mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-17 17:38:16 -05:00
Merge pull request #2753 from FernandoS27/float-convert
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
This commit is contained in:
@ -1023,8 +1023,6 @@ union Instruction {
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<8, 2, Register::Size> src_size;
|
||||
BitField<10, 2, Register::Size> dst_size;
|
||||
BitField<39, 4, u64> rounding;
|
||||
// H0, H1 extract for F16 missing
|
||||
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
|
||||
|
Reference in New Issue
Block a user