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shader: Implement DMUL and DFMA
Also add a missing const on DADD
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@ -35,7 +35,7 @@ INST(DADD_imm, "DADD (imm)", "0011 100- 0111 0---")
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INST(DEPBAR, "DEPBAR", "1111 0000 1111 0---")
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INST(DFMA_reg, "DFMA (reg)", "0101 1011 0111 ----")
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INST(DFMA_rc, "DFMA (rc)", "0101 0011 0111 ----")
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INST(DFMA_cr, "DFMA (cr)", "0010 1011 0111 ----")
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INST(DFMA_cr, "DFMA (cr)", "0100 1011 0111 ----")
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INST(DFMA_imm, "DFMA (imm)", "0011 011- 0111 ----")
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INST(DMNMX_reg, "DMNMX (reg)", "0100 1100 0101 0---")
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INST(DMNMX_cbuf, "DMNMX (cbuf)", "0101 1100 0101 0---")
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