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gl_rasterizer_cache: Implement PixelFormat RGBA16F.
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@ -60,6 +60,8 @@ u32 BytesPerPixel(TextureFormat format) {
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return 2;
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case TextureFormat::R8:
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return 1;
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case TextureFormat::R16_G16_B16_A16:
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return 8;
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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@ -86,6 +88,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
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case TextureFormat::A1B5G5R5:
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case TextureFormat::B5G6R5:
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case TextureFormat::R8:
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case TextureFormat::R16_G16_B16_A16:
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CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
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unswizzled_data.data(), true, block_height);
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break;
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