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input_common: touch: Rewrite touch driver to support multiple touch points
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@ -93,7 +93,7 @@ void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) {
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}
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void EmuWindow_SDL2::OnFingerUp() {
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input_subsystem->GetTouchScreen()->TouchReleased(0);
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input_subsystem->GetTouchScreen()->ReleaseAllTouch();
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}
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void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
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