mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-13 19:17:59 -05:00
configuration: Add base class to tabs
Tabs that largely configure SwitchableSetting's are now Tabs and grouped together.
This commit is contained in:
@ -24,6 +24,7 @@
|
||||
#include "core/loader/loader.h"
|
||||
#include "ui_configure_per_game.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
@ -40,22 +41,23 @@
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
|
||||
std::vector<VkDeviceInfo::Record>& vk_device_records,
|
||||
Core::System& system_)
|
||||
: QDialog(parent),
|
||||
ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_} {
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_},
|
||||
system{system_}, group{std::make_shared<std::forward_list<ConfigurationShared::Tab*>>()} {
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
|
||||
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
|
||||
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
|
||||
audio_tab = std::make_unique<ConfigureAudio>(system_, this);
|
||||
cpu_tab = std::make_unique<ConfigureCpu>(system_, this);
|
||||
general_tab = std::make_unique<ConfigureGeneral>(system_, this);
|
||||
graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this);
|
||||
audio_tab = std::make_unique<ConfigureAudio>(system_, group, this);
|
||||
cpu_tab = std::make_unique<ConfigureCpu>(system_, group, this);
|
||||
general_tab = std::make_unique<ConfigureGeneral>(system_, group, this);
|
||||
graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, group, this);
|
||||
graphics_tab = std::make_unique<ConfigureGraphics>(
|
||||
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, this);
|
||||
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, group,
|
||||
this);
|
||||
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
|
||||
system_tab = std::make_unique<ConfigureSystem>(system_, this);
|
||||
system_tab = std::make_unique<ConfigureSystem>(system_, group, this);
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
@ -88,13 +90,10 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
|
||||
ConfigurePerGame::~ConfigurePerGame() = default;
|
||||
|
||||
void ConfigurePerGame::ApplyConfiguration() {
|
||||
for (const auto tab : *group) {
|
||||
tab->ApplyConfiguration();
|
||||
}
|
||||
addons_tab->ApplyConfiguration();
|
||||
general_tab->ApplyConfiguration();
|
||||
cpu_tab->ApplyConfiguration();
|
||||
system_tab->ApplyConfiguration();
|
||||
graphics_tab->ApplyConfiguration();
|
||||
graphics_advanced_tab->ApplyConfiguration();
|
||||
audio_tab->ApplyConfiguration();
|
||||
input_tab->ApplyConfiguration();
|
||||
|
||||
system.ApplySettings();
|
||||
|
Reference in New Issue
Block a user