texture_cache: loose TryReconstructSurface when accurate GPU is not on.

Also corrects some asserts.
This commit is contained in:
Fernando Sahmkow
2019-05-14 00:55:32 -04:00
committed by ReinUsesLisp
parent 6162cb922e
commit d267948a73
3 changed files with 20 additions and 4 deletions

View File

@ -111,7 +111,7 @@ void MaxwellDMA::HandleCopy() {
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
} else {
ASSERT(regs.dst_params.BlockDepth() == 1);
ASSERT(regs.dst_params.BlockDepth() == 0);
const u32 src_bytes_per_pixel = regs.src_pitch / regs.x_count;