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Merge pull request #992 from yuriks/hot-path-debug
VideoCore: #ifdef out some debugging routines
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@ -579,9 +579,11 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes, const Regs:
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state.conditional_code[1] = false;
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ProcessShaderCode(state);
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#if PICA_DUMP_SHADERS
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DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(),
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state.debug.max_opdesc_id, config.main_offset,
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g_state.regs.vs_output_attributes); // TODO: Don't hardcode VS here
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#endif
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// Setup output data
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OutputVertex ret;
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