Address second batch of reviews

This commit is contained in:
FearlessTobi
2020-08-30 00:07:38 +02:00
parent 0aa6ec4276
commit d1e1ea0fef
9 changed files with 27 additions and 30 deletions

View File

@ -89,10 +89,10 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
: QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
ui->setupUi(this);
for (const auto [provider, name] : MotionProviders) {
for (const auto& [provider, name] : MotionProviders) {
ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider));
}
for (const auto [provider, name] : TouchProviders) {
for (const auto& [provider, name] : TouchProviders) {
ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
}
@ -111,10 +111,10 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
ConfigureMotionTouch::~ConfigureMotionTouch() = default;
void ConfigureMotionTouch::SetConfiguration() {
Common::ParamPackage motion_param(Settings::values.motion_device);
Common::ParamPackage touch_param(Settings::values.touch_device);
std::string motion_engine = motion_param.Get("engine", "motion_emu");
std::string touch_engine = touch_param.Get("engine", "emu_window");
const Common::ParamPackage motion_param(Settings::values.motion_device);
const Common::ParamPackage touch_param(Settings::values.touch_device);
const std::string motion_engine = motion_param.Get("engine", "motion_emu");
const std::string touch_engine = touch_param.Get("engine", "emu_window");
ui->motion_provider->setCurrentIndex(
ui->motion_provider->findData(QString::fromStdString(motion_engine)));
@ -141,7 +141,7 @@ void ConfigureMotionTouch::SetConfiguration() {
void ConfigureMotionTouch::UpdateUiDisplay() {
const QString motion_engine = ui->motion_provider->currentData().toString();
const QString touch_engine = ui->touch_provider->currentData().toString();
QString cemuhook_udp = QStringLiteral("cemuhookudp");
const QString cemuhook_udp = QStringLiteral("cemuhookudp");
if (motion_engine == QStringLiteral("motion_emu")) {
ui->motion_sensitivity_label->setVisible(true);
@ -286,8 +286,8 @@ void ConfigureMotionTouch::ApplyConfiguration() {
std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
Common::ParamPackage motion_param{}, touch_param{};
motion_param.Set("engine", motion_engine);
touch_param.Set("engine", touch_engine);
motion_param.Set("engine", std::move(motion_engine));
touch_param.Set("engine", std::move(touch_engine));
if (motion_engine == "motion_emu") {
motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value()));