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Merge pull request #10172 from Kelebek1/debug_validation_names
Log object names with debug renderer, add a GPU address to ImageViews
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@ -10,6 +10,7 @@
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#include <vector>
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#include "common/common_types.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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// Define all features which may be used by the implementation here.
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@ -510,7 +511,7 @@ public:
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/// Returns true when a known debugging tool is attached.
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bool HasDebuggingToolAttached() const {
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return has_renderdoc || has_nsight_graphics;
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return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
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}
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/// Returns true when the device does not properly support cube compatibility.
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