext;
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namespace VideoCore {
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struct RendererSettings {
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std::atomic_bool use_framelimiter{false};
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std::atomic_bool set_background_color{false};
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// Screenshot
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std::atomic<bool> screenshot_requested{false};
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void* screenshot_bits{};
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