GPU: Implement guest driver profile and deduce texture handler sizes.

This commit is contained in:
Fernando Sahmkow
2020-01-03 16:16:29 -04:00
committed by FernandoS27
parent a104b985a8
commit c921e496eb
13 changed files with 127 additions and 0 deletions

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@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_type.h"
#include "video_core/guest_driver.h"
#include "video_core/textures/texture.h"
namespace Tegra::Engines {
@ -106,6 +107,8 @@ public:
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
u64 offset) const = 0;
virtual u32 GetBoundBuffer() const = 0;
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;
};
} // namespace Tegra::Engines

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@ -94,6 +94,10 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
return result;
}
VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() {
return rasterizer.AccessGuestDriverProfile();
}
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,

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@ -218,6 +218,8 @@ public:
return regs.tex_cb_index;
}
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;

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@ -784,4 +784,8 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
return result;
}
VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() {
return rasterizer.AccessGuestDriverProfile();
}
} // namespace Tegra::Engines

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@ -1306,6 +1306,8 @@ public:
return regs.tex_cb_index;
}
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
/// we've seen used.
using MacroMemory = std::array<u32, 0x40000>;