Merge pull request #2430 from DarkLordZach/fs-controller

core: Implement FileSystemController to deglobalize FS services
This commit is contained in:
David
2019-09-22 11:42:34 +10:00
committed by GitHub
55 changed files with 1884 additions and 264 deletions

View File

@ -33,6 +33,9 @@ add_executable(yuzu
configuration/configure_debug.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_filesystem.cpp
configuration/configure_filesystem.h
configuration/configure_filesystem.ui
configuration/configure_gamelist.cpp
configuration/configure_gamelist.h
configuration/configure_gamelist.ui

View File

@ -459,6 +459,49 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)))
.toString()
.toStdString());
FileUtil::GetUserPath(
FileUtil::UserPath::LoadDir,
qt_config
->value(QStringLiteral("load_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
.toString()
.toStdString());
FileUtil::GetUserPath(
FileUtil::UserPath::DumpDir,
qt_config
->value(QStringLiteral("dump_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
.toString()
.toStdString());
FileUtil::GetUserPath(
FileUtil::UserPath::CacheDir,
qt_config
->value(QStringLiteral("cache_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
.toString()
.toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
Settings::values.gamecard_path =
ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
ReadSetting(QStringLiteral("nand_total_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
.toULongLong());
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
ReadSetting(QStringLiteral("nand_user_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
.toULongLong());
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
ReadSetting(QStringLiteral("nand_system_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
.toULongLong());
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
ReadSetting(QStringLiteral("sdmc_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
.toULongLong());
qt_config->endGroup();
}
@ -875,7 +918,32 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("sdmc_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
WriteSetting(QStringLiteral("load_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
WriteSetting(QStringLiteral("cache_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
WriteSetting(QStringLiteral("gamecard_path"),
QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
WriteSetting(QStringLiteral("nand_total_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
WriteSetting(QStringLiteral("nand_user_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
WriteSetting(QStringLiteral("nand_system_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
WriteSetting(QStringLiteral("sdmc_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
qt_config->endGroup();
}

View File

@ -63,6 +63,11 @@
<string>Profiles</string>
</attribute>
</widget>
<widget class="ConfigureFilesystem" name="filesystemTab">
<attribute name="title">
<string>Filesystem</string>
</attribute>
</widget>
<widget class="ConfigureInputSimple" name="inputTab">
<attribute name="title">
<string>Input</string>
@ -125,6 +130,12 @@
<header>configuration/configure_profile_manager.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureFilesystem</class>
<extends>QWidget</extends>
<header>configuration/configure_filesystem.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>

View File

@ -34,8 +34,6 @@ void ConfigureDebug::SetConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
}
@ -46,8 +44,6 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Debugger::ToggleConsole();

View File

@ -103,58 +103,6 @@
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Homebrew</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Arguments String</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="homebrew_args_edit"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Dump</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="dump_decompressed_nso">
<property name="whatsThis">
<string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="whatsThis">
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
@ -163,7 +111,7 @@
</widget>
</item>
<item>
<widget class="QLabel" name="label_3">
<widget class="QLabel" name="label">
<property name="font">
<font>
<italic>true</italic>
@ -196,11 +144,37 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Homebrew</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Arguments String</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="homebrew_args_edit"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Expanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>

View File

@ -37,6 +37,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->gameListTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->profileManagerTab->ApplyConfiguration();
ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration();
@ -73,7 +74,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->filesystemTab, ui->audioTab}},
{tr("Graphics"), {ui->graphicsTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
};
@ -106,6 +107,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->debugTab, tr("Debug")},
{ui->webTab, tr("Web")},
{ui->gameListTab, tr("Game List")},
{ui->filesystemTab, tr("Filesystem")},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);

View File

@ -0,0 +1,177 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QFileDialog>
#include <QMessageBox>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "core/settings.h"
#include "ui_configure_filesystem.h"
#include "yuzu/configuration/configure_filesystem.h"
#include "yuzu/uisettings.h"
namespace {
template <typename T>
void SetComboBoxFromData(QComboBox* combo_box, T data) {
const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
if (index >= combo_box->count() || index < 0)
return;
combo_box->setCurrentIndex(index);
}
} // Anonymous namespace
ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
ui->setupUi(this);
this->setConfiguration();
connect(ui->nand_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); });
connect(ui->sdmc_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::SD, ui->sdmc_directory_edit); });
connect(ui->gamecard_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Gamecard, ui->gamecard_path_edit); });
connect(ui->dump_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
connect(ui->load_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
connect(ui->cache_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
&ConfigureFilesystem::ResetMetadata);
connect(ui->gamecard_inserted, &QCheckBox::stateChanged, this,
&ConfigureFilesystem::UpdateEnabledControls);
connect(ui->gamecard_current_game, &QCheckBox::stateChanged, this,
&ConfigureFilesystem::UpdateEnabledControls);
}
ConfigureFilesystem::~ConfigureFilesystem() = default;
void ConfigureFilesystem::setConfiguration() {
ui->nand_directory_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
ui->sdmc_directory_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
ui->dump_path_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
ui->cache_directory_edit->setText(
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
ui->dump_nso->setChecked(Settings::values.dump_nso);
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
UpdateEnabledControls();
}
void ConfigureFilesystem::applyConfiguration() {
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
ui->nand_directory_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
ui->sdmc_directory_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString());
FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
ui->cache_directory_edit->text().toStdString());
Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_nso->isChecked();
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
}
void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
QString caption;
switch (target) {
case DirectoryTarget::NAND:
caption = tr("Select Emulated NAND Directory...");
break;
case DirectoryTarget::SD:
caption = tr("Select Emulated SD Directory...");
break;
case DirectoryTarget::Gamecard:
caption = tr("Select Gamecard Path...");
break;
case DirectoryTarget::Dump:
caption = tr("Select Dump Directory...");
break;
case DirectoryTarget::Load:
caption = tr("Select Mod Load Directory...");
break;
case DirectoryTarget::Cache:
caption = tr("Select Cache Directory...");
break;
}
QString str;
if (target == DirectoryTarget::Gamecard) {
str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(),
QStringLiteral("NX Gamecard;*.xci"));
} else {
str = QFileDialog::getExistingDirectory(this, caption, edit->text());
}
if (str.isEmpty())
return;
edit->setText(str);
}
void ConfigureFilesystem::ResetMetadata() {
if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
"game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The metadata cache is already empty."));
} else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
DIR_SEP + "game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The operation completed successfully."));
UISettings::values.is_game_list_reload_pending.exchange(true);
} else {
QMessageBox::warning(
this, tr("Reset Metadata Cache"),
tr("The metadata cache couldn't be deleted. It might be in use or non-existent."));
}
}
void ConfigureFilesystem::UpdateEnabledControls() {
ui->gamecard_current_game->setEnabled(ui->gamecard_inserted->isChecked());
ui->gamecard_path_edit->setEnabled(ui->gamecard_inserted->isChecked() &&
!ui->gamecard_current_game->isChecked());
ui->gamecard_path_button->setEnabled(ui->gamecard_inserted->isChecked() &&
!ui->gamecard_current_game->isChecked());
}
void ConfigureFilesystem::retranslateUi() {
ui->retranslateUi(this);
}

View File

@ -0,0 +1,43 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
class QLineEdit;
namespace Ui {
class ConfigureFilesystem;
}
class ConfigureFilesystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureFilesystem(QWidget* parent = nullptr);
~ConfigureFilesystem() override;
void applyConfiguration();
void retranslateUi();
private:
void setConfiguration();
enum class DirectoryTarget {
NAND,
SD,
Gamecard,
Dump,
Load,
Cache,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
void ResetMetadata();
void UpdateEnabledControls();
std::unique_ptr<Ui::ConfigureFilesystem> ui;
};

View File

@ -0,0 +1,395 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureFilesystem</class>
<widget class="QWidget" name="ConfigureFilesystem">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>453</width>
<height>561</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Storage Directories</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>NAND</string>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="nand_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="nand_directory_edit"/>
</item>
<item row="1" column="2">
<widget class="QLineEdit" name="sdmc_directory_edit"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>SD Card</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="sdmc_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Maximum</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>60</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Gamecard</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="1">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Path</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLineEdit" name="gamecard_path_edit"/>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="gamecard_inserted">
<property name="text">
<string>Inserted</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="gamecard_current_game">
<property name="text">
<string>Current Game</string>
</property>
</widget>
</item>
<item row="2" column="3">
<widget class="QToolButton" name="gamecard_path_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Storage Sizes</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="3" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>SD Card</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>System NAND</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="sysnand_size">
<item>
<property name="text">
<string>2.5 GB</string>
</property>
</item>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="sdmc_size">
<property name="currentText">
<string>32 GB</string>
</property>
<item>
<property name="text">
<string>1 GB</string>
</property>
</item>
<item>
<property name="text">
<string>2 GB</string>
</property>
</item>
<item>
<property name="text">
<string>4 GB</string>
</property>
</item>
<item>
<property name="text">
<string>8 GB</string>
</property>
</item>
<item>
<property name="text">
<string>16 GB</string>
</property>
</item>
<item>
<property name="text">
<string>32 GB</string>
</property>
</item>
<item>
<property name="text">
<string>64 GB</string>
</property>
</item>
<item>
<property name="text">
<string>128 GB</string>
</property>
</item>
<item>
<property name="text">
<string>256 GB</string>
</property>
</item>
<item>
<property name="text">
<string>1 TB</string>
</property>
</item>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="usrnand_size">
<item>
<property name="text">
<string>26 GB</string>
</property>
</item>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>User NAND</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>NAND</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="nand_size">
<item>
<property name="text">
<string>29.1 GB</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Patch Manager</string>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="1" column="2">
<widget class="QLineEdit" name="load_path_edit"/>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="dump_path_edit"/>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="dump_path_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="load_path_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="2" column="0" colspan="4">
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QCheckBox" name="dump_nso">
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_9">
<property name="text">
<string>Mod Load Root</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_8">
<property name="text">
<string>Dump Root</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
<string>Caching</string>
</property>
<layout class="QGridLayout" name="gridLayout_5">
<item row="0" column="0">
<widget class="QLabel" name="label_10">
<property name="text">
<string>Cache Directory</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer_3">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="cache_directory_edit"/>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="cache_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="1" column="0" colspan="4">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="cache_game_list">
<property name="text">
<string>Cache Game List Metadata</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="reset_game_list_cache">
<property name="text">
<string>Reset Metadata Cache</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QSpinBox>
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_general.h"

View File

@ -221,7 +221,7 @@ GMainWindow::GMainWindow()
std::make_unique<FileSys::ContentProviderUnion>());
Core::System::GetInstance().RegisterContentProvider(
FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
// Gen keys if necessary
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
@ -1507,15 +1507,19 @@ void GMainWindow::OnMenuInstallToNAND() {
failed();
return;
}
const auto res =
Service::FileSystem::GetUserNANDContents()->InstallEntry(*nsp, false, qt_raw_copy);
const auto res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nsp, false, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
success();
} else {
if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
*nsp, true, qt_raw_copy);
const auto res2 = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nsp, true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
@ -1569,19 +1573,28 @@ void GMainWindow::OnMenuInstallToNAND() {
FileSys::InstallResult res;
if (index >= static_cast<size_t>(FileSys::TitleType::Application)) {
res = Service::FileSystem::GetUserNANDContents()->InstallEntry(
*nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
qt_raw_copy);
} else {
res = Service::FileSystem::GetSystemNANDContents()->InstallEntry(
*nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
res = Core::System::GetInstance()
.GetFileSystemController()
.GetSystemNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
qt_raw_copy);
}
if (res == FileSys::InstallResult::Success) {
success();
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
const auto res2 = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
@ -1611,7 +1624,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
: FileUtil::UserPath::NANDDir,
dir_path.toStdString());
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
@ -1996,7 +2009,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
keys.DeriveETicket(pdm);
};
@ -2041,7 +2054,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
prog.close();
}
Service::FileSystem::CreateFactories(*vfs);
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);